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  1. #1
    Player Afania's Avatar
    Join Date
    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Stompa View Post
    Its the way I farmed the original bayld WAR and DNC armor sets 5/5 and auged them 5/5, then the very next week along came Gorney and Shneddick sets, identical looking armor sets to the ones I farmed the previous week, but slightly different colour and with slightly better stats, and slightly higher bayld cost. So I farmed those 5/5 and auged those 5/5. And threw away the two 5/5 aug sets that cost me like 100k bayld lol. I farmed some skirmish armors too but only for certain slots. And now they announce further bayld armor sets, which will probably look the same as the other sets, sets which I will /toss again, and farm the new ones lol. And all this armor-set /tossing in a few months time frame. Tbh I wouldnt get the new skirmish or new bayld armors anyway if theres lvl99 artifact armor on the horizon. But built-in obsolescence is a problem especially if you quite liked the old game system of having a 'favourite armor build' which you had got used to and liked, to have to toss that every four weeks just to stay uptodate feels sort of wrong. Once a year to upgrade armor sets was fine imo.
    I've been tossing AK/DL gears in XIV for past 1 month too, shit just takes inventory and 0 sense of accomplishment after getting them because they're piss easy to get and doesn't last long. Whoever enjoy tossing gears weeks after you got previous gear should play XIV, for real.

    And leave XI the way it was before SoA, ty
    (11)

  2. #2
    Player
    Join Date
    Jan 2012
    Posts
    62
    Quote Originally Posted by Afania View Post
    I've been tossing AK/DL gears in XIV for past 1 month too, shit just takes inventory and 0 sense of accomplishment after getting them because they're piss easy to get and doesn't last long. Whoever enjoy tossing gears weeks after you got previous gear should play XIV, for real.

    And leave XI the way it was before SoA, ty
    i was never used to chucking gear like that, but i did realize hanging onto the AF and stuff was pointless. The even worse part was that the gear in that game are all the same stats on them, just slightly higher of the same 4 stats. It was mind numbingly simple and i was never excited for the next piece because it was more of the same shit but a new look.

    This is why i missed 1.23, stats were different and meant more, they had specialized stats like there were on the Relics/AF/Primal weapons..ect that they tossed out completely, AA is now useless because you spammed your skills all day in a brainless rotation, all the content that was challenging and took groups for it all went out the door (remember when AF in 1.0 was actually not handed to you?) Group grinds were an actual option (not purposely made to not be one in 2.0 via the devs saying they didnt want it to) Combat in general was way more fun and strategic, it went from lots of positional and reactionary skill/combo to braindead rotations.

    1.0 where it ended was shaping up to be a great game and something FFXI players could change into, but of course they threw that shit all out when they decided they needed to "fit the standard" as they talked to MMO devs, mainly Blizzard's WoW team which they admitted they took most of their plans from.
    (2)