PLD could stand for some stances, like hasso/seigan yonin/innin (even berserk/defender). I don't think my paladin needs to be more powerful, but a defensive stance that was independent of caps would be a buff to other paladins.
Berserk and Defender aren't technically stances, but they're my favorite, because even hard mobs I can keep defender up, pop berserk (normalizing my attack/defense), ws, and cancel berserk, if I feel like my life is really in danger. I like that they stack so that this can be done.
In 75 days, there was also merit to popping JA's and canceling them--just the use of the ability generated sizable enmity.
Suppose, just for numbers, pld had a -10% damage taken stance that could break PDT and MDT cap, and was additive. A paladin in -50% dt gear takes -60% in this stance. A paladin in -5%, takes -15%.
Conversely, something I've long desired, is a DD stance for paladin. It would be fine if this was like nin's stances and overwrote each other but shared a cooldown.
Perhaps the stances shouldn't break caps, maybe they should just be a trait of the job so that a paladin needs only -40% to hit pdt cap and 13% to hit natural mdt cap. This is probably more fair. It doesn't do anything really for a DT capped paladin but is a boost to others.
Stalwart Shield - Raises blocking by (mulplicative?) 10% (Places where an Ochain isn't block capping, it still wouldn't be) and reduces damage taken by 10%. Does not (does?) affect damage reduction limits.
Blade First - Blocking is lowered by 10%, but ... something something... double attack... ja haste? Idk. lol.
If it broke damage caps, such an ability would hamper the value of Aegis slightly, unless you couldn't keep shell up, but that's not common. By hampering Aegis' value, Ochain's would naturally be increased.

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