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  1. #1
    Player Fishyface's Avatar
    Join Date
    Feb 2012
    Posts
    17
    Character
    Paddycakes
    World
    Bahamut
    Main Class
    SMN Lv 99
    Quote Originally Posted by Alhanelem View Post
    Thanks for being a voice of reason.

    This is completely untrue. Not regularly having the popular opinion doesn't make me a white knight. I've agreed and disagreed with all kinds of different things- and not just for the sake of doing so. I really feel like you just need someone to pick on.

    I do not blindly defend anyone or anything. I have reasoning behind every post I make. I'm really tired of being bashed just because I post a lot. All of the comments and opinions I post are genuine. I'm not here to troll, I'm not here to argue for the sake of it, I'm here because I care about the things that are being discussed and have a genuine interest in the game and it's future. If you can't accept that, then you should block list me now instead of continuing to attack me.

    Apparently to not be a white knight I have to blindly join in agreeing with every SE bash thread and agreeing with every suggestion everyone makes. To do otherwise makes one a white knight apparently.

    This is not a tournament fighter arena. This is a battle to colonize the wilderness. In reality there would be no hard-line battle area boundry at all. the countdown and ban is there to punish people who bail out of a Rieve- not to allow the opponents to win a battle by a referee calling "RING OUT!"

    (Now, I don't see why someone would argue against the premise of this thread personally, but you don't see me attacking them or calling them a white knight just because their opinion differs from mine- I respect the fact that different people will have different opinions on issues.)
    Ok i don't really post on these forums but ive just got to say, yes you are white knight. You white knight ALL OVER THE PLACE. I dont usually mind that but there is one thing you say that you need to stop saying, and i will explain why. I will paraphrase it because it doesn't seem like you said it this time (which is good)

    "Well, they don't have to fix it"

    Yes you are right they dont have to do anything. BUT heres the thing, saying "well they don't have to fix it " in 2003 is alot different from 2013. In 2003 there was hardly any alternatives to this game. You have basically ultima online, everquest, lineage and that was about it. Meaning you can get away with mechanics that arn't fun to the populace and still have a game everyone wants to play.

    That is no longer the case. There are hundreds of alternatives to FFXI now. Things like bugs, improperly implemented game mechanics, and horrifying grinds can actually make someone quit and never return.

    So if SE would like to keep what little insignificant amount of the market they still have these days, they need to listen to the people griping the most and get their feedback. As they usually the people who are the most fed up with the game. And in the end SE will make changes, because they have to in order to keep people playing.

    Just telling people "Well, they don't have to fix it" is a very ignorant way to look at things and makes you come off as being incredibly bias.

    Ok i've said what i want to say. All i'm asking you to do is think about what your actually saying and compare it how things are now. Think about how the current mmo market is and how small mistakes such as implementing a different way of communicating with players can cause an IMMENSE backlash and lose hundreds of thousands of subs in other games.

    FFXI isnt in its own bubble. It can and will be compared to standards in other mmos, you dont have to like it just stop acting like they dont have to fix anything.

    Peace
    (8)
    Last edited by Fishyface; 04-06-2013 at 02:12 PM.

  2. #2
    Player Spiritreaver's Avatar
    Join Date
    Jul 2011
    Posts
    211
    Character
    Spiritreaver
    World
    Siren
    Main Class
    DRK Lv 99
    Quote Originally Posted by Fishyface View Post
    Ok i don't really post on these forums but ive just got to say, yes you are white knight. You white knight ALL OVER THE PLACE. I dont usually mind that but there is one thing you say that you need to stop saying, and i will explain why. I will paraphrase it because it doesn't seem like you said it this time (which is good)

    "Well, they don't have to fix it"

    Yes you are right they dont have to do anything. BUT heres the thing, saying "well they don't have to fix it " in 2003 is alot different from 2013. In 2003 there was hardly any alternatives to this game. You have basically ultima online, everquest, lineage and that was about it. Meaning you can get away with mechanics that arn't fun to the populace and still have a game everyone wants to play.

    That is no longer the case. There are hundreds of alternatives to FFXI now. Things like bugs, improperly implemented game mechanics, and horrifying grinds can actually make someone quit and never return.

    So if SE would like to keep what little insignificant amount of the market they still have these days, they need to listen to the people griping the most and get their feedback. As they usually the people who are the most fed up with the game. And in the end SE will make changes, because they have to in order to keep people playing.

    Just telling people "Well, they don't have to fix it" is a very ignorant way to look at things and makes you come off as being incredibly bias.

    Ok i've said what i want to say. All i'm asking you to do is think about what your actually saying and compare it how things are now. Think about how the current mmo market is and how small mistakes such as implementing a different way of communicating with players can cause an IMMENSE backlash and lose hundreds of thousands of subs in other games.

    FFXI isnt in its own bubble. It can and will be compared to standards in other mmos, you dont have to like it just stop acting like they dont have to fix anything.

    Peace
    Wish i could like this multiple times. Well said.
    ---------------------------------------

    On-Topic:

    Its been said elsewhere and here in this thread at least once that i saw, knockback isn't the real issue. The battlefields for Reives are just too confined across the board. They are like little double funnels of death.

    Double the size of the battlefields(at least) and use the old boundary lines as a corral of sorts(think of the battlefield as a tennis court with the roots being the net. The singles out-of-bounds becomes the inner bound of the battlefield and the doubles OfB is pushed way back making the battlefield larger.) that Reive mobs can't cross unless they are actively engaged with a combatant(the inner bounds are one way. Players can pull mobs over the line, but mobs can not just wander over it). Throw in some auto-rr if the player has taken time to do quests for Reive KIs while your at it.

    SE makes changes like these, and quickly, and the event can be saved IMO.
    (1)

  3. #3
    Player Yenecol's Avatar
    Join Date
    Dec 2012
    Posts
    38
    Character
    Yenecol
    World
    Siren
    Main Class
    THF Lv 99
    Just make the time to get back in longer than 5 seconds. I was once running around, a battlefield popped right on top of me, by the time I realized what was going on, I was out of the tiny area and 5 seconds were up. Great. I once ran to what I thought was the edge to rest. Turns out I was just outside the zone - 5 seconds doesn't even give you time to get up from a crouch to get back in.

    Knockback isn't the problem - 5 seconds to get back in is.
    (0)

  4. #4
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    296
    Quote Originally Posted by Yenecol View Post
    Knockback isn't the problem - 5 seconds to get back in is.
    But if you get knocked back and KO'd out of the area, you lose status and your ability to gain rewards. That's fairly lame.
    (0)

  5. #5
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,173
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Sfchakan View Post
    But if you get knocked back and KO'd out of the area, you lose status and your ability to gain rewards. That's fairly lame.
    This is the main issue for me, getting KO'd *by* a knockback is what really sucks. If nothing else, the time allowed to return to the battle zone needs to be extended, at least when you die, to at least 30 seconds or so.

    I sort of understand why it's so short- the mobs have to stay in the battle area so they don't want to make it too easy to "leash" monsters out of the battle zone. That said, it doesn't make it any less frustrating.

    (seperate post is to disconenct the other stuff from the real topic)
    (0)

  6. #6
    Player Yenecol's Avatar
    Join Date
    Dec 2012
    Posts
    38
    Character
    Yenecol
    World
    Siren
    Main Class
    THF Lv 99
    Quote Originally Posted by Sfchakan View Post
    But if you get knocked back and KO'd out of the area, you lose status and your ability to gain rewards. That's fairly lame.
    So the time to get back in should be enough for a person with reraise to be able to get up and walk back in. I still think the problem is 5 seconds is too short.
    (2)