I've already said. Stop making all the content focused around RMED being mandatory weapons. Why is this so hard to grasp? They should be unique tools and extra "punch" not required in all circumstances for every single thing.Coming up with solutions to other people's problems is always difficult because even though you think you all have the same opinion of SoA and the direction FFXI is headed, it actually varies from person to person. I, for example, enjoy SoA and any of the changes I want would be abhorrent to you. The inverse is likely true as well.
I'm not really asking you to solve the complex problem of "how do you fix these problems while remaining in FFXI's budget and work load?" I'm asking you to consider what it would take for you to enjoy FFXI again. Go back to the days before SoA? Add AH gear that's just as good as delve gear, but it's crafted from cheaper materials like iron? In a perfect world, how does FFXI win you back and turn you into a raving fan of the game?
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |


Reply With Quote