Page 11 of 17 FirstFirst ... 9 10 11 12 13 ... LastLast
Results 101 to 110 of 161
  1. #101
    Player Dreamin's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    510
    Character
    Dreamin
    World
    Ragnarok
    Main Class
    MNK Lv 99
    Quote Originally Posted by Daemon View Post
    Did you read my idea? I think allowing us to transfer some of our 99s and the gear for those jobs to a new paid character would solve the problem.

    It would have to be like world transfer feature.

    Think about it like this. I never play bard but I leveled it to 99 so I could play VW. If I transfered my gear and this job to a new paid account.

    I could have a new inventory.
    Could have full merits open to raise all merits on bard.
    Power to do things right away at level 99.
    No it doesn't because you're just wasting time to have to mule. Especially muling with 8 pieces of gear at a time (assuming you're referrring to the $1/month mule. $12/month mule is silly cuz it's a much larger expesnse. I know cuz I have 11 mules already and already packing 4 mules packing sam/drg/rng/bst gears. I basically dont ever try to get on blm/rdm/whm/sch because I've tossed/stored all those gears and to get gears back on would mean I'll have to offload my main's gears to another mule somewhere.

    Can I really play any of these jobs? Sure, it'll just take 30min+ to just swap gears and it's a painful thing to do each and everytime.

    The real solution is to expand our storage option and to allow us to store more items.
    (1)

  2. #102
    Player Calatilla's Avatar
    Join Date
    Aug 2011
    Posts
    271
    Character
    Calatilla
    World
    Asura
    Main Class
    DRK Lv 99
    Quote Originally Posted by Daemon View Post
    Did you read my idea? I think allowing us to transfer some of our 99s and the gear for those jobs to a new paid character would solve the problem.

    It would have to be like world transfer feature.

    Think about it like this. I never play bard but I leveled it to 99 so I could play VW. If I transfered my gear and this job to a new paid account.

    I could have a new inventory.
    Could have full merits open to raise all merits on bard.
    Power to do things right away at level 99.
    Shouldn't have to pay for another character just to store gear, if they're going to keep releasing unstorable equipment they need to give us extra space to put it in. But having said that I read in another thread that they're expanding inventory in the october update so I guess the OP got their answer.
    (4)
    Last edited by Calatilla; 09-18-2013 at 04:15 AM.

  3. #103
    Player Rustic's Avatar
    Join Date
    Dec 2012
    Posts
    468
    Character
    Rustic
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by Calatilla View Post
    Shouldn't have to pay for another character just to store gear, if they're going to keep releasing unstorable equipment they need to give us extra space to put it in. But having said that I read in another thread that they're expanding inventory in the october update so I guess the OP got their answer.
    Since the honest-to-goodness biggie isn't so much access on the fly (we have 80 spaces of macro-switchable items + 80 more spaces accessible in the field) as it is storing gear for the jobs we're NOT on, odds are we can see at least another 80-space option for Mog House/Garden access show up. (The data for which still has to be loaded even if isn't accessible lest we snag multiples of a rare/ex item we shouldn't.)

    I do wonder what might be bendable in the code when/if PS2 limitations go out the window. Adoulin looks to be the beginning of the end for the original FFXI platform.
    (0)
    Old-time player, new-time character- Ragnarok server.

  4. #104
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Greetings,

    We understand that there are a lot of requests to boost the amount of spaces in your gobbiebags past the current 80 slot limit, but there are technical reasons why this would be difficult. Below is a response from Yoji Fujito explaining the reasoning.

    Quote Originally Posted by Yoji_Fujito View Post
    Hello,

    The data retention specifications were designed based on older machine specs, so this 80 slot limit is an extremely hard wall to overcome for both the server and game client. Currently, we've stretched the capabilities of our server and game client, but this is actually a separate specification that has limitations.

    In order to expand this we would have to carefully perform very dangerous work. To give you an idea of just how dangerous, it's at the level where there is a risk that user data could potentially be destroyed during the process. It would also require a great deal of time for maintenance. To be quite honest, instead of doing this it would be much better to increase alternative inventory spaces.

    With that said, it's probably technically possible to do this, but it is something we will not do.
    (7)
    Devin "Camate" Casadey - Community Team

  5. #105
    Player Phafi's Avatar
    Join Date
    Mar 2011
    Location
    Dragon's Aery
    Posts
    190
    Character
    Phaffi
    World
    Lakshmi
    Main Class
    RDM Lv 99
    you crushed all of my mage job dreams and broke my heart.
    (2)

  6. #106
    Player nyheen's Avatar
    Join Date
    Nov 2011
    Posts
    197
    Character
    Nyheen
    World
    Bismarck
    Main Class
    PUP Lv 99
    so other words like i was saying before it best and safe to just mule
    and stop trying to bring the whole AH of stuff with you or risk
    "it's at the level where there is a risk that user data could potentially be destroyed during the process"
    your pick
    (0)

  7. #107
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Then they better let us mule MORE stuff.
    Like:

    1) Bayld equipment
    2) Things that you can trade but cannot send through delivery box (Dynamis Currency, Beastly Shank and similar pop items etc)

    There's no reason why you shouldn't be able to mule these.
    (6)
    And the autumn of life has finally come
    with the promise of winter thaw.

  8. #108
    Player HimuraKenshyn's Avatar
    Join Date
    Sep 2011
    Posts
    181
    Character
    Starskyy
    World
    Shiva
    Main Class
    BLU Lv 99
    Just add another sack/satchel/locker basically an a summonable porter moogle problem solved. Even better a pack mule style chocobo...
    (0)
    <script type="text/javascript" src="http://www.playonline.com/ff11/11th/banner.js?size=s&l=us"></script>

  9. #109
    Player Malthar's Avatar
    Join Date
    Mar 2011
    Posts
    674
    Character
    Malthar
    World
    Shiva
    Main Class
    BST Lv 99
    I do not buy this. If user data is at risk then back up said user data, and if corruption occurs, restore it. Try it out on the test server till you have worked out all the bugs. That is what it is there for, is not it?
    (5)

  10. #110
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Is there a way you could allow us to access our additional inventories via macros in order to allow us to use that gear & those items more easily? The entire reason we want more than 80 slots in our primary inventory is so that we can hold all of our gear as well as being able to use it all when the situation arises, if we can access this gear no matter if its in our inventory, sack, or satchel, I doubt this issue would be brought up nearly as often.
    (3)

Page 11 of 17 FirstFirst ... 9 10 11 12 13 ... LastLast