I don't think anybody is going to argue that forming a party or the xp an hour is what they are missing. What I enjoyed was the feeling that everybody was contributing and what felt like more teamwork in taking down a mob. I have pleasant memories of moving to a new camp as a group when we outleveled the old ones. I have 2 great memories of this, and it was me being the new person.
The first is when we got too high for the dunes and the group decided to go to Qufim. I had never been to Jeuno yet like the rest of the party. Instead of just dropping me, they decided to run there on foot and show me the way so we could continue getting xp. Another time, we had outleveled the camp again. I think it might have been time for the jungles but I didn't have an airship pass yet (once again the new guy in the group). So somebody hopped on whm, tele'd us to Dem, then we went on foot to Korroloka Tunnel to kill crabs there.
This is what seems to missing now. The teamwork and just playing the game. People were willing to slow down and help a new player out, which is why I am still playing several years later. If it wasn't for some random JP player helping me with the sub-job quest, I think I would have quit after a month.


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