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  1. #141
    Player Thorbean's Avatar
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    Aug 2012
    Location
    Windurst
    Posts
    51
    Character
    Thorbean
    World
    Phoenix
    Main Class
    MNK Lv 99
    Quote Originally Posted by Daemon View Post
    And this is the reason why I did not agree making drop rate easier which was what all of my comments were about to begin with.
    Make it take longer to get the piece you want, and the problem will still pop up 3-4 months down the line when you realize that the only thing you can get from that fight is a log/pebble. That's my point. The drop rate is 100%, the problem is, once you have all the items, you then have a 100% chance of obtaining nothing of value.
    That's ok though right?

    Like I said, if you roll an item you already have, it should reroll from a pool of decent loot that includes the items you don't already have.
    (0)

  2. #142
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by Daemon View Post
    And you are stating confidently as a fact that every single person on the entire server will never be interested in doing Nakuuls because they rather spend much more time in Delve?

    So I'm assuming you think everyone cares about the best items and nothing else? Does it not take gear to obtain gear because I thought someone stated earlier that most likely you will need Nakuul gear to play the new delve once its implemented.

    So The Devs wouldn't be smart enough to continue the tier tradition? Yeah I saw how the Devs screwed up once SoA was released but they have been working effortlessly to work out each area and still are trying to balance out the game.

    Because I see that I'm still not agreeing. I do think they are trying to balance out so all areas of SoA have its purposes.

    Then again I'm sure the DEV who made Wildskeeper Rieves did not waste his time to make a one hit wonder event only to see everyone lose interest in his work in less than half a year after implementing it.
    I'm saying that a sizable portion of the server population is capable of killing Delve mega bosses right now. That population would be willing to participate in Wildskeeper if the drops are worthwhile. If significantly more powerful drops are introduced in the next chapter of Delve (with upgrades similar to the existing mega bosses' drops vs. the original 3 Naakuals), then there will be no reason for those players to do Wildskeeper. There is no reason to put up with that BS when you can do Delve instead for guaranteed drops that are also more powerful.

    This affects you, the casual player, because those are the best and most organized players on the server. This is not like Salvage where you only have to find 2 other people or Nyzul where you need to find 5 other people. You need far more than that for Yumcax and Hurkan for various reasons. When a significant number of people are no longer interested in Wildskeeper, it will make the fights exponentially more difficult. But that outcome seems to be what you want, so have fun with that.
    (0)

  3. #143
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Thorbean View Post
    Make it take longer to get the piece you want, and the problem will still pop up 3-4 months down the line when you realize that the only thing you can get from that fight is a log/pebble. That's my point. The drop rate is 100%, the problem is, once you have all the items, you then have a 100% chance of obtaining nothing of value.
    That's ok though right?

    Like I said, if you roll an item you already have, it should reroll from a pool of decent loot that includes the items you don't already have.
    You're both right. He's right in that people will stop doing these once they get the R/E item they want. You're right in that people will stop doing them soon anyways because there are / will be faster ways to get better drops.

    They need to add more bayld and or plasm to this event in order to give people a reason to keep doing it after they get the gear and or even if they don't want the gear. Otherwise it might as well be campaign in a few weeks.
    (1)

  4. #144
    Player
    Join Date
    May 2013
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    1,521
    Quote Originally Posted by detlef View Post
    I'm saying that a sizable portion of the server population is capable of killing Delve mega bosses right now. That population would be willing to participate in Wildskeeper if the drops are worthwhile. If significantly more powerful drops are introduced in the next chapter of Delve (with upgrades similar to the existing mega bosses' drops vs. the original 3 Naakuals), then there will be no reason for those players to do Wildskeeper. There is no reason to put up with that BS when you can do Delve instead for guaranteed drops that are also more powerful.

    This affects you, the casual player, because those are the best and most organized players on the server. This is not like Salvage where you only have to find 2 other people or Nyzul where you need to find 5 other people. You need far more than that for Yumcax and Hurkan for various reasons. When a significant number of people are no longer interested in Wildskeeper, it will make the fights exponentially more difficult. But that outcome seems to be what you want, so have fun with that.
    I think you are making a conclusion over something that has not happened yet too soon. Devs have been pumping out updates filled with new content and adjustments.

    We don't even know how hard the new Delve will be. From what I've seen Devs released colonization reives, failed because it was too hard, Devs adjusted it why? Trial and error? Feedback?

    Who's to say they won't do the same when they do release the new delve? We may never know until it happens but I highly doubt they would stand there and let WR die out this early in the expansion. It's too big of an event to make it completely useless.

    It's not like killing off Dunes. Especially with the rewards you get from WR which I still think is far more superior than old content like sea/sky/NNI..
    (0)
    Last edited by Daemon; 08-08-2013 at 08:15 AM.

  5. #145
    Player detlef's Avatar
    Join Date
    Mar 2011
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    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by Daemon View Post
    Who's to say they won't do the same when they do release the new delve? We may never know until it happens but I highly doubt they would stand there and let WR die out this early in the expansion. It's too big of an event to make it completely useless.
    How can you even say that with a straight face? Recent history shows that SE has no problem killing off events before they can even generate interest within the playerbase or have you forgotten about Skirmish?

    Also, do you still see people doing Achuka, Tchakka, or Colkhab for any reason other than the Order Up quest? A one-time quest which is only necessary because it's so hard to get the gear you want?
    (4)

  6. #146
    Player
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    May 2013
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    Quote Originally Posted by detlef View Post
    How can you even say that with a straight face? Recent history shows that SE has no problem killing off events before they can even generate interest within the playerbase or have you forgotten about Skirmish?

    Also, do you still see people doing Achuka, Tchakka, or Colkhab for any reason other than the Order Up quest? A one-time quest which is only necessary because it's so hard to get the gear you want?
    And Devs are robots? You must think making a video game is extremely easy because for the past 2 months, the amount of time they released all this content shows they have been working hard. We saw Rune and Geo AF before SoA was officially released via live video feed on YouTube. 5 months later they release it in the current update. Does that not tell you something?

    Killing off older content sure but SoA is not old content.

    Devs put out the updates adding new stuff but I'm sure they have somebody out there watching the results. How else can they state "known issues" and say "we are currently working on fixing this."

    We have confirmed that the following issues have been occurring after the version update that took place on Aug. 5, 2013. Investigation and recovery work is currently underway. We ask for your patience in this matter until the issue is addressed.

    [Issue Details]

    - An issue wherein if you equip the items “Shoal Maillot +1” or “Shoal Trunks +1” on your fellow (female Hume, female Elvaan, or Mithra only), the graphics does not display properly.

    - An issue wherein if you select one of the following items when trading with NPC Masad, you end up with an item that you did not select.

    * Morass Tunic
    * Woodland Tunic
    * Morass Pants
    * Woodland Pants

    We apologize for any inconvenience this may cause and thank you for your understanding.
    That tells me someone is watching.

    I apologize we weren’t able to introduce the new skirmishes at the same time as this version update. While you all enjoy the content added with this version update, we will be working to deliver the additional version update, so please hang in there just a little while longer.
    This tells me they are trying to make Skirmish popular again.

    The difficulty of lair and colonization reives in the following areas have been adjusted.
    The detection radii, spawning numbers, HP, attack, and other attributes of monsters appearing in reives have been decreased to better accommodate solo players and small parties.
    This tells me they heard everyone's feedback and adjusted it to be better.

    You can only expect hard working people to do so much.

    Ever worked a job where you are working so hard and doing your absolute best only to have your boss breathe down your neck even though you are doing more than what the job requires you to do? That's only 1 person.

    Imagine how many complaints they get per day from all people not just JP or NA, but France, China, Europe and so on... Like I said I use to complain but now I just see that it doesn't help them do their jobs any easier.

    Which is why I have been so defensive for the DEV team.

    If I didn't see any improvements then I'd be here agreeing with all of you.

    I feel sorry for Matsui, I had the assumption that he was taking the game in a horrible direction but now I feel like I didn't even give they guy a chance. He has shown me he is doing his best and I appreciate it more than ever.

    These updates are showing it.
    (0)
    Last edited by Daemon; 08-08-2013 at 08:57 AM.

  7. #147
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    I feel like you didn't read what I wrote... Do you know what Skirmish is?
    (2)

  8. #148
    Player
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    May 2013
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    1,521
    Quote Originally Posted by detlef View Post
    I feel like you didn't read what I wrote... Do you know what Skirmish is?
    Did you not read my response?

    I apologize we weren’t able to introduce the new skirmishes at the same time as this version update. While you all enjoy the content added with this version update, we will be working to deliver the additional version update, so please hang in there just a little while longer.
    If it was the Devs intention to kill off Skirmish why would they further work on it?

    By Matsui himself.
    http://forum.square-enix.com/ffxi/th...-Update-Digest
    (0)
    Last edited by Daemon; 08-08-2013 at 09:07 AM.

  9. #149
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310

    Once again my 4 hours to build Bayld & 3 hours to fight Hurkan have been rewarded.
    (1)

  10. #150
    Player
    Join Date
    May 2013
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    Quote Originally Posted by Demon6324236 View Post

    Once again my 4 hours to build Bayld & 3 hours to fight Hurkan have been rewarded.
    Dang I wish I could play Hurkan with you lol.. Had fun last time... just been busy remodeling my studio.
    (0)

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