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  1. #301
    Player Hawklaser's Avatar
    Join Date
    Mar 2013
    Posts
    243
    Character
    Loftythoughts
    World
    Siren
    Main Class
    DRG Lv 99
    Quote Originally Posted by Demon6324236 View Post
    The thing is, they are always making new stuff instead of fixing whats broken, when are they going to actually say...

    Hey guys, we made enough content now, the player base is not beating it to fast, we can finally sit back, relax, and fix the issues we have created while putting in a few of the things we haven't got around to yet which have been put off.

    Never, do you know why? We beat every piece of content in the game in a matter of weeks, I cant think of a single thing that took us more than a month for someone, on some server, to beat, and after the first victory, it only gets easier. So they keep making new content, trying to make it so that once everyone beats the content we don't just hit a dead end, the problem is, while they do this, nothing gets fixed, and if they continue, nothing ever will.
    This is one reason some other online games have some patch cycles that only focus on re-balancing content. As need to set aside time for things like that or they don't get done, or they have a team set aside to work on those issues alone. Though often times, those re-balancing patches are often number tweaks and bug fixes. SE's problems stem from two main things. So many effects are shrouded in mystery or hidden which leads to the bugs not being found. Then they either have things so convoluted in their coding that they can not make simple tweaks for Quality of Life adjustments easily, or they do not allocate much, if any, time and resources for addressing issues on a consistent basis. As to the code being convoluted vs time/resource allocation, I'd say it is more likely the latter seeing how quickly some adjustments do come when they think something is unbalanced or not working as intended.
    (3)

  2. #302
    Player
    Join Date
    May 2013
    Posts
    1,521
    Quote Originally Posted by Hawklaser View Post
    This is one reason some other online games have some patch cycles that only focus on re-balancing content. As need to set aside time for things like that or they don't get done, or they have a team set aside to work on those issues alone. Though often times, those re-balancing patches are often number tweaks and bug fixes. SE's problems stem from two main things. So many effects are shrouded in mystery or hidden which leads to the bugs not being found. Then they either have things so convoluted in their coding that they can not make simple tweaks for Quality of Life adjustments easily, or they do not allocate much, if any, time and resources for addressing issues on a consistent basis. As to the code being convoluted vs time/resource allocation, I'd say it is more likely the latter seeing how quickly some adjustments do come when they think something is unbalanced or not working as intended.
    I think because SoA was not carefully mapped out and in my opinion seems rushed that they are trying to add on to it, adjust it to relieve some of the complaints, arguments, disappointments, bad reviews, loss of interest, front page headline on Jay Leno, Parody broadcasted on SNL, Seth Macfarlaine critique on family guy, Kenny got killed again....
    (0)

  3. #303
    Player Vladislav's Avatar
    Join Date
    May 2011
    Location
    Bastok
    Posts
    29
    Character
    Vladislav
    World
    Bahamut
    Main Class
    THF Lv 99
    July 9th tommorow , SE promised us update , will see if Seekers raise at least from "lv 1 to lv 15" lol . Really tired of reives that blocking all paths 24/7.
    (0)

  4. #304
    Player
    Join Date
    May 2013
    Posts
    1,521
    Quote Originally Posted by Vladislav View Post
    July 9th tommorow , SE promised us update , will see if Seekers raise at least from "lv 1 to lv 15" lol . Really tired of reives that blocking all paths 24/7.
    Well looks like a big update, guess ima have to dig thru some PS3 games to keep me occupied for the next day or 2 given that I've never had luck to even get past login screen during update....

    D:Patch.txt error
    (0)

  5. #305
    Player Vladislav's Avatar
    Join Date
    May 2011
    Location
    Bastok
    Posts
    29
    Character
    Vladislav
    World
    Bahamut
    Main Class
    THF Lv 99
    Quote Originally Posted by Daemon View Post
    Well looks like a big update, guess ima have to dig thru some PS3 games to keep me occupied for the next day or 2 given that I've never had luck to even get past login screen during update....

    D:Patch.txt error
    Ic , well i still missing NNI gear so doing runs atm , this only event i really satisfied atm D;
    (0)

  6. #306
    Player Detzu's Avatar
    Join Date
    Aug 2011
    Posts
    13
    Character
    Detzu
    World
    Cerberus
    Main Class
    DRK Lv 99
    Quote Originally Posted by Demon6324236 View Post
    Sounds like the circular logic I see all over our server, love how shouts for Delve are almost always for Delve weapon DDs only.
    People are always talking about DDs, but having a great DD is a million times easier than having a great mage. You wanna do Delve? Level SCH BRD GEO WHM pimp them and go to town. You'll even get in JPs parties if you're good enough.
    (2)

  7. #307
    Player Hawklaser's Avatar
    Join Date
    Mar 2013
    Posts
    243
    Character
    Loftythoughts
    World
    Siren
    Main Class
    DRG Lv 99
    Quote Originally Posted by Detzu View Post
    People are always talking about DDs, but having a great DD is a million times easier than having a great mage. You wanna do Delve? Level SCH BRD GEO WHM pimp them and go to town. You'll even get in JPs parties if you're good enough.
    I think it is about the same chance for having both, just some are easier to notice the difference in. Like for me it is a lot easier to spot the differences betweeen a good and great Nin than it is to see the difference between a good and great PLD. Same goes for DDs vs Mages. Harder to spot the difference between good and great DDs, while easier to spot it in mages if you know what to look for. I usually don't factor in gear into this judgment unless gear is really unusual, because someone that is great at a job will still be noticed even if they don't have the best gear.
    (0)

  8. #308
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Detzu View Post
    People are always talking about DDs, but having a great DD is a million times easier than having a great mage. You wanna do Delve? Level SCH BRD GEO WHM pimp them and go to town. You'll even get in JPs parties if you're good enough.
    Yeah, That sounds fun. Pimp out whm so you can pimp out <Insert DD job> and then never get invited as anything but whm again. With the exception of the obvious fact that most people don't like playing those jobs, that makes perfect sense.
    (6)

  9. #309
    Player Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    900
    Quote Originally Posted by Tamoa View Post
    Not only that, but like I said in another thread - there's the fact of dwindling player numbers in addition to events like Legion and now Delve bosses not being pickup-friendly, aswell as the death of larger event-specific linkshells due to just about everything being lowmannable since the level cap increase. All this contributes to the majority being unable to do endgame reliably and with a decent success rate. Makes me wonder if SE really knows what's actually going on in their own game at times.
    Pretty much spot on with what I think. Stuff like delve bosses being so inaccessible to pick ups to most of the player base just doesn't give me a reason to play anymore.
    (6)

  10. #310
    Player Tamoa's Avatar
    Join Date
    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    Or, you can always cough up 50mil gil (or more) to a linkshell that does Delve bosses.


    Yeah right.


    Edit: I'm actually thinking that making this forum was a mistake by SE. We were invited to give them feedback, our opinions and ideas - but in the end our opinions and ideas are largely ignored. I don't know about everyone else here, but the feeling of being ignored hasn't exactly strengthened my faith in the dev team.
    (8)
    Last edited by Tamoa; 07-09-2013 at 09:36 AM.
    Quote Originally Posted by SpankWustler
    In the FFXI universe, the down of Phoenix is so fine that it quickly broke down into a sort of dust. Smaller than dust, actually. A barely visible particle.

    This down was carried by the winds of Vana'diel. Some people breathed it in and contracted Phoenix Downs Syndrome. Some of those people post on this very board.

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