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Thread: Balsam Staff

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  1. #1
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Parrying skill isn't useful for a job with no native parrying skill, as well as the ability to just idle in an earth staff, and should be replaced with something else? Whoever would have thought of such a novel idea?!

    Not the guy who adjusted the bonuses that staves provide, sadly.
    (0)

  2. #2
    Player Mokeil's Avatar
    Join Date
    Jul 2012
    Posts
    140
    Character
    Mokeil
    World
    Cerberus
    Main Class
    SMN Lv 99
    Quote Originally Posted by SpankWustler View Post
    Parrying skill isn't useful for a job with no native parrying skill, as well as the ability to just idle in an earth staff, and should be replaced with something else? Whoever would have thought of such a novel idea?!

    Not the guy who adjusted the bonuses that staves provide, sadly.
    As near as I can tell, all main-hand equippable weapons are being given equal amounts of +Combat Skill and +Parry Skill. Stats like Evasion and Magic Evasion are being placed on the armors. It seems to be a blanket attempt to catch up to some of the reality of having our character growth be handled by items and not actual levels/skills.

    Playing catch-up like this seems to indicate they didn't put enough thought into this item level system in the first place...
    (2)
    Last edited by Mokeil; 07-28-2013 at 05:56 AM. Reason: Word Choice