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  1. #31
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    Join Date
    Mar 2011
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    Ru'Lude Gardens!
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    4,310
    The thing with Skirmish weapons is first off, we may not want them, I personally have all Delve KIs besides Bosses, but it does not mean that other players do not want the Skirmish weapons. With how things are getting, or have already gotten I should say, if you do not have a Delve weapon, you do not have a chance at getting into a Delve party really. This is horrible, but it is fact, so people going to go do Skirmish in hopes of being allowed to do the content for their better weapon, not such an insane idea. Secondly, they are supposed to be updating Skirmish with gear, and +1 versions of the weapons. Now, these +1 weapons could be as strong as boss weapons, or just 1 more DMG & such like you see with most +1s, its hard to say, but seeing as I believe they rank this content as a higher level, much like Wildskeepers 1 & 2 with the second giving much more valuable rewards, we could see these becoming quite powerful. Also, the gear has a good chance at being good enough to be worth getting, depending on the augment system & if it requires augments to be good in the first place of course.

    All in all, Skirmish does not seem like in the near future it will be worthless, and it also does not seem completely worthless right now either. The reason I even popped in here in the first place is because I knew it would jump up the prices, and it did, and for that exact reason, I knew it would also hurt the players who need Skirmish the most, the ones just getting into Adoulin, who still have no Delve stuff, and probably lack the funds to shell out 300~400k for every run just to get a small shot at a +2 stone or save up enough fragments for a +2 stone.
    (0)

  2. #32
    Player Fynlar's Avatar
    Join Date
    Aug 2012
    Location
    Windurst
    Posts
    352
    Character
    Fynlar
    World
    Lakshmi
    Main Class
    WHM Lv 99
    Honestly, I don't even see why you want to do skirmish for anything but bayld. A lot of work and RNG bullcrap for a bunch of inferior weapons.
    Well, it can drop some nifty money drops, which can more than pay for the cost of entry. GEO scrolls are one of the primary things there that show up, but there are some others. Everyone gets their own pool too, so you don't have to fight over the drops or sell/split.

    IMO though, the system would have done better if they scrapped the whole idea of "obsidian fragments" and instead just made this into mweya plasm (and increased the amount given during the run to make it worth going, obviously; something like between 3-6k or so depending on the difficulty of the run + parts you use). In effect, it would make Skirmish become like a mini-Delve, for those that don't want to wrangle an alliance together. The fragments just seem very useless at present; I don't know if that's something they plan on changing later or what, but right now they feel very redundant and I'm sure they are not the reason anyone goes to do skirmish.
    (0)

  3. #33
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Fynlar View Post
    Well, it can drop some nifty money drops, which can more than pay for the cost of entry. GEO scrolls are one of the primary things there that show up, but there are some others. Everyone gets their own pool too, so you don't have to fight over the drops or sell/split.
    My main job is PUP, so skirmish doesn't reward anything of interest. No weapon (with automaton stats), no attachments... I'd do skirmish for the GEO scrolls, if I wanted to seriously put time into GEO though. (But then noone will be left to kill lair reives
    (0)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  4. #34
    Player Mahoro's Avatar
    Join Date
    Aug 2011
    Posts
    386
    Character
    Mahoro
    World
    Lakshmi
    Main Class
    SMN Lv 99
    Prices on my server for Tier I Legs, Torso, and one of the Visages are around 10-20k each. 50-70 of each on the AH. Either the problem worked itself out as more people got their Naakual KIs, or there was never really a problem.
    (0)

  5. #35
    Player Fynlar's Avatar
    Join Date
    Aug 2012
    Location
    Windurst
    Posts
    352
    Character
    Fynlar
    World
    Lakshmi
    Main Class
    WHM Lv 99
    My main job is PUP, so skirmish doesn't reward anything of interest. No weapon (with automaton stats), no attachments... I'd do skirmish for the GEO scrolls, if I wanted to seriously put time into GEO though.
    I'm not seeing why your main job matters when I was talking about drops you can sell for money.
    (1)

  6. #36
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Fynlar View Post
    I'm not seeing why your main job matters when I was talking about drops you can sell for money.
    Gasp... but money isn't the purpose of the event! Those drops should be removed! (Joke..)
    Money doesn't interest me that much, neither does spending money. (Shocking, I know...) I prefer doing content for personal progress.
    (0)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  7. #37
    Player dasva's Avatar
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    Jul 2012
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    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by Fynlar View Post
    I'm not seeing why your main job matters when I was talking about drops you can sell for money.
    Well heres the crux of that. The so called point of the battlefield is to get said weapons and ghastly stones. While there is nothing wrong with doing it for money drops... by the same logic there is nothing wrong with doing it for bayld. While that doesn't really argue your point it does go to the point of the thread. So maybe he was arguing there are clearly no reason to for some jobs to go for the main objective therefore the other rewards in there are there by design to keep people interested?
    (0)

  8. #38
    Player Fynlar's Avatar
    Join Date
    Aug 2012
    Location
    Windurst
    Posts
    352
    Character
    Fynlar
    World
    Lakshmi
    Main Class
    WHM Lv 99
    Money doesn't interest me that much, neither does spending money. (Shocking, I know...) I prefer doing content for personal progress.
    OK, but many other people would still be interested, especially when you're spending money just to be able to do skirmish.

    Also, to many, a supply a money IS their form of "progress" right now (see: airlixirs, primarily)
    (0)

  9. #39
    Quote Originally Posted by Vold View Post
    I remember when people tried to play this card when they got banned for salvage exploits. Threads such as this popped up left and right by butthurt cheaters, filled with inaccuracies of the facts and spewing just about everything they could to get the bans overturned. They were most fond of the excuse "it's not my fault SE designed the content the way they did" Now you can sit there and say the same, so I guess the question is, do you feel lucky? Do ya? Exploits are exploits and proclaiming you were ignorant or it's not your fault SE made you do it is not going to save you if they ever decide to mass ban players again over an exploit. Does this challenge the exploits for dup salvage drops? Hell nah, but it doesn't have to if SE feels inclined to decide so.

    Point is, "it's SE's fault for their programming error" is not going to be a get out of jail free card. Adult human beings are damn well able to decide for themselves if something is wrong to do, and Skirmish is very clearly not designed as a 30 second 5k bayld farming event. It is however proof of just how much it sucks to farm bayld on reives. Too little people and it sucks. Too many people and it sucks. In certain zones you'll never win due to cape drops. If the drops were spread out or new drops showed up, people would spread out, and they would earn bayld naturally while farming items thereby skipping any desire to use questionable tactics.



    Just throwing all of that out there. You make your own beds. Don't make the same mistake salvage people did and assume SE would never bother banning you because it hurts them in the pockets. They'll just assume you take the game so seriously to cheat that you'll probably just create a new account and keep giving them money :x and plenty of banned salvage players did just that, if they didn't get their hands on an existing account from someone else or out right bought it off someone.


    Again, this is no where in the same league as salvage dups even though it's treading along the thin line, and it doesn't have to be the same in the eyes of SE. So go ahead and get your faster bayld so you can finish farming gear so you can AFK sooner in Jeuno or Adoulin, but don't come back here claiming injustice if they ever ban you over it because they felt like doing it, to whomever that may concern.
    This "exploit" isn't even related to the Skirmish exploits in the slightest. For 1 thing, it's not an exploit. If anything it's like that quest we all used to purposely lose for the feet used in another quest in Selbina. The only difference is it's a force-pop instance, otherwise, people are bypassing a win for the reward they really need. The way to fix it (if a fix is even needed) is 3-fold, a. increase bayld for beating the mobs, b. tie the concordance bayld to the number of NMs defeated and award it at the end of the run, and c. like Frank said below, allow the weaps to be NPC'd-for bayld. But in no way can it even be rationally argued that this practice the OP complains of is a punishable offense.

    My argument wasn't that this was a programming error, just an error in judgment-provided that SE didn't actually intend on this being an option right from the outset. You'll notice SE hasn't chimed in anywhere in this thread to say anything even hinting at wrongdoing here. Players really are apparently willing to part with significant gil to receive low amounts of bayld. Maybe this was SE's method to allow casuals to start to close the gap with elites, by letting them quickly get a weapon strong enough to at least start venturing into delve content (plasm farming), then using the purchase option instead of drops to get their 1st delve gear. It's a possibility, especially with Matsui hanging his entire theory of game development on proceeding through the gear tiers he had built into SoA-even more apparent with their continually putting off the r/m/e upgrades which have made that content almost dead.

    If anyone should be banned it's the AFK people who park at the fringe of a reive while they go on a 3 week RL tour of parts unknown and come back to a pile of bayld and such. THAT is an exploit. We need Goblin fishermen again...
    (0)
    Last edited by Glamdring; 08-01-2013 at 09:33 AM.

  10. #40
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Goblin fisherman was for people using bots... staying somewhere for very minimal rewards is about as much as an exploit as afking with a bazaar hoping people buy stuff or getting to afk in an abyssea pt. Also to note they haven't chimed in on that either.
    (3)
    Last edited by dasva; 08-01-2013 at 01:42 PM.

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