Matsui here. Based on the questions we've been receiving I checked with the development team and will comment on some of them.
- Beastmaster
When using Unleash, TP and Charges will be increased to their maximum value, and while under the effect of the ability, neither of these will be consumed. This will allow you to use your pet’s abilities without any limitations.
In regards to Charm having a short effect duration, we would like to make adjustments to this, but we are still looking into this at the moment and need a bit of time.
- Monk
When using the new special ability, it will double your max HP and will recover your HP for the amount your HP is increased.
Also, on a side note here, while it won’t take place in the upcoming version update, we would like to unlock the new special abilities for Monstrosity in the future.
- Ranger
Our aim for Overkill was to in a completely different direction than Eagle Eye Shot. Eagle Eye Shot is an ability that allows you to deal steady damage without gaining enmity, but Overkill deals large damage in exchange for enmity, so we do not have plans to add an enmity reduction effect to it.
- Thief
In addition to the effects that can be stolen by Aura Steal, Larceny will allow you to steal monsters' special abilities as well. In the case where a monster has several enhancements active, the special ability will take the highest priority for stealing. When the effect is stolen, it will be removed from the monster, and the effect will be granted to the player that stole it. Even if you steal the ability from them after it has been used for a bit, the effect duration will be reset when stolen, so you will gain an effect duration that is the same as if you used it yourself.
However, there are some exceptions. Astral Flow cannot be stolen. This is due to the fact that the specs for Astral Flow used by monsters is different than that of what players use, and it is a type of ability where the effect is elicited upon use.
One more ability that is treated specially is Meikyo Shisui. While you will be able to steal and use Meikyo Shisui from monsters, it will not be possible to stop them from using their weapon skills. This is due to the fact that the behavior of monsters with this ability is different.
- Corsair
When using Cut Card, rolling a 5 will only reset the original special abilities. If you roll a 6 it will reset both the original and new special abilities.
*Currently there is a bug and when using Wild Card in the November version update it will only reset new special abilities. We apologize for this inconvenience and will be fixing it as soon as possible.
- Warrior
When using Brazen Rush the effect will decrease over time, but there will still be a significant increase to your double attack rate even right before the effect wears off.
- White mage
Asylum will not only protect against magic based effects, but it will prevent various enfeebling effects and dispel effects used by monsters. However, it will not have an effect against certain abilities where there is a prolonged area of effect enfeeble.
While there have been comments that the effect duration is too short, the effect itself is very strong, so we’d like to look into this very carefully for adjustments. With that said, we will be implementing it with the current effect duration; however, we will be looking into adjustments.
- Dark knight
There have not been any changes to the amount of TP absorbed while on the Test Server. The amount of TP absorbed will depend on the delay of the main weapon you have equipped.
- Geomancer
As Widened Compass extends the area of effect for geomancy spells, the animation effect will also expand.
- Red mage
- Make it possible to use for multiple spells while under the effect duration instead of just one
As the magic effects that this ability apply to include those that completely incapacitate enemies’ such as Sleep and Silence, if we were to increase the effect duration, strategies that involve completely neutralizing enemies would become possible. Since we designed content giving consideration towards these type of strategies, we would have to implement complete resistances, and the range of strategies would become limited. Due to this, we will be making the ability apply to only a single spell.
- I can’t visualize a way to use this
Currently, the hardest content in the game is Delve, and in a lot of cases the use of enfeebling spells is somewhat limited to Paralyze and Silence, but with the new seal battlefields and higher tier mission battlefields that will be added in the November and December version updates, there will be a greater selection for enfeebling magic that can be used.
- Boost both the enfeebling magic effect and the effect duration
By enhancing your MND with the equipment that is currently available, we feel you are able to achieve a sufficient effect for enfeebling magic. Also, we designed this ability so you can choose to stack it with Saboteur, so we do not have any plans of making these additions at the moment.
For these new special abilities, there are some aspects where the way they work might be a bit difficult to grasp until you actually encounter the situations where they can be used.
With the new special abilities, we’ve designed them so there are attack based ones such as Brazen Rush, which is a straight damage source and Clarion Call that will give advantages in battle when used proactively, and also defense based abilities such as Larceny and Stymie that can be used to counter enemies depending on the situation.
In regards to the latter type of abilities, we feel that you’ll be able to understand their usefulness once you encounter the situations they can be used, and while there may be differences in opinion before implementation between the developers who stand in the position of the monsters and adjust these abilities and the players who form strategies and use them, they are by no means bad abilities.
The development team will be making adjustments in the event that after implementation the effects are not achieved as planned, and we will be looking at your feedback to base these adjustments off of. However, as I have said in the past, we’d like you all to try them out in a variety of situations and try to find scenarios where they are most useful.