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  1. #81
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Umichi View Post
    well then the player population would adjust... I still see no effort to down colonization rieves to defeat the boss.
    They did adjust. They went to majarmi.
    (6)

  2. #82
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Umichi View Post
    It's 75k bayld...... build up a new one... renewable resource.. people are puting to much value in an INFINITE source of money... you also have an INFINITE amount of game time to aquire said bayld (barring RL restrictions of course) who in their right mind forces themselves to stay in a rieve just because they dont want to revise their battle strategy?
    It's 50k bayld, if you put some time into doing quests, tasks and reives. (Uhoh... where did I hear that before...)

    Quote Originally Posted by detlef View Post
    Thing is, you couldn't. If you moved all the people from Marjami to Yorcia you'd spend half the time standing around. There are 7 colonization reives in Marjami and 4 in Yorcia.
    With 2 CRs and 3 LRs so close to each other in Marjami Ravine they make a very good farming cycle as well. Yorcia on the other hand.. there's two CRs and 2 LRs accessible, but the north CR and LR both have true-sight panopts and the lair is impossible to solo with AM casting true-sigh mobs that go right up to the reive range limit... Which leaves 1 CR and 1 LR that can be comfortably soloed.. if you keep sneak and invis up...
    (2)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  3. #83
    Player Fynlar's Avatar
    Join Date
    Aug 2012
    Location
    Windurst
    Posts
    352
    Character
    Fynlar
    World
    Lakshmi
    Main Class
    WHM Lv 99
    It's 75k bayld...... build up a new one... renewable resource.. people are puting to much value in an INFINITE source of money... you also have an INFINITE amount of game time to aquire said bayld (barring RL restrictions of course) who in their right mind forces themselves to stay in a rieve just because they dont want to revise their battle strategy?
    Uhh, people that don't want to have wasted a whole day or two farming that much bayld?

    I'd imagine for many people, earning 75k bayld takes at least the better part of a day.


    Oh, right, I'm talking to the guy who thinks Instant Protect III scrolls for 1k bayld are a good deal. Never mind
    (9)

  4. #84
    Player Secondplanet's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria
    Posts
    398
    Character
    Mortificator
    World
    Asura
    Main Class
    SMN Lv 99
    i'm finding a problem with that there seems to be more people in the fight zone afk in some safe spot that get rewarded and i'm stuck fighting the NM and walking away with only very little bayld for the fight and i always get the item that is farthest away from my jobs i use.

    To clear things up i go summoner and always have an avatar on the boss and bloodpact every second i get, but then i see other summoners just running around with carby using healing ruby II and not helping with the actual fight and they get crap tons more bayld then me for just spamming curega on everyone. The system needs to put a cap on bonuses from buffs and award players more who are fighting the actual boss. I had spent some time during one fight healing some people and when the "review" rotation came around i got something like 400'ish exp/balyd but just fighting the boss i was lucky to see 100'ish.
    (1)

  5. #85
    Player Traxus's Avatar
    Join Date
    Jan 2013
    Posts
    99
    Character
    Traxus
    World
    Sylph
    Main Class
    MNK Lv 99
    Quote Originally Posted by Kristal View Post
    Which leaves 1 CR and 1 LR that can be comfortably soloed.. if you keep sneak and invis up...
    Which lair reive is this? I checked all of the ones in yorica some time ago, but it didn't seem like there was a safe place to stand at any of them.

    Quote Originally Posted by Secondplanet View Post
    i'm finding a problem with that there seems to be more people in the fight zone afk in some safe spot that get rewarded and i'm stuck fighting the NM and walking away with only very little bayld for the fight and i always get the item that is farthest away from my jobs i use.

    To clear things up i go summoner and always have an avatar on the boss and bloodpact every second i get, but then i see other summoners just running around with carby using healing ruby II and not helping with the actual fight and they get crap tons more bayld then me for just spamming curega on everyone. The system needs to put a cap on bonuses from buffs and award players more who are fighting the actual boss. I had spent some time during one fight healing some people and when the "review" rotation came around i got something like 400'ish exp/balyd but just fighting the boss i was lucky to see 100'ish.
    If you have an avatar meleeing yumcax, you are hurting more than you are helping. The damage you'll do with a high colo rate is miniscule, but the damage/doom delt by TP moves from your extra TP feed is not.
    (2)
    Last edited by Traxus; 07-26-2013 at 04:56 AM.

  6. #86
    Player HimuraKenshyn's Avatar
    Join Date
    Sep 2011
    Posts
    181
    Character
    Starskyy
    World
    Shiva
    Main Class
    BLU Lv 99
    Add a message ala WOE when hitting the ??? Point that shows the mobs current HP% please and thank you. The concept of a cell is already in the game how about adding that here as well please cause getting only a voay -1 staff for my hours and hours of work and bayld really makes me want to slap somebody.....
    (4)
    <script type="text/javascript" src="http://www.playonline.com/ff11/11th/banner.js?size=s&l=us"></script>

  7. #87
    Player Fynlar's Avatar
    Join Date
    Aug 2012
    Location
    Windurst
    Posts
    352
    Character
    Fynlar
    World
    Lakshmi
    Main Class
    WHM Lv 99
    If you have an avatar meleeing yumcax, you are hurting more than you are helping. The damage you'll do with a high colo rate is miniscule, but the damage/doom delt by TP moves from your extra TP feed is not.
    You don't worry about TP feed in a 18-man fight. What makes you think you should worry about it in a 180+ man fight?

    Having an army of resummonable pets on the NM is always preferable to having a loose NM killing all your CORs.
    (4)

  8. #88
    Player
    Join Date
    Sep 2012
    Posts
    471


    Best 70,000 Bayld ever spent, I love the Wildskeeper system.

    That being my 6th Hurkan win.

    And the best item I've obtained from all 6 so far.
    (9)
    Last edited by Karah; 07-26-2013 at 10:26 AM.

  9. #89
    Player
    Join Date
    Nov 2012
    Location
    United states
    Posts
    588
    Quote Originally Posted by Fynlar View Post
    Uhh, people that don't want to have wasted a whole day or two farming that much bayld?

    I'd imagine for many people, earning 75k bayld takes at least the better part of a day.


    Oh, right, I'm talking to the guy who thinks Instant Protect III scrolls for 1k bayld are a good deal. Never mind
    because the game is going away in a few months right? not everyone has the time to farm bayld all day long, and were not here to race to the finish line.... should item drops be looked at maybe... but that still does not make my point invalid... you have acess to making bayld whenever you want and you have a games lifetime to obtain what you want... why do you need to consistently do a wildskeepers every day considering the fact that this content was made for normal to casual players who either share no interest in delve content or are working on the high end of the next step to working on the lower levels of delve. in which case doing 2-3 wildskeepers a week is a pretty decent pace. maybe thats why your getting crud drops all the time and the reason why SE made drop rates rediculous is because of people want to spamga the crud out of it until the content becomes obsolete and then no one can do it because the ones who got what they wanted moved on.
    (0)

  10. #90
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Umichi View Post
    because the game is going away in a few months right? not everyone has the time to farm bayld all day long, and were not here to race to the finish line.... should item drops be looked at maybe... but that still does not make my point invalid... you have acess to making bayld whenever you want and you have a games lifetime to obtain what you want... why do you need to consistently do a wildskeepers every day considering the fact that this content was made for normal to casual players who either share no interest in delve content or are working on the high end of the next step to working on the lower levels of delve. in which case doing 2-3 wildskeepers a week is a pretty decent pace. maybe thats why your getting crud drops all the time and the reason why SE made drop rates rediculous is because of people want to spamga the crud out of it until the content becomes obsolete and then no one can do it because the ones who got what they wanted moved on.
    Why don't you just give me all your items? I mean you have forever to get more right? Time is of absolutely no value correct? So just give me all your stuff. You have your entire life to get more and you're obviously not in any sort of rush to get better items. I think that since you are completely content doing the same thing forever with no benefit to yourself, you should just really make that example and ditch everything so you can re-obtain it all.
    (5)

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