it means exactly what it meant. it says there are people who dedicate all their research into min/maxing for a job AKA can't get past the numbers this usualy means that there is only one best way to do things..... I myself do not min/max i have a fair knowledge about the inner workings of the games but i don't go into all the theoretical math people like to go into.. (eg. I know that 2str ~ 1 attack etc etc)
I also mainly sub /whm on my drg. now does the way i play mean that your guy's min/maxing numbers for one job and one sub or a few subs tells me i need to equip a ryunohige to be a good healer? I've heard of gugnir drgs parsing better in legion where fights take time vs zerg fights where jobs like war sam and drk reign king (by zerg i'm refering to really short fights usualy entailing massive amounts of damage being administered rapidly)
Now how will past stragetigies over the past year work out as SE unviels more of audolin, which they stated will be catered specifically to level 99's, alot of people complained alot about how tough the monsters were but they forgotten that they've had their arses augmented over the past 2 years and most of the content (outside of WotG and even then it was crafted for 75ish kinda...) is outdated...
so yeah will skill where a player needs to know what they are doing win over min/max statistics? I myself am already feeling like I'm a completely different player than most people when it comes to playing drg. and i read up on strategies used by other drgs who use the same subs as me... and i read up on all the discussions about how much haste maybe this type of drg should have, or the benifits from using a longer delay over a shorter delay... all im saying is there are two types of players who use the data given to them in the game to make completely different and equally powerful decisions.
which one will play out in the end. skill or numbers. and last i checked SE has sided with skill.


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