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  1. #91
    Player Hayward's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    325
    Quote Originally Posted by Yinnyth View Post
    What you describe in your post is the beginner's dilemma, which has existed for a long time, and the gap only continues to grow wider and more daunting with each new addition to the game. Yes, SE could stop adding things to the game to stop the beginner's dilemma from getting worse, but that would be boring as hell for us, so they must keep adding things for us endgamers. Yes, SE could make it easier for newbs to catch up, and that's probably the best solution they have available to them.

    But what you're prefacing your complaint with is:



    So your real beef is not that it's hard to start off in FFXI, it is that you feel like you need one of the RMEDs, but you don't feel like you should have to put forth the effort in order to obtain one.

    And what is your suggested fix then?



    Really? Nothing else can be done to fix FFXI in your eyes?

    How about this then: delete SoA, and refund everyone's money. Would that bring you back?
    You'd do well to climb down from your pedestal and realize that Relic, Empyrean, Mythic, and Delve weapons should NEVER have been allowed to drive the direction of endgame content. It's not about "putting forth the effort to obtain one" (read: giving up many months of one's life staring at a screen), it's about putting out content that doesn't allow for regular, Auction House/Crafted weapons/instruments/armor/jug pets to be remotely useful. That has never sat well with me or anyone else who doesn't have his/her head in the clouds, sand, or somewhere else.

    You got yours? Good for you. Now how about allowing other people to have access to this content without having to sacrifice their jobs or college careers for those same bits of code?
    (9)
    Hayward: Cerberus-San d'Oria

    5/5 +1: Cirque [4/5], Tantra [4/5], Ferine [4/5], Estoqueur's [1/5], Sylvan, Navarch's [1/5], Savant's, Orison [1/5], Charis [2/5]

    5/5 +2: Creed, Caller's, Unkai, Iga, Raider's, Lancer's, Mavi, Ravager's, Goetia, Bale, Aoidos'

  2. #92
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Quote Originally Posted by Hayward View Post
    You'd do well to climb down from your pedestal and realize that Relic, Empyrean, Mythic, and Delve weapons should NEVER have been allowed to drive the direction of endgame content. It's not about "putting forth the effort to obtain one" (read: giving up many months of one's life staring at a screen), it's about putting out content that doesn't allow for regular, Auction House/Crafted weapons/instruments/armor/jug pets to be remotely useful. That has never sat well with me or anyone else who doesn't have his/her head in the clouds, sand, or somewhere else.

    You got yours? Good for you. Now how about allowing other people to have access to this content without having to sacrifice their jobs or college careers for those same bits of code?
    What's all this about delve gear taking months or your life to obtain?
    (0)

  3. #93
    Player Radd's Avatar
    Join Date
    Jul 2012
    Posts
    40
    Quote Originally Posted by Yinnyth View Post
    What you describe in your post is the beginner's dilemma, which has existed for a long time, and the gap only continues to grow wider and more daunting with each new addition to the game. Yes, SE could stop adding things to the game to stop the beginner's dilemma from getting worse, but that would be boring as hell for us, so they must keep adding things for us endgamers. Yes, SE could make it easier for newbs to catch up, and that's probably the best solution they have available to them.

    But what you're prefacing your complaint with is:



    So your real beef is not that it's hard to start off in FFXI, it is that you feel like you need one of the RMEDs, but you don't feel like you should have to put forth the effort in order to obtain one.

    And what is your suggested fix then?



    Really? Nothing else can be done to fix FFXI in your eyes?

    How about this then: delete SoA, and refund everyone's money. Would that bring you back?
    You missed the point where the whole idea of "fun" doesn't start until the end game, with the RMED apparently. How many weeks of bullshit tediousness do you have to go through to actually have fun? Games like Rift, WoW and even FF14 now have at least a feel of progression, and you can have pretty good gear and a decent character in a moderate amount of time and guess what? Be useful. At all times. Having that unique top tier weapon in these games is just a nice edition, not mandatory, as how the relics used to be in FFXI a long time ago. Hell Delve weapons were honestly a slap in the face to a majority of the players as the team working on the game has no real direction on what to do with the game anymore, and it shows. The level jump from 75 to 99 in one year caused a huge problem with the game as well, but that's old news.

    This isn't new player woes either, it's players that have came back or been playing for a long time. I just don't see the point of putting hundreds of hours into a weapon just to play the game normally, when there's many others just like it that can hold my attention. What can be done? Be realistic. Your suggestion is sarcastic and stupid.

    They designed a system where it wasn't a pure gear grind, just to throw it out the window years later. There was a time where you could have auction house gear and still be able to play the game and enjoy yourself. Good luck trying to enjoy it when people that already have most of the new content stuff won't help the other players out who haven't had the opportunity to take a crack at it because you need x amount of players to even attempt it.

    The game isn't hard. The game isn't fresh, and the game hasn't been fun for a lot of players for awhile. If you want the RMED weapons to drive how the game is played from now on, that's fine, but it's not really a good idea. The new "AH" weapons that were supposed to be up there with delve weapons only drop mats from delve bosses. I bet each weapon goes for about 100mil on most bazaars, which is basically a relic anyway.
    (5)
    Last edited by Radd; 06-26-2013 at 04:56 AM.

  4. #94
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Quote Originally Posted by Radd View Post
    Your suggestion is sarcastic and stupid.
    Where's your suggestion then? You have no trouble explaining why you don't enjoy something, I'll give you that. But how does FFXI get your loyalty back?
    (0)

  5. #95
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Cue the "You just want everything handed to you" chants and the Nonsense about how work ethics are somehow important in video games.
    (6)

  6. #96
    Player Radd's Avatar
    Join Date
    Jul 2012
    Posts
    40
    I cannot provide a solution, as they would not heed it anyway. Look at the forums, blaring with ideas, good ones, and they are never considered until years down the road. There's no point in trying to come up with a suggestion or a solution anymore, because someone out there actually likes the tediousness and painful game mechanics and would gladly take it and ask for more.

    You can't even think of a logical one yourself, so what grounds do you have to even ask me that?
    (4)

  7. #97
    Player Radd's Avatar
    Join Date
    Jul 2012
    Posts
    40
    Quote Originally Posted by FrankReynolds View Post
    Cue the "You just want everything handed to you" chants and the Nonsense about how work ethics are somehow important in video games.
    Pretty much what I'm expecting at this point. There's no winning with people like that because either they've done it already and want other people to suffer, or don't realize how much they are getting screwed over by flawed mechanics.
    (6)

  8. #98
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Quote Originally Posted by Radd View Post
    I cannot provide a solution, as they would not heed it anyway. Look at the forums, blaring with ideas, good ones, and they are never considered until years down the road. There's no point in trying to come up with a suggestion or a solution anymore, because someone out there actually likes the tediousness and painful game mechanics and would gladly take it and ask for more.

    You can't even think of a logical one yourself, so what grounds do you have to even ask me that?
    Coming up with solutions to other people's problems is always difficult because even though you think you all have the same opinion of SoA and the direction FFXI is headed, it actually varies from person to person. I, for example, enjoy SoA and any of the changes I want would be abhorrent to you. The inverse is likely true as well.

    I'm not really asking you to solve the complex problem of "how do you fix these problems while remaining in FFXI's budget and work load?" I'm asking you to consider what it would take for you to enjoy FFXI again. Go back to the days before SoA? Add AH gear that's just as good as delve gear, but it's crafted from cheaper materials like iron? In a perfect world, how does FFXI win you back and turn you into a raving fan of the game?
    (1)

  9. #99
    Player Radd's Avatar
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    Jul 2012
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    40
    Quote Originally Posted by Yinnyth View Post
    Coming up with solutions to other people's problems is always difficult because even though you think you all have the same opinion of SoA and the direction FFXI is headed, it actually varies from person to person. I, for example, enjoy SoA and any of the changes I want would be abhorrent to you. The inverse is likely true as well.

    I'm not really asking you to solve the complex problem of "how do you fix these problems while remaining in FFXI's budget and work load?" I'm asking you to consider what it would take for you to enjoy FFXI again. Go back to the days before SoA? Add AH gear that's just as good as delve gear, but it's crafted from cheaper materials like iron? In a perfect world, how does FFXI win you back and turn you into a raving fan of the game?
    I've already said. Stop making all the content focused around RMED being mandatory weapons. Why is this so hard to grasp? They should be unique tools and extra "punch" not required in all circumstances for every single thing.
    (4)

  10. #100
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    So many players have RMES though. An even greater number of players have Delve weapons. The ship has sailed on that one.
    (0)

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