Quote Originally Posted by Daemon View Post
That's the problem, people are only fixed on how much plasm they can earn and how many items they can get as quick as possible rather than just enjoy the game with others and put people first above material items.
That's what some people find to be enjoyable for them. The real problem is plasm farming isn't designed to be efficient without key jobs. That's a developer issue and thus far has been intentional design.

Shout fracture farming on average nets around 4k and 8-10 airlixirs. I've been on 8-10k plasm runs but I'd be a liar if I said that was even remotely an average for most shout groups.

In contrast a group of at least a decent WHM/PLD/SCH/RDM, 4 good DDs(pre SoA good),and a healer could farm Volatile Matamata in about 8 minutes~. That's 5-6 fights in the same 45 minutes, or 2,500-3,000 plasm and a guaranteed 30-36 Airlixir (1-2 from each fight can be a +1 so 5-12 could be replaced by a +1). Now this would be a viable way to farm plasm if it wasn't for the 1 ??? spawn point meaning the moment competition shows up your potential plummets.