
Originally Posted by
Damane
Well, at least we have requiescat. Oh wait, monks have formless strikes, nvm.
same applies to nukers, if you want to change it, you have to nerf formless trikes (which is imho a good thing to do)
At least we have nature's meditation, dang nvm that, 60 seconds.
because adloqium, phalanx matter so much nowadays...
Oh! We have enfeebles we can use... but those usually don't ever land. Hmm...
you mean like all those resists RDM WHM and SCH get when yours resist? If the fight allows to stick all mage debuffs, BLU debuffs work too. Those fights tough exist rarely, and mostly mages can only stick 1 TOPs 2 debuffs (not counting in dia), because everythign else insta resists on anything remotly hard. (and dont get me started on hardmission battles on D+)
Cocoon? Other jobs can sub and use.
yeah because so many melees are subbing BLU to up their defense... only for RUN would this make sense and thats pretty situational
Breath spells? Wtf is wrong with those!? Why are they so bad?
nukes on D+ Hardmode mission battlefields, wry are they so bad!!!!! because of fucking innate 50% MDT and like obscene amounts of INT the mob has!!! nuuuuuu
Okay, so most of our spells are terribad except a few that end up being worthless in high buff situations.
EVERY spell/neglectable ability you cast in high buff situations is BAD, because you sacrifice that more DPS due to lock animations etc etc. that accounts for all jobs across the board
Honestly, I don't care for the fact they are going to neglect all our spells just please give us a significant amount of new spells with reasonable costs, job traits we'll use, and a reason to use (not broken).
Thank you.
Now dont get this the wrong, I am all for fixing jobs, but your rant sounded like a crybaby that doesnt see that NOT only BLU is suffering, there is quiet a few of other jobs that suffer the same or worse. I think actually BLU has atm the better end of the stick compared to other jobs (nukers(BLM GEO), THF, DNC, RUN, Pet jobs etc).
FFXI has gigantic flaws that need nerfing if you want to balance the jobs across the board:
1. Formless strikes, it reduces the needs for nukers or magical WSs, makeing them almost redundant
2. The miriads of buffs people can get from brds and cors swaping in and out. For ally content swaping for buffs shouldnt be possible (auto loose buffs)
for PTs: BRD should have never gotten more then 2 songs.
Reason: with the potent buffing BRD has now, there is no reason to bring other jobs that can grant different buffs, or unique debuffs to help the battle (debuffing is for me reversed buffing)
3. base dmg raising after ilvl weapon introduction was flawed, reason: mnk got a 80% base dmg increase going from 99 to ilvl 119, the rest is howevering around a 50% increase AT BEST.
4. haste, its the most OP buff, and its the reason why anythign mage like will NEVER be good enough for content unless the mage starts farting nuclear bombs out of his ass while nukeing/casting any offensiv spells. The more haste melees have the more exponential their dmg goes up. There is no buff that allows that to happen for mages or jobs that cast spells...