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  1. #11
    Player Vagrua's Avatar
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    Mar 2011
    Posts
    191
    Character
    Vagrua
    World
    Lakshmi
    Main Class
    SAM Lv 99
    I tried this out today and it definitely wasn't what I thought it would be. The other players playing as monsters or coming in as gladiators would use speed hacks whenever they were near death ruining it for me. I was really looking forward to this content too.
    (1)

  2. #12
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Ryota_Iwagami View Post
    When defeating your opponent, the amount of points that can be stolen will cap at double the amount of points you currently have and 20% of the points your opponent has.
    So... If you have 0, the amount of points that you can steal will cap at 0*2 =0?
    (1)

  3. #13
    Player noirin's Avatar
    Join Date
    Mar 2011
    Location
    windurst
    Posts
    61
    Character
    Noirin
    World
    Cerberus
    Main Class
    WHM Lv 99
    Quote Originally Posted by Vagrua View Post
    I tried this out today and it definitely wasn't what I thought it would be. The other players playing as monsters or coming in as gladiators would use speed hacks whenever they were near death ruining it for me. I was really looking forward to this content too.
    Indeed. unless there is a way to stop runners, or punish people for running, the only way to really enjoy the PvP will be against friends/linkshell mates.
    (3)

  4. #14
    Player Minikom's Avatar
    Join Date
    Mar 2011
    Posts
    93
    Character
    Minikomby
    World
    Quetzalcoatl
    Main Class
    RDM Lv 99
    crystal should drop while you on monstrosity
    (1)

  5. #15
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by Minikom View Post
    crystal should drop while you on monstrosity
    They do if you have beligernace on. As well as seals and geodes.
    (1)

  6. #16
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    I still think a large part of the problem is the one sided nature of the rewards. You could give me 1 million infamy if I win as a monster but that isn't going to matter to me at all when I've already bought all the instincts before this update came out and only have a couple of new subspecies to buy for only 15k that can be gotten really fast and easy lvling off of monsters. I mean you get like 2k just going from 1 to 14 and that takes all of 30 minutes. So with no real use for infamy beyond what you get easily from lvling in better zones to begin with besides the 5k or so you have to do past 10k to buy subspecies there is effectively no reward to fight players as a monster but you stand to lose a substantial amount of infamy which might take away your nm status. All risk no reward means monsters are going to run anytime they think they may die.

    While on the other hand prestige gets you the items so is highly desirable but with the required level caps and inability to switch gear effectively and the much lower hp and most people having less low level jobs farming prestige off of normal mobs is much much much much slower than farming infamy off of normal mobs. Which makes gladiators really need to fight monipulators while monipulators really don't want to fight whick will lead to frustration for all.

    Maybe having a prestige to infamy exchange or allow items to be bought with infamy.
    (2)

  7. #17
    Player Mefuki's Avatar
    Join Date
    Aug 2011
    Posts
    224
    Character
    Mefuki
    World
    Fenrir
    Main Class
    BLU Lv 99
    Quote Originally Posted by Minikom View Post
    crystal should drop while you on monstrosity
    Crystals, Seals and Geodes drop to you while under the effects of Belligerency.

    Quote Originally Posted by Vagrua View Post
    I tried this out today and it definitely wasn't what I thought it would be. The other players playing as monsters or coming in as gladiators would use speed hacks whenever they were near death ruining it for me. I was really looking forward to this content too.
    Hmm, I hadn't thought about that at all. Well, it's simply unavoidable. Some players are going to use illegal tools like that. Why you'd risk your account AND ruin another players game experience over a monstrosity battle is beyond me. However, maybe we should consider that, as NM/HNM, if someone speed hacks away or force D/C, really, the monster wins and we should just consider that part of what it's like to be an NM in FFXI. Sure, you don't get your Infamy for "winning" in this way but Infamy isn't too hard to come by anyway, so maybe we just need a different mindset for the few people that will do this.

    At this point, I had typed down a few ideas of how to get around players essentially defeating the purpose of battles with speed hacks but I just deleted them because the more I thought about them, the more they stopped working. Like maybe the idea of battles with other players taking place in an arena would work but then you'd lose the spontaneous aspect of the current system of encounter other players in the field. You'd have to arrange everything in advance before a battle could happen in an arena, so the fear is it might not be used hardly at all (think Ballista or Pankorator (SP?)).

    So, maybe in the end it's just easier to take the good with the bad and be glad that you defended your Infamy from the few opponents that choose to speed hack, while you fight to the death with most other players. I know I have.

    Quote Originally Posted by dasva View Post
    Post #16
    Yes, and to answer a question posed to me earlier in the thread, this is what I was alluding to in my first post. Infamy can be gained pretty easily while leveling and with only a few subspecies to buy, the Infamy just piles up with nothing to spend it on besides the occasionally monster or subspecies. What might be needed is an incentive on the Mon's part to engage Gladiators because right now we DO have incentives to keeping ourselves open to attack (higher faculty points) but not to go on the offensive, aside from just the enjoyment or challenge of it.
    (1)
    Last edited by Mefuki; 11-09-2013 at 06:58 AM.

  8. #18
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Just killed a 1 star, who should have given me at least 2k prestige, but I got nada ><
    (0)

  9. #19
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by Babekeke View Post
    Just killed a 1 star, who should have given me at least 2k prestige, but I got nada ><
    Did you try again cause I just got/lost the amount I'm supposed to 3/3 times.
    (0)

  10. #20
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    So I've found another problem. After finally farming enough prestige I could finally get drops.

    First 1 I opened off an NM had 3 Alloy tonics second 1 had an animosity torque that already was on an augment path. Type B to be specific rank 4 with 170 rp to go giving the augment +4 mp. Seems kinda bad augment especially already being 280 rp into augmenting if it follows delve like it seems to do but hey I thought maybe you get more rp per item....

    Nope! To engrave costs another 100 prestige and those NQ alloys only gives 10 RP to buy this it cost 5k rp <.<. Assuming it scales like delve since it has the same amount to rank 5 that would be .49 million prestige to rank 15 something from scratch not counting the 100 per trade. Which is at least 4.9 million xp if you got the prestige that way. <.<. For what looks like complete crap right now. Now I understand you can get some from direct drops but that's also alot of xping for that person as well to make up the 30% lost. We are talking about doing crappy old school xping in bad zones without being able to swap gear for more xp then all the merits combined for what is starting out pretty horribad....

    Perhaps you might want to think about adjusting costs
    (1)
    Last edited by dasva; 11-12-2013 at 03:20 PM.

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