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  1. #11
    Player raps1355's Avatar
    Join Date
    Sep 2011
    Posts
    56
    Quote Originally Posted by Edyth View Post
    As a Summoner, I get about 60 EXP per Reive. And now I realize I'm close to being level 98 again, because I've lost almost 40,000 EXP during Reives.

    Can we have EXP loss taken out of Reives, or have pets earn exponentially more EXP? There are Reives where I get no EXP at all, even though I fight for more than an hour and the Reive ends in victory.

    EDIT:
    This may be what I'm doing "wrong:"

    I attack the main targets: the lairs and the obstructions. Thanks to the enmity update, that's all I can do. Attacking a monster is death. There's no room to stand far enough away: I have to either aggro or get caught in other people's monsters' AoEs, or I have to stand next to what I'm fighting. Matamata and craklaws have AoE normal attacks, and all reive monsters survive longer than one avatar. I can't resummon when I'm that close.

    I do reives on SMN for campaign assignments and to clear paths. The EXP and bayld don't exist. If the lairs and obstructions don't count for much, akin to Fortifications in campaign, that needs to change. Fortifications are almost always unguarded. Reive targets are always surrounded by death.
    This is most unusual that you only get 60 exp if you have been there for one hour. Can i ask how low is your blood pact delay, which avatar, are you hitting with your staff too?
    (0)

  2. #12
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,270
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    In my experience, if I only use summons, I get nothing most of the time. If I melee and support I get decent XP/bayld.
    (2)

  3. #13
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Quote Originally Posted by Cybermario View Post
    agreed. Hitting roots all day long isnt fun, this could make it more attractive.
    If all you're doing is hitting roots, you're not doing it right. If you get a billion gil, exp, and cool new gear for hitting roots, SE is not doing it right. The answer to boring things is not to increase the reward for doing boring things.

    Reive Unity, accomplish the scores it requests, everyone gets bonuses.
    (5)

  4. #14
    Player Hayward's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    325
    All I can say is welcome to the professional endgamer's version of Campaign, where fun is anathema and mages need not apply.
    (5)
    Hayward: Cerberus-San d'Oria

    5/5 +1: Cirque [4/5], Tantra [4/5], Ferine [4/5], Estoqueur's [1/5], Sylvan, Navarch's [1/5], Savant's, Orison [1/5], Charis [2/5]

    5/5 +2: Creed, Caller's, Unkai, Iga, Raider's, Lancer's, Mavi, Ravager's, Goetia, Bale, Aoidos'

  5. #15
    Player Zagen's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Hayward View Post
    All I can say is welcome to the professional endgamer's version of Campaign, where fun is anathema and mages need not apply.
    I was not aware a mage was incabable of meleeing or curing.

    When I show up on PLD and I see a single mage I always wish they'd say "hey don't use waltz/cures I'll keep you alive while I widdle the roots so we both get points while waiting for more to show up. We can all dream I guess...
    (2)

  6. #16
    Player Horadrim's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    411
    Character
    Horadrim
    World
    Asura
    Main Class
    COR Lv 99
    Quote Originally Posted by Edyth View Post
    As a Summoner, I get about 60 EXP per Reive. And now I realize I'm close to being level 98 again, because I've lost almost 40,000 EXP during Reives.

    Can we have EXP loss taken out of Reives, or have pets earn exponentially more EXP? There are Reives where I get no EXP at all, even though I fight for more than an hour and the Reive ends in victory.

    EDIT:
    This may be what I'm doing "wrong:"

    I attack the main targets: the lairs and the obstructions. Thanks to the enmity update, that's all I can do. Attacking a monster is death. There's no room to stand far enough away: I have to either aggro or get caught in other people's monsters' AoEs, or I have to stand next to what I'm fighting. Matamata and craklaws have AoE normal attacks, and all reive monsters survive longer than one avatar. I can't resummon when I'm that close.

    I do reives on SMN for campaign assignments and to clear paths. The EXP and bayld don't exist. If the lairs and obstructions don't count for much, akin to Fortifications in campaign, that needs to change. Fortifications are almost always unguarded. Reive targets are always surrounded by death.
    As a pet job you can solo Lair reives... so I don't get it... As PUP my lowest average is around like 1k bayld and thats when I'm not even trying.

    Side note /WHM, Sneak/Invisible. The mobs won't even notice you, unless they patched that.
    (0)
    Somewhere in space... this could be happening right now.

  7. #17
    Player Jerbob's Avatar
    Join Date
    Aug 2011
    Posts
    314
    Character
    Jeral
    World
    Phoenix
    Main Class
    WHM Lv 99
    I think the point is that, if I should decide that I want to do some reives as BLM, I should be able to attend and recieve full rewards for performing the role my job is designed to fill. The same most certainly goes for SMN. If SE has given us all these jobs then they should all be able to access broad-spectrum events like reives. That they cannot is essentially a design flaw.

    I'm not adverse to hitting things with staves as a summoner, nor to healing people who need healing. If someone is in dire need then I'll drop what I'm doing and support them as best I can. It isn't nice for someone capable of assisting another not to do so! However, people need to realise that I'm there to play SMN, and that I should not be penalised for participating in an event that's obviously supposed to be broadly accessible - just based on my job selection.

    I think it's also worth pointing out that, just like in Campaign battles, healing is yet another thing that is is not particularly well rewarded and that "Mage" is not a job, it is a very broad category of many different jobs that all have different roles - most of which are not dedicated (or even remotely proficient) healers. I wholeheartedly agree that it's nice to support your fellow reive participants with healing when possible, but people should not feel entitled to it when, in fact, it often results in another player that you don't even know sacrificing their own gains in bayld and EXP. That is why "mages" didn't focus full time on healing in Campaign, and why many don't do so now. It may seem selfish when you're not getting full time one-on-one "mage" support in reives, but it's also selfish to expect others to make these sacrifices in every reive they engage in.
    (4)

  8. #18
    Player Areayea's Avatar
    Join Date
    Jul 2012
    Location
    Windurst (Denver, CO)
    Posts
    112
    Character
    Areayea
    World
    Phoenix
    Main Class
    NIN Lv 99
    just so all of you know, Luvbunny has expressively expressed that she doesn't like anything about SoA, so I wouldn't waste my time debating her, and more time just ignoring her, anyway I enjoy the expansion, but everything has had a lot of simular problems, I remember never being able to cap my ISP in besieged when I went as smn... they have it fixed now, but just got to give it time, they probably templated the old besieged formula of dmg vs ISP, so they have to work out the kinks. Other than that I love meleeing on smn... it makes ppl have a shocked look, just have the right gear/staff and it's amazing (also if you can try to get the staff off Jormungand, the one that attacks 2 to 5 times) so yep... just keep at it ^^
    (3)

  9. #19
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Quote Originally Posted by Areayea View Post
    just so all of you know, Luvbunny has expressively expressed that she doesn't like anything about SoA, so I wouldn't waste my time debating her, and more time just ignoring her, anyway I enjoy the expansion, but everything has had a lot of simular problems, I remember never being able to cap my ISP in besieged when I went as smn... they have it fixed now, but just got to give it time, they probably templated the old besieged formula of dmg vs ISP, so they have to work out the kinks.
    Look, if you want to become a beta tester for SoA and paying for it, by all means, go right ahead. It is very obvious this expansion is not ready to be released and there are tons of bugs that needs to be ironed out. You can like it, no one stopping you, but the same goes to others who do not really enjoy it, and being vocal about it. It did not stop me from trying to see what the expansion all about. At the end of the day though, I am tired being used as guinea pig for this expansion - so I am gonna wait a good 3-6 months to see what they will plan on fixing it. It's good to take a break from this game
    (4)

  10. #20
    Player Mokeil's Avatar
    Join Date
    Jul 2012
    Posts
    140
    Character
    Mokeil
    World
    Cerberus
    Main Class
    SMN Lv 99
    Quote Originally Posted by Horadrim View Post
    As a pet job you can solo Lair reives... so I don't get it... As PUP my lowest average is around like 1k bayld and thats when I'm not even trying.

    Side note /WHM, Sneak/Invisible. The mobs won't even notice you, unless they patched that.
    I tried this as a Summoner duo with a buddy of mine looking to clear some Peacekeeper missions... While we did (eventually) clear the Reive, we received almost 0 exp/Bayld while doing so. I think I got about 100xp and 10 Bayld across the whole thing?

    The problem as a Summoner is that our avatars have, to put it lightly, really lousy DoT. Going purely on auto-attack DoT, our avatars don't generate enough points to pass the minimum evaluation threshold. Thus, each time the evaluation happens, we get rated at 0 and set back to start. A solid BP Rage can still do an OK chunk of damage... but that puts us smack within aggro range and drops invisible. Dead Summoners are the only result of that!

    As a side note, our use of the Assault (pet attack) command also drops Invisible, while the equivalent commands for BST and PUP do not. Even getting the avatar on the lair is down right risky.

    I was interested in trying it as PUP, though. If I may inquire, which frame did you use? I'm afraid I've rather dreadfully neglected my non-mage frames...
    (3)

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