So, do they basically need to just make 1-handed WS stronger in order for dual wielders to compete? Cause they seem to just be making us fall further and further behind.Problem is that 1H jobs already get TP so quickly that they are severely handicapped by WS delay. At capped haste my dancer would gain 40% DPS if WS delay was eliminated. SE's proposed changes to dual wield will result in another 1 TP per hit for me, pushing me up to almost 7/hit, and it only boosts my DPS by 4% because of WS delay. Have to understand that more than a third of my time at capped delay is spent frozen by WS delay. Adding more TP gain just makes the problem worse.
http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |


Reply With Quote