Quote Originally Posted by L0IRE View Post
they already have catered to the "call of duty/WoW " crowd with sync parties among other changes to XP and parties, the age that ffxi lives in is dead and gone, MMO grinds are a thing of the past, its a relic, even games like Lineage 2 which required hours upon hours to gain mid-game levels, like ffxi, died, and came back reborn with your so dubbed "call of duty/WoW" style, now is flourishing and opening new servers with the influx of new players, the game has even opened up in brazil and Russia, a game that was down to running 2 ghost town servers, so its like life, survival of the fittest, you can either adapt, change, and be relevant with times, or stay the same, wither, and die.
I'm not familiar with Lineage2, so I'm not sure what you said are accurate or not. There are usually more than 1 factor to get more player, changing to F2P model or a relaunch is usually No.1 reason why a title get more players. Drastic change of game direction alone isn't going to boost sub numbers. I fail to see how'd a 12 year old MMO compete with current-gen MMO if the 12 year old MMO do exactly the same as current-gen MMO.

Honestly, I see no reason to play FFXI if FFXI is the same as WoW/SWTOR/ARR/GW2 and so on. I've been thinking about quitting recently just because I feel FFXI is getting too similar to other titles, and I'd rather play other titles if they're all the same.