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Thread: Balsam Staff

  1. #1
    Player Umisame's Avatar
    Join Date
    Oct 2012
    Posts
    26
    Character
    Umisith
    World
    Ragnarok
    Main Class
    SMN Lv 99

    Balsam Staff

    SE is going to change stats on all weapons lvl100+, Balsam staff will get a good boost:

    NOW:
    DMG:157 Delay:366
    MP+40
    Avatar: Magic Attack Bonus+60

    TEST SERVER:
    DMG:157 Delay:366
    MP+85
    Staff skill+215 Parrying skill+215
    Avatar: Magic Attack Bonus+120


    While im very happy with this change i would like to see other stats on it and change staff/parry skill for summoning +215, magic acc +100-191, -7(or more) perp all avatars(this maybe is saved for a future smn staff), etc.

    I want to see more items that boost pet not main.
    (7)

  2. #2
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Parrying skill isn't useful for a job with no native parrying skill, as well as the ability to just idle in an earth staff, and should be replaced with something else? Whoever would have thought of such a novel idea?!

    Not the guy who adjusted the bonuses that staves provide, sadly.
    (0)

  3. #3
    Player Secondplanet's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria
    Posts
    398
    Character
    Mortificator
    World
    Asura
    Main Class
    SMN Lv 99
    that would be kinda of a piss off if a buyable weapon would have better stats then a delve weapon fully upgraded, personally i like the delve weapon cause you get 5 less MAB but get +18 MACC. I just hope they scale the delve pole up also.
    (1)

  4. #4
    Player Umisame's Avatar
    Join Date
    Oct 2012
    Posts
    26
    Character
    Umisith
    World
    Ragnarok
    Main Class
    SMN Lv 99
    Quote Originally Posted by Secondplanet View Post
    that would be kinda of a piss off if a buyable weapon would have better stats then a delve weapon fully upgraded, personally i like the delve weapon cause you get 5 less MAB but get +18 MACC. I just hope they scale the delve pole up also.
    Weapons level 113 are very easy to get and cost less than 9m to rank15, Balsam Staff is lvl 117 and can cost a bit more money. Just think that in a future patch they will add a good staff rare/ex lvl 119 and ammo lvl 119, too bad that we still cant get cool lvl119 end game items like other jobs.
    (1)

  5. #5
    Player Mokeil's Avatar
    Join Date
    Jul 2012
    Posts
    140
    Character
    Mokeil
    World
    Cerberus
    Main Class
    SMN Lv 99
    Quote Originally Posted by SpankWustler View Post
    Parrying skill isn't useful for a job with no native parrying skill, as well as the ability to just idle in an earth staff, and should be replaced with something else? Whoever would have thought of such a novel idea?!

    Not the guy who adjusted the bonuses that staves provide, sadly.
    As near as I can tell, all main-hand equippable weapons are being given equal amounts of +Combat Skill and +Parry Skill. Stats like Evasion and Magic Evasion are being placed on the armors. It seems to be a blanket attempt to catch up to some of the reality of having our character growth be handled by items and not actual levels/skills.

    Playing catch-up like this seems to indicate they didn't put enough thought into this item level system in the first place...
    (2)
    Last edited by Mokeil; 07-28-2013 at 05:56 AM. Reason: Word Choice

  6. #6
    Player Secondplanet's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria
    Posts
    398
    Character
    Mortificator
    World
    Asura
    Main Class
    SMN Lv 99
    Quote Originally Posted by Umisame View Post
    Weapons level 113 are very easy to get and cost less than 9m to rank15, Balsam Staff is lvl 117 and can cost a bit more money. Just think that in a future patch they will add a good staff rare/ex lvl 119 and ammo lvl 119, too bad that we still cant get cool lvl119 end game items like other jobs.
    and with that being the case i can see RMT coming back like wild fire to sell people gil just to get it back when people buy these items. If the would allow an easier lowman way to do these fights there might be a hope but until then this will just increase RMT's hold on the game yet again.
    (0)

  7. #7
    Player Babekeke's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Secondplanet View Post
    and with that being the case i can see RMT coming back like wild fire to sell people gil just to get it back when people buy these items. If the would allow an easier lowman way to do these fights there might be a hope but until then this will just increase RMT's hold on the game yet again.
    Actually, by making them hard items to get hold of, and very high crafting required, it's less likely to have RMT involved. At least in the short term, until they can get their crafts up again.

    Making them available through an easier fight would open the door for RMT to obtain the crafting items much easier.
    (5)

  8. #8
    Player Secondplanet's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria
    Posts
    398
    Character
    Mortificator
    World
    Asura
    Main Class
    SMN Lv 99
    Quote Originally Posted by Babekeke View Post
    Actually, by making them hard items to get hold of, and very high crafting required, it's less likely to have RMT involved. At least in the short term, until they can get their crafts up again.

    Making them available through an easier fight would open the door for RMT to obtain the crafting items much easier.
    I can't even begin to say how wrong with your claim, by making it hard to obtain makes it easier for RMT to control the market, look at the 24hr NM's they had more bots in the zone then actual players to claim and fight the NM's and then automatically offer to sell the rare/ex item's to players who were outclaimed. Also going on about them leveling crafting, there are so many players i've seen with multiple accounts (most i saw 1 person had almost a full alliance at his command of bots) It would be beyond easy for RMT to take hold of these items. By making them easier to obtain would insure that the market would have more of these items which would control the price.
    (0)

  9. #9
    Player Mahoro's Avatar
    Join Date
    Aug 2011
    Posts
    386
    Character
    Mahoro
    World
    Lakshmi
    Main Class
    SMN Lv 99
    Oy gevalt.

    If an ally of 18 RMT's is capable of actually clearing Delve Boss content, with all of the specialized gear sets, array of support jobs, communication, and coordination that entails, they frikkin' DESERVE to control the market.
    (4)

  10. #10
    Player Secondplanet's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria
    Posts
    398
    Character
    Mortificator
    World
    Asura
    Main Class
    SMN Lv 99
    Quote Originally Posted by Mahoro View Post
    Oy gevalt.

    If an ally of 18 RMT's is capable of actually clearing Delve Boss content, with all of the specialized gear sets, array of support jobs, communication, and coordination that entails, they frikkin' DESERVE to control the market.
    Wow, you must be new to this game.... you know back in the day on my server there was this group called 24/7 the scum of the server. They had bots stationed all over the server grabbing everything and controlling the market. If you think bot programs can't do what we can do but better then you must not have played this game that long.
    (0)

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