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  1. #31
    Player
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    36
    I had the idea of "upgrading" your job to an advanced version of it a long time ago. Now, I have a lot of ideas and I don't want to post them all. Since this thread is already started, let me show you what I thought of.

    It is very hard for SE to come with an advanced version of each job, so I thought it might be better to combine two jobs into one (Three might be an option?). You would have to have leveled both jobs to 99 (and perhaps have some skills that need to be capped) before you can upgrade both jobs into a new one. You will no longer have access to those old jobs. Your new job is level one, but you can wear any gear that has one of the old jobs on it. Now I made an example list, but thats all it is. I had some trouble pairing some jobs, like PUP and SMN. Other jobs were very easy to pair up, like BRD and DNC. I don't want to step on any peoples jobs with this, so if you have any alternative ideas you want to share, I would be interested.

    WAR&MNK: Fighter
    Strongest DD in game, lowest eva/def etc. All in/High risk.

    BRD&DNC: Performer
    Bind Songs and Dances together to perform them at the same time. Samba songs will overwrite themselves and Waltz songs will overwrite themselves.

    BLU&BST: Pictomancer
    Creates copy of target beast to fight besides you. The copy responds to Blue Magic you cast.

    RNG&THF: Hunter
    How about some SATA Sidewinders? Escape JA or other nice combinations of the two jobs? Someone else have some nice ideas?

    PLD&DRK: Magic Knight
    Tank with both black and white magic.

    WHM&SCH: Geomancer
    Entwines Scholar spells and White Mage spells into stronger effects. Helix/Storm adds elemental effect to White Magic. Example Stoneskin+Firestorm makes the SS effect receive double damage from Water element, but half damage from Ice and Fire. Allows Haste and Cure to be entwined and with proper grimore to have Curaga/Hastega built into one spell.

    BLM&RDM: Time Mage
    Meteor, Haste 2, Demi, etc.

    SAM&NIN: Assassin
    Movement speed job trait. TP gained when evading attack. When out of range to WS, automatically draws you in on mob to make it hit (you need to face it).

    DRG&SMN: Caller
    Summons various versions of Bahamut. (Could be a "Summon/Call" via JA/Magic or a "Transformation")

    COR&PUP: Jester
    Ultimate Hate controller through puppet. Strong DD, very high hate gain, but has JAs to shed it to pt member close to puppet.






    TL;DR Version: Lose two 99 jobs, get one "Advanced" level 1 job, combined from the two lost jobs. Example list above.
    (0)

  2. #32
    Player
    Join Date
    Mar 2011
    Posts
    1,067
    The only appropriate upgrade for SMN is AVA: The AVA now floats, radiates an element of their choice, and can make pacts to be summoned by SMN.
    (0)

  3. #33
    Player Cream_Soda's Avatar
    Join Date
    Mar 2011
    Posts
    942
    Character
    Tigerwoods
    World
    Sylph
    Main Class
    MNK Lv 99
    Mnk > Perma Primeval brew
    (0)

  4. #34
    Player jeffanddane's Avatar
    Join Date
    Mar 2011
    Posts
    384
    Dancer could become stripper x.x. . . What? No? I tried . . . damnit. . .
    (0)

  5. #35
    Player Boldheart's Avatar
    Join Date
    Mar 2011
    Posts
    44
    Character
    Boldheart
    World
    Bismarck
    Main Class
    SAM Lv 95
    Cool new Job would be Wizard. NO not like WOW but you can morph into stronger animals ex: Werewolf, Dragon, Behemoth lol, Rhino, not only can you morph but you would have stronger spells than BLM. Spells: Meteor, Tsunami, Earthquake, Tidal Wave, Lava X, Hurricane etc and these spells would take up say your whole screen when u cast them lol. People can see them happening from across the map lol.
    (0)
    90 RDM, 95 SAM, 95 THF, 90 WAR, 95 BLM, 95 NIN, 90 SMN, 87COR, 91WHM, 77 BLU.**90 KANNAGI, 85 CALADBOLG, ALMACE IN THE MAKING**

  6. #36
    Player Selzak's Avatar
    Join Date
    Mar 2011
    Location
    Bastok (Bismarck)
    Posts
    364
    Maybe instead of combining jobs it could be done with crafts. This would make a lot more people craft, and maybe put some stuff on the AH.

    50+ Woodworking + NIN

    = Assassin

    -Able to create its own tools on the fly (no need for tools), mastered their use (high fast cast), etc. Gains benefits from WW and 99NIN.
    (0)
    Last edited by Selzak; 03-22-2011 at 02:27 AM.

  7. #37
    Player Boldheart's Avatar
    Join Date
    Mar 2011
    Posts
    44
    Character
    Boldheart
    World
    Bismarck
    Main Class
    SAM Lv 95
    Gladiator! I know they have in FFXIV but eh put it in FFXI. You can weild anytype of melee weapon, but can use Sword, Scythe, GA, and GS better than any. You have a merit ability where you can switch to tank job or melee job and can both dual wield or use a shield. Weaponskills are furious and can light up a night times sky.

    Or even LEGEND job which is when you get to lvl 99 you can obtain this job and go back to lvl 1. When you go back to 1 what ever job you chose to obtain Legend status would now be that higher job and be named such as MNKLEGEND, SAMLEGEND, SMNLEGEND and so forth. Now these jobs you can get better spells, Summons, weaponskills etc.
    (0)
    Last edited by Boldheart; 03-22-2011 at 02:29 AM.
    90 RDM, 95 SAM, 95 THF, 90 WAR, 95 BLM, 95 NIN, 90 SMN, 87COR, 91WHM, 77 BLU.**90 KANNAGI, 85 CALADBOLG, ALMACE IN THE MAKING**

  8. #38
    Player Trangnai's Avatar
    Join Date
    Mar 2011
    Posts
    98
    Character
    Rivicus
    World
    Asura
    Main Class
    RDM Lv 99
    Quote Originally Posted by Leatherman View Post
    BLU or BLM could have an option to turn into the infamous Geomancer that everyone was guessing it would be the new job when BLU was announced.
    wait, when did people assume blu was going to be Geomancer? Anyone who has played a FF game knows that blu is blu unless theres some point where SE said "New mage" and showed us a picture of blu AF and not mentioning that it was blu.
    (0)

  9. #39
    Player Leatherman's Avatar
    Join Date
    Mar 2011
    Location
    Batok10, Windurst6
    Posts
    63
    Character
    Golliath
    World
    Valefor
    Main Class
    PUP Lv 99
    Quote Originally Posted by Trangnai View Post
    wait, when did people assume blu was going to be Geomancer? Anyone who has played a FF game knows that blu is blu unless theres some point where SE said "New mage" and showed us a picture of blu AF and not mentioning that it was blu.
    Before BLU was announced there was a huge noise and people where trying to guess what job was going to be made available and Geomancer was one of them Just something that came to memory.
    (0)
    http://www.ffxiah.com/player/Valefor/Golliath


    Save a Chocobo ride a Galka!

  10. #40
    Player Leatherman's Avatar
    Join Date
    Mar 2011
    Location
    Batok10, Windurst6
    Posts
    63
    Character
    Golliath
    World
    Valefor
    Main Class
    PUP Lv 99
    The Tier II jobs would be designed to be better than the required Lv99 Job. It would consume the level but not the availability of that job, turning that job into a Lv1 in the list of jobs available from the Moogle. So if you are not satisfied with the Tier II job you could level the Tier I, but that's simply the price paid to attain that job.
    (0)
    http://www.ffxiah.com/player/Valefor/Golliath


    Save a Chocobo ride a Galka!

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