That's a pretty short-sighted claim. Hitman: Absolution, Sleeping Dogs, and Tomb Raider all got rave reviews -- to say all of the money they lost was because of bad decision makings is a gross exaggeration.
Not to say they didn't make their fair share of bad decisions and choices with game releases last year, but they did release some solid titles as well. They just also lost money like most other companies did last year and they are feeling it as a result of their design mentalities not meshing well with the evolution of the gaming community. That's a problem all of the Japanese developers are struggling with. A year after Kojima's rant about it, we're actually seeing the fruit of his prediction in a lot of companies -- even some western ones.
That's what I gathered, but I always assumed Skirmish weapons would be the consolation prize, much like the VW ones are.


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