Yes they do. The texturing on the PC versions is just higher resolution and better anti-aliasing. There's a limit to how much the PS2 can handle. When I have pop in ingame, when I have people popping in when I'm in Jueno, it's not an issue with my PC. My PC isn't too slow, it's because the PS2 only has so much memory so it can't store 300 people and have them all running around simultaneously. It has a limited amount of depth that it can see into the horizon.
In WoW I had hundreds upon hundreds of people running around the Major cities and there wasn't much if any detriment to the frame rate. In FFXI I have to type commands to target people because they haven't popped in. That's not an issue with ANYTHING but the PS2 version. I guarantee it.
You are lying to yourself and others if you perpetuate that the PS2 has no impact on the PC version and It'd take me WAY too long to explain to you why, because if you were able to understand, you'd know already.
The code may be different on the PC, but it's not optimized for the PC. There are lots of problems with the code that are artifacts of the PS2 compatibility.
FFIV beta ran great on this computer. FFXI doesn't run as well as WoW or as well as one should expect.


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