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  1. #641
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    Quote Originally Posted by Karbuncle View Post
    Yes. Sometimes, but If they disappoint enough people it'll cause a cascade effect. I know if my friends stopped logging on, I'd have 0 reason to continue playing :\, They're my group, my static, my team!
    sad face.... I recently got kicked for the first time from an LS filled with people I've played with for 5 years.. apparently no one told me i sounded like an arrogant d#@& when i discuss things.


    I am saddened as most of them ignore me now..... but I continue playing.... lol it hurt alot cause I thought I could trust these guys as i was very loyal and didn't think something like the way i spoke would get me kicked lol.....

    I can see why you would want to stop playing, however I feel I have a deeper bond (not saying you don't and im not competing) with this game and when i play it i treat it just like i would in RL

    lol I know it's stupid but I cried cause I felt betrayed....

    In regards to the NQ polearm looks like a nice inbetween for Drg's like me who are Building an RME and need an upgrade. I use vougiers contus.. I wish i could find a piece of gear that would give me the conserve tp off of it.
    (2)

  2. #642
    Player Karbuncle's Avatar
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    also, with weapons like these, Pets and pet based damage is going to begin to fall even significantly further behind. BST and SMN alone are absolutely worthless as DD's with these weapons... Adding ~5 more MAB over the Skirmish Staff for SMN isn't going to make up for the damage difference in DD right now.

    So, There's just way too much wrong with this, Unless they plan on bumping up pet base DMG by ~80 or so and doubling their attack =.=

    I can see why you would want to stop playing, however I feel I have a deeper bond (not saying you don't and im not competing) with this game and when i play it i treat it just like i would in RL
    And i kinda feel the same way, I've played this game for 10~11 Years... Its the reason I haven't quit til now mostly... Lost a lot of old friends, made some new... but I don't think I feel up to rebuilding my group again if another chunk of friends up and quit... and that point I don't really have much left
    (4)
    Last edited by Karbuncle; 05-01-2013 at 03:21 AM.

  3. #643
    Player Afania's Avatar
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    Aug 2011
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    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Elexia View Post
    It's still just a video game. Name another MMORPG that keeps ONE SET OF WEAPON OR ARMOR as the top and must need to do any content. I'm very curious because most MMOs, especially in 2013, has an actual gear progression.

    You say it's not a smart decision, it's understandable being butthurt and crying if you completed a relic and mythic in 2007 for example, but for fucks sake, it takes only a month-2 months tops to complete a relic these days and mere days to complete an empyrean if you're dedicated.

    It only takes awhile to complete a Mythic because of, as I stated, artificial difficulty. These new weapons actually has an entry barrier that'll make them actually something to work for (sounds familiar?)

    The sad part about all of this bitching, the ones bitching are out there working towards getting these weapons. :\ The other funny thing about this, it was likely the same people who bitched when Abyssea released..oh, you don't remember the years and years we spent grinding content like Sky, Sea, Ground Kings and Einherjar only for Abyssea and VW to come out and negate all that work and everyone moved on their with lives just fine?

    You say you can't use other MMORPGs as an example, but why is it that everyone is content in said other MMOs with gear progression..? Probably because almost every other MMO is designed this way and not keep things relevant for years on end rather than making something better to work for. Serious question Afania, did you join post Abyssea? Or did you quit after Abyssea released? I'm going to guess you joined post Abyssea.
    I love the fact that you completely ignored all the point I made, then made a point and forced me to repeat what I said.

    I joined before Abyssea, when CoP still has a cap and ppl gather at WG. I didn't quit when Abyssea released(although a lot of friend did, and never came back). I wasn't exactly happy with Abyssea, but I didn't complain, the reason why I didn't complain is because Abyssea gear reset was done in a better way in terms of communication. SE already said lv cap would be lv 99, and there would be new legendary weapon. And we knew that Abyssea would be over, so nothing is finalized. So that's still a reachable, secured future even at that time.

    And even then, during abyssea playerbase DID get smaller and it's fact, we had 2 server merge during Abyssea era, and the fact is, gear reset/direction change during Abyssea era never really save FFXI.

    This gear reset execution is shit. Running and managing a MMO isn't about how everyone else do, and it isn't about it'd work in theory. It's about execution and communication between player base, and it's as simple as that.

    If players are happy, it lives longer. If players aren't happy and want to rage quit, player base shrinks faster(shrinking is inevitable, but you can slow down the process if more ppl are happy). It's just that simple. Of course you can't make everyone happy, but at least you want to avoid making majority of players unhappy.

    Yes, there would be ppl that moved on their lives and deal with it, and there would be ppl that quit. But with better execution, the players that quit would be lower number, and shitty execution like this, the player base gets smaller FASTER. And it speeds up the process of game dying. And even if you're casual and not affected with gear reset, you still suffers from smaller base regardless. And the result hurts everyone.

    It's very easy to keep one set of weapon on the top and must need to do new content. If SE wants to.

    Make trials to buff weapon in new content is 1 way, keep R/E/M on top and new armors in new content is another. I'm pretty sure nobody would rage that much if current armor is replaced, besides hex-1 gear, most aren't that time consuming. R/E/M lv 99 however, it has emotional attachment, and if you make a MMORPG or any company/store etc, the last thing you want to do is to cut that emotional attachment off and only use theory to convince ppl, because that's simply not gonna work. And my experience is, if you force it by telling everyone how it'd work better in theory, you'd fail.

    FFXIV failed that way, dev had a concept in mind, but that's not what player wanted, so it failed.

    I mean, it's not even about how other MMORPG do gear reset every once a while, because there are no emotional attachment to legendary weapons in those MMO to begin with. Why do you keep bringing it up?
    Also I'm not sure where is that "relic is only 2 months of work, no big deal to get replaced" came from. Can you show me the math? Avg player with no mule, no ADL static, 2.5hr of playtime a day, and no craft need about 3 months from my calculation/experience with no break. And 2.5 hours of playtime a day is a reachable amount of time for avg players with a job but no family that can reasonably spent on this game without sacrificing life quality, assuming you get home at 7, finished dinner at 8 and log off at 10:30, take a bath and go to bed at 11~12:00.

    If you have family, or have overtime and can only play on weekends, it takes about 50 weeks to finish it. The fact is that ppl do take a break sometimes, so unless you have other source of income or play longer than 2.5hr(which I don't see how it's possible with a job unless you sacrifice life quality by sleep less, spend less time on other stuff or eat faster), or have mule/craft/ADL static/fish bot, 1~2 months to finish a lv 95 relic IS NOT REACHABLE for the majority. I've been closely observing my friends who are working on a relic, and I've been calculating my gil/hr v.s my playtime ever week. Those who finished relic in 2 months or less plays way higher than 2hr a day, often has an ADL static, which isn't a reachable goal for ppl with a 9~6 job+overtime or family.

    Keep R/E/M the best, at least keeping the best weapon obtainable for avg players that can't finish relic in 2 months is a way to keep players motivated. If I can only play on weekend, and it takes 50 weeks to finish a 95 relic, at least I know that after 50 weeks of playing FFXI I can own the best weapon in this game.

    If you make gear reset every 3 months, all I'd know that new gear would release after I sacrifice my remaining free time on weekend to do an event that's not enjoyable until I get it. Then before I can get it gear reset comes again. I'd ended up always doing new events that's not enjoyable, for a goal that I'd never accomplish.

    And fun fact, when Abyssea came and old relic got outdated, some relic owner I know of DID quit after years of sacrifices. Except those are the minority, on top of they often slave their LS to get relic, so nobody gives a damn and very little sympathy.

    This gear reset affects WAY more players, especially those who spent more than 2 months to get it, which is majority of avg players. So technically it pissed off even more players than Abyssea era.

    You keep saying R/E/M is easy, no big deal, and? We all admit it's a boring grind, we all admit it's just time consuming but not hard, and that's the main reason why it's pissing ppl off. We just want a reachable goal, best weapon that's obtainable, and yet not being THAT obtainable by just anyone in 30 hours and replaced in 6 months, to have sense of accomplishment in this game. If the gear doesn't take long to obtain and gets replaced easy, there won't be much sense of accomplishment. If the gear is weak, then it's not worth the effort. It's really just that easy, nothing more and nothing less.

    I'm not sure why you wouldn't get it. I don't want to grind weapon for 30 hour, get it and be kind of happy, wait until next gear reset then grind another 30 hour for new gear, be kind of happy again. That's not what I've play FFXI for, if I want that I'd go to WoW at least the process is more fun.

    I want to grind a god tier weapon that takes years to get, and once I get it I'm VERY, VERY, VERY happy because it's just that epic in terms of rare-ness and performance. And I know that my accomplishment stays until the server shuts down. If SE want me to do new content, put armor pieces in new content, why is it so hard to understand? I'd pay for a MMO that can make me VERY, VERY, VERY happy, but not MMO that make me kind of happy, that's just the way it goes, and completely irrelevant to how other MMO do things, simply because I pay to play THIS MMO.

    I'm not sure what's the point to "get over and deal with it". Even if I did get over and deal with it, I know that I wouldn't be very happy, I'd be less involved in this game, feel less motivated and such. And I paid to be happy. And I believe that's how ppl spent months on a relic wanted too.
    (10)
    Last edited by Afania; 05-01-2013 at 03:24 AM.

  4. #644
    Player Rustic's Avatar
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    Dec 2012
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    Rustic
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    Ragnarok
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    THF Lv 99
    Quote Originally Posted by Lotto View Post
    You don't seem to understand why R/E/Ms are complaining. I don't mind that some weapons are close or a bit higher than my R/E/Ms 99 but when a weapon that you can buy at the AH just destroy a weapon I needed months to build, there's a problem. Another thing is they don't even offer a solution right now, the "we'll look into it" isn't acceptable. Right now I feel cheated, this is just an insult from SE to every R/E/Ms 99 holders.
    You thought the best was "forever".

    It's not. Welcome to Adoulin and the forseeable future, but expect they'll put in an R/M/E upgrade path sometime down the line. For now, this means everyone heads for the new expansion, which is what they want- players not stuck doing the same repeated content for years.
    (1)
    Old-time player, new-time character- Ragnarok server.

  5. #645
    Player Metaking's Avatar
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    Character
    Metaking
    World
    Lakshmi
    Main Class
    BLU Lv 99
    my bigest issue is, is se up to doing everything else there going to have to balance to match these weapons, all pets almost all magic (elemental divine bluemagic[physical and elemental] and elemental weapon skills possibly even runs lundge and cors ele shots) and I am sure there are other misc things like holy bolts that im forgetting atm
    (0)

  6. #646
    Player Byrth's Avatar
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    Byrth
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    Lakshmi
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    DNC Lv 99
    Quote Originally Posted by Umichi View Post
    forgive me but im not well versed in all the weapons from this... also from the perspective of a min/maxer gugnir and rhongo hold no light to ryu. so they are still relavent to a mass of players who don't min/max

    as far as the polearm you listed that looks like it's going to require alot of time and effort to build do you have any info in regards to how it's built? if anything i can see this being in the realms of RME (aka well be adding another letter Than RME and then this lance.... if that sentence made ay sense eg RMEU ehrtr U is this weapons first letter) after adjustments (if they do indeed execute them) if they don't then yes this weapon is indeed OP and most people who own a RME drg wise will indeed kinda be dissappointed.. but think of this how long have they owned their RME? isn't it about time we introduce a whole new tier (that is if they don't plan on upgrading RME) or find a way to recycle older high end weapons into different evolved weapons? I think my last sentence would make a big splash so instead of losing your old weapon you worked hard for it evolves into a better weapon.
    There is a 99% chance the new HQ rare ex weapons come from the three big delve bosses. It is unclear whether you will be able to buy them with plasma and I cannot guess what the drop rate will be. So no. It will be a luck based loot from a difficult alliance fight. Owning one will indicate that you are capable of lotting high, rather than that you planned for and worked for the weapon because you like the job. Additionally, these hq weapons are so strong that obtaining one will make the corresponding job your best DD almost certainly.
    (5)

  7. #647
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    There really is no need for balancing outside of pets all of our JA and spells are bassed off of stats. so in reality the only balancing they really need to do is create a better monster.
    (0)

  8. #648
    Player Karbuncle's Avatar
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    Quote Originally Posted by Rustic View Post
    You thought the best was "forever".

    It's not. Welcome to Adoulin and the forseeable future, but expect they'll put in an R/M/E upgrade path sometime down the line. For now, this means everyone heads for the new expansion, which is what they want- players not stuck doing the same repeated content for years.
    I'd wager a guess not everyone is heading for the expansion, Since I know a good chunk of people who are not renewing their subscriptions, myself included... I've quit off and on a few times over the years, never for very long, but still occasionally something would come up. Lack of motivation, friends quitting... something.

    I don't mind doing Old content if its enjoyable. some of its gotten less enjoyable. I still enjoy doing Salvage II, and NNI Was fun, while NNI isn't out-dated entirely, Salvage I/II Just became a lot less attractive. Plus, Before i could even get to a Wildskeeper, they've completely crapped on them. I haven't even gotten to beat Rala Skirmish, and its already pointless to do so.

    But as it stands, this MMO design usually sinks MMO's pretty quick. Almost every new MMO with this market is dead or dying, FTP+Eshop, or something... The only one to survive on it is WoW because well, they came first, and people are generally far more addicted to their first MMO than many others. It Works for WoW cause its the status quot, most people who play FFXI did so because they liked the longevity, turning it into a repeatedly outdating gear ladder is very risky, and I don't think they have the time or resources to manage to pull out the content in the way its required if they're taking this path.
    (5)
    Last edited by Karbuncle; 05-01-2013 at 03:41 AM.

  9. #649
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    Quote Originally Posted by Byrth View Post
    There is a 99% chance the new HQ rare ex weapons come from the three big delve bosses. It is unclear whether you will be able to buy them with plasma and I cannot guess what the drop rate will be. So no. It will be a luck based loot from a difficult alliance fight. Owning one will indicate that you are capable of lotting high, rather than that you planned for and worked for the weapon because you like the job. Additionally, these hq weapons are so strong that obtaining one will make the corresponding job your best DD almost certainly.

    most high end linkshells have a waiting list or points you have to spend to aquire high end pieces or to wait in line to get yours built so, essentially it won't require luck per se (that's not to say someone could get lucky)

    you yourself just said that
    1) don't know if it's buyable with plasma
    2) 1% chance that it doesn't drop from bosses (lets not forget percentages are constants so even with a 99% chance there is still a 1% chance that it doesn't drop from bosses implying you don't know if it drops from bosses or not)
    3) you do not know the drop rate if it even drops at all

    so without knowing all the facts how can you definitively state that this will even be luck based?

    "So no. It will be a luck based loot from a difficult alliance fight."

    also last i checked RME weapons rely on luck based loot drops to aquire them. regardless that you just bought from a bazaar someone had to hunt for it(and thats for the buyable pieces).

    Edit: on that note finding and obtaining gil is luck based even lol...
    (2)
    Last edited by Umichi; 05-01-2013 at 03:43 AM.

  10. #650
    Player Areayea's Avatar
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    Areayea
    World
    Phoenix
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    NIN Lv 99
    Quote Originally Posted by Camate View Post
    Greetings everyone,

    I'd like to share a post from Producer Akihiko Matsui in regards to a comment that was picked up from an interview relating to the future of relic, mythic, and empyrean weapons.
    Originally Posted by Akihiko_Matsui
    I'd like to deeply apologize for mentioning "Don’t throw away your relic, mythic, and empyrean weapons" during an interview. Relic, mythic, and empyrean (below R/M/E weapons) take a great deal of time and difficulty to obtain, and this expression was extremely lacking in consideration for all of the players who tried so hard to complete them.

    What I wished to convey was that we will be implementing a system to build on R/M/E weapons, so please have them in your possession, and there was no other meaning intended.

    In regards to this system, the outline has been finished; however, we have yet to test if what we have planned can be realized and if we can secure the proper amount of manpower to continue it. We are at a point in time right now where it's difficult to explain the details, so please allow us to discuss this another day.

    For the Adoulin end-game content aimed at the top players, where they can obtain high level equipment as well, we will gradually make adjustments to difficulty so that once new end-game content is released you'll be able to obtain these items if you put in a bit of effort.

    Also, we will similarly be adjusting content in existing areas, though it may take some time and be a limited time event.
    nowwww I get it, we throw them away now
    (2)

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