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  1. #71
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Quote Originally Posted by Futan View Post
    No, Tsukino. You only get the DMG/Delay from it(not the Attack or WS).
    ^ You also don't get the Add Effect or hidden 2/3x mod. 100% vanilla.
    (1)
    Last edited by Insaniac; 03-19-2011 at 12:58 PM.

  2. #72
    Player Kiba's Avatar
    Join Date
    Mar 2011
    Posts
    104
    Character
    Coconuts
    World
    Quetzalcoatl
    Main Class
    RDM Lv 1
    Now that there is official information on when the servers will be back online, I would like to touch base on this topic by bumping. Community Team Representatives please give attention and review. The first post is a compilation of threads addressing issue with balance between relic, mythics, and empyreal weapons, suggesting adjustments made to relic and mythic weapons. The decision to take action or give a response on the validity of this issue lies in the hands of the development team, so we hope on behalf of players concerned with this issue that the community team can relay this to the development team for review. Thank you.
    (1)

  3. #73
    Player
    Join Date
    Mar 2011
    Posts
    478
    I suggest not trying to balance the 3

    None of the weapons adequately represent eliteness people so desire

    None are challenging to acquire anymore and will be even less so at lvl 99


    They just need w/e new endgame is released to have new ultimate weapon paths..

    have upgrades via magian trials for relic / mythic / empyrean to 99.. not to make them the best.. but still make them all decent second place pure DPS weapons

    any balancing they try to do will just cause more anguish because there is no way to make 3 weapons of exactly equal stature.
    (1)

  4. #74
    Player Runespider's Avatar
    Join Date
    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    The thing to keep in mind here is that Square made Emps so easy to get that they can simple take the mindset that if your sad about the state of your relic just go get an Emp and be happy. As for that guy posting the relic WS doing low numbers, seen that on emps too, I think it happens when you miss the WS but the 2nd attack hits (from dual wield offhand weapon)

    Community Team Representatives please give attention and review.
    Square only take notice of the JP forums, better off trying to translate it (with babelfish or something) and put it there if you seriously want something read. Any other forum apart from the JP ones are just for spamming, they serve no use in terms of devs reading any of it.
    (1)
    Last edited by Runespider; 03-23-2011 at 05:24 AM.

  5. #75
    Player Catsby's Avatar
    Join Date
    Mar 2011
    Location
    Cat!
    Posts
    396
    Parity between mythic, relic and empyrean weapons would be nice but a current generation development cycle would be nicer. I want to see this thread crammed down a developer's throat so they understand that adding dumb new crap every 3 months isn't going to win over as many people as hard scrutiny and reworking of old and broken systems.
    (1)
    Dear Customer,
    We have determined that the post you made was in violation of the User Agreement policies. The post was edited or deleted accordingly.
    Original Post:
    Signature states "JP ONRY" in Japanese.

  6. #76
    Player Detoxy's Avatar
    Join Date
    Mar 2011
    Posts
    115
    Character
    Detoxy
    World
    Asura
    Main Class
    DNC Lv 99
    Well since magian trials make more powerful versions think of some way to get the 75 relic or mythic ezier. I couldnt say how thats a whole other topic.
    (2)

  7. #77
    Player
    Join Date
    Mar 2011
    Posts
    146
    Quote Originally Posted by Catsby View Post
    Parity between mythic, relic and empyrean weapons would be nice but a current generation development cycle would be nicer. I want to see this thread crammed down a developer's throat so they understand that adding dumb new crap every 3 months isn't going to win over as many people as hard scrutiny and reworking of old and broken systems.
    Agreed...tho it seems they're making relic aquisition easier by allowing dynamis entrance daily along with the one time KI aquisition purchase. As far as Mythics are concerned, the only thing i think needs fixing is the alex requirement. 10k or even 5k please is far more reasonable.
    (2)

  8. #78
    Player Kiba's Avatar
    Join Date
    Mar 2011
    Posts
    104
    Character
    Coconuts
    World
    Quetzalcoatl
    Main Class
    RDM Lv 1
    Quote Originally Posted by Runespider View Post
    Square only take notice of the JP forums, better off trying to translate it (with babelfish or something) and put it there if you seriously want something read. Any other forum apart from the JP ones are just for spamming, they serve no use in terms of devs reading any of it.
    The jp threads listed are from these forums, I had to use the bit shortened service since the jp character in url's was not working when posting.
    (1)

  9. #79
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    http://forum.square-enix.com/ffxi/th...B7%A9%E5%92%8C

    sorry just testing, works for me ><

    try copy and paste in firefox
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  10. #80
    Player Cream_Soda's Avatar
    Join Date
    Mar 2011
    Posts
    942
    Character
    Tigerwoods
    World
    Sylph
    Main Class
    MNK Lv 99
    Dear SE, I'm tired of being jealous of emp weapons. Please change this.

    Love,
    Relic holdrs
    (1)

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