You missed the point where the whole idea of "fun" doesn't start until the end game, with the RMED apparently. How many weeks of bullshit tediousness do you have to go through to actually have fun? Games like Rift, WoW and even FF14 now have at least a feel of progression, and you can have pretty good gear and a decent character in a moderate amount of time and guess what? Be useful. At all times. Having that unique top tier weapon in these games is just a nice edition, not mandatory, as how the relics used to be in FFXI a long time ago. Hell Delve weapons were honestly a slap in the face to a majority of the players as the team working on the game has no real direction on what to do with the game anymore, and it shows. The level jump from 75 to 99 in one year caused a huge problem with the game as well, but that's old news.
This isn't new player woes either, it's players that have came back or been playing for a long time. I just don't see the point of putting hundreds of hours into a weapon just to play the game normally, when there's many others just like it that can hold my attention. What can be done? Be realistic. Your suggestion is sarcastic and stupid.
They designed a system where it wasn't a pure gear grind, just to throw it out the window years later. There was a time where you could have auction house gear and still be able to play the game and enjoy yourself. Good luck trying to enjoy it when people that already have most of the new content stuff won't help the other players out who haven't had the opportunity to take a crack at it because you need x amount of players to even attempt it.
The game isn't hard. The game isn't fresh, and the game hasn't been fun for a lot of players for awhile. If you want the RMED weapons to drive how the game is played from now on, that's fine, but it's not really a good idea. The new "AH" weapons that were supposed to be up there with delve weapons only drop mats from delve bosses. I bet each weapon goes for about 100mil on most bazaars, which is basically a relic anyway.


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