Seems that puts the Delve Gun+Bullet base damage lower than the Delve Bow+Arrow base damage.
Seems that puts the Delve Gun+Bullet base damage lower than the Delve Bow+Arrow base damage.
Hmmm,ok Bow and gun r really nice,but put there ammo too?for plasm?im not a mage type,most my jobs r DDs,so i mostly dont have chance to do Delve as it is,because i just dont have the right job for it,workin on Ochain to get at least a chance to join,so i think to put ammo for plasm is a really bad Idea
scavenge is not scavenging anything. thf 71/rng 35 ps2, elvaan male, many uses, many areas, avg: 20 times per area
different areas over one week: 10.
Greetings,
Apologies! This was actually a mistake and the new bolts to be introduced for Delve will be stronger than Damascus Bolts.
Also, there have been some inquiries about whether new shurikens will be added as an item that can be exchanged for bayld or plasm. We do not have any plans at the moment for this; however, we will add them in the future.
They're actually making ammo nonconsumable in FFXIV: ARR. It was originally consumable.
It was also switched from consumable to nonconsumable in the DS remake of FFIV.
It's always been nonconsumable in FFIV: The After Years and FFXII.
I think FFXI and old FFIV are the only FF games with consumable ammo now (oh, and Dirge of Cerberus), but I still don't think SE is willing to make such a massive change with FFXI.
http://www.ffxiah.com/player/Valefor/Golliath
Save a Chocobo ride a Galka!
ff8 had consumable Ammo on Irvine's Limit break
But yah, I like that they're making ammo non-consumable in FFXIV, like most of the current MMOs
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