Quote Originally Posted by Demonjustin View Post
This is really why 6-man Delve was a terrible idea, and even though I supported the idea at the time I now look back on it as the terrible idea it was. It only allowed people to reject even more players from the content and since the update I've been basically excluded from these runs personally because now no one even needs my job. Before people took not only more people but more jobs, it was common on Phoenix to take a mix of DRK, WAR, SAM, MNK, DRG, WHM, BRD, COR, SCH, GEO, and RDM. I was always the RDM in this setup and proud to do so because I finally had a use for my main again without having to bug others for an invite. However even with that being said we've moved to the point where parties go with MNK, DRK, DRG, BRD, WHM, and SCH only, and really the DRK & DRG are fairly rare. I've not seen 1 normal shout for an 18 man run at the new zones since release. I've been in 4 Tojil parties in 2 and a half months. The change was disastrous and it's all due to the very thing you're talking about.
This is just people being idiots. The difference between 6 man and 7 man is 5% HP. Can you, as an unsupported RDM (or BLM, or SCH or SMN) deal 5% damage via nuking or through providing some other tangible benefit? Nuking BLM/SCH/RDM/SMN are probably the only jobs you can stick into the 7th slot and completely ignore their existence for the rest of the run. They don't need any support and even with the gimpest ilevel gear should do more then 5% HP worth of damage.