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  1. #21
    Player Zhronne's Avatar
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    Quote Originally Posted by Jaall View Post
    WoW is a lot easier than FFXI so that play style and game model works very well
    Uhm I'm afraid "easier" is not the good word here, altough I don't disagree.
    WoW is rather more "accessible".
    Many of the elements that make FFXI "difficult" are not really planned by developers, but they are the consequences of lacking features, bad UI or old game design.
    WoW always allows you to play at your best, and getting solid world position (WoW is very competitive and close to an e-sport) on heroic fights is way more difficult than FFXI, trust me.
    Of course WoW is also much easier than FFXI, at the same time, because even completely casual players who can't even press a key on their keyboard will find something to do (dailies, questing, LFD, LFR etc).

    So saying that WoW is easier than FFXI is both right and wrong at the same time.

    I've been playing FFXI since 2004 (took some breaks but never really stopped) and Played WoW since uhm 2005 or 2006 I think.
    Anybody who has seriously played WoW at competitive levels will only confirm what I just said, the rest are just stereotypes.
    Of course from a certain point of view WoW is much easier today than it was before (altough once again "more accessible" is a better definition than "easier"), but isn't the same true for FFXI?


    Also, it would be wrong to say that WoW has less variety than FFXI only because the only real end-game content it offers are Raids, and each raid has a certain amount of bosses to kill.
    That's a very wrong definition and you get that idea because you compare it to FFXI and you haven't played WoW thoroughfully.

    Bosses in WoW are way more unique and different than they are in FFXI, and are absolutely not forgiving (talking about the "hard" ones of course, not the easymode ones). It's true that you "only" get raids, but each fight is so different and unique, just like every raid is so different from the others, that you can hardly say about doing the same thing over and over.

    Personally I always liked and will always like more FFXI, but I feel the majority of FFXI players judge WoW without really knowing it, feeling "cool" because they play the indie/alternative MMO while 11 million of dumbfucks play the massmarket MMO.
    Well, know that inside those 11 millions, altough they represent a seriously small percentage, there are several players whose skill are really insane and without which they would have never got where they did.
    Those players and those theorycrafters have nothing to envy to the ones we get in FFXI, on BG etc.
    (5)
    And the autumn of life has finally come
    with the promise of winter thaw.

  2. #22
    Player Jaall's Avatar
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    Sorry, I dunno if i came across wrong but I never said WoW had less variety. I'd actually go as far to say it has more variety than FFXI and yea WoW has some tough content but overall the majority of content is easier than the majority of FFXI. Obviously amounts have changed over time and both games have had changes although FFXI has had larger changes. Also I haven't played WoW for years so no idea of any recent changes as far as difficulty. The thing is though if you compare the difficulty of both games hardest content, FFXI wins by a relatively huge stretch, or at least used to with the introduction of pandemonium warden, and before that AV. What they introduce with this expansion could be a new PW or AV and to warrant such weapon drops I would hope so although I feel SE's direction has shifted, but I also feel that sticking to that difficulty level FFXI had over other MMO's was the only thing keeping it "alive".
    (1)

  3. #23
    Player Zhronne's Avatar
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    I would call AV "retarded content" not "insanely difficult content", but I guess it all comes down to what you define good or bad according to your tastes.

    I've met several people who play healer in FFXI and like the fact that you need to actually check the battle log instead of having an UI that tells you buffs and debuffs on each different character, while for me that's not even an intended way to raise difficulty, but rather a consequence of a very limited UI who was thought in 2001. It's not like you can't have that in WoW if you want (you can!) it's just that nobody does it because they have a better option and obviously everybody picks the better option.
    In FFXI you have no options, usually. It's either that way or... no other way. So sometimes I get the feeling that people (myself included sometimes! Ironically lol) are kinda like the fox and the grape, without even being aware of it lol

    So what can I say other than "to each his own"? ^^
    Didn't mean to fight against you or your post btw, I just took the chance to "fight" against the stereotype that only dumb people play wow and that it's not difficult at all.
    Heroic content WoW (or very very old wow) is very difficult and arguably more difficult than FFXI because its difficulty doesn't come from limits of UI, game mechanics, crappy servers, pure japanese random luck or any other "cheap" method like that, but just because they are "naturally" difficult in a very smart way.
    Just my way of seeing things of course

    It's a pretty common stereotype among FFXI players who never played WoW and it always makes me laugh a little ^^'
    (2)
    Last edited by Zhronne; 04-03-2013 at 08:23 PM.
    And the autumn of life has finally come
    with the promise of winter thaw.

  4. #24
    Player Jaall's Avatar
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    Yea don't worry lol I get that WoW isn't "easy" it's just different. What I really should have said is it's a lot more "casual" than FFXI instead of easy, I just used that word because it would be easy for me to play WoW for 1 hour a day and make progress, whereas you have to set aside at least a few hours on FFXI to see any real progress. To be fair though most of that is down to actually making a run happen, for example a successful NNI run can take only 30 mins but I've seen it take up to an hour to just set up the party! The one thing I really loved in WoW was the raid/dungeon finders, save so much time. As far as AV and PW goes they are insanely difficult but they are possible so I'd say it was still classed as a difficulty, and same goes with NNI etc but that's not as insane. The high difficulty was more prominent pre abyssea with HNM but SE have since lost most of what made the game hard by increasing the cap and not adding any equivalent content, although like I said, there's possibility for that to change with SoA.
    (1)

  5. #25
    Player Afania's Avatar
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    Quote Originally Posted by katiekat View Post
    no soner or later people with relics need to realis they cant always have the best weapon in the game
    I'm not sure what's the mentality behind this post, it's either trolling or not really thinking.

    If new higher base dmg weapon is easier to obtain than R/E/M, anyone with R/E/M can obtain new higher base dmg weapon . They CAN have best weapon in this game still, even if it's no longer R/E/M. You honestly think obtaining new ex/rare will be a problem for ppl with all the best gears?

    Except when their hard earned R/E/M, which often takes months or years to obtain, is no longer useful because another weapon beats it, it's like a slap in the face and just asking players to rage quit and nothing more.

    For anyone with no R/E/M, once all the R/E/M owner rage quit, let's see whether we still have enough player base in this game to keep content going w

    If new ex/rare is harder to obtain than R/E/M, then none R/E/M owners most likely won't be able to obtain it too.

    Either way, I don't see how it benefits this game, more like killing this game faster.
    (12)

  6. #26
    Player Concerned4FFxi's Avatar
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    Quote Originally Posted by Luvbunny View Post
    LMAO it didnt take very long for this thread to pop, burn people burn!! Enjoy the new expansion and the progression gears that could render everything else before totally useless and moot. In which case, why bother doing the abyssea and voidwatch tier if you can just spam bayld to get the starter gear for Adoulin - which apparently already has better stats than some of these Voidwatch gears that used to cost millions in AH. It's the death of abyssea perle and pink gears lol.

    So is this mean those pulse cell is going to drop fast - price wise? As well as those dyna currency? I mean why bother farming and spending gill if a better weapon just around the corner? Is this means the death of dynamis and neo salvage?
    I agree. real fast way to make people already playing for years, quickly abandon the game. I thought exactly this. I have no problem with new gear being better, provided it is more difficult to obtain. The producer just shortened the life span of this game by years. I played ffxi because it isn't WOW, but this makes it just like WOW. And by WOW I mean other mmo's, not WOW in particuliar.

    Take DC Universe, cool game. My buddy offered to get me in, after running with him for month I can have all the best gear in the game, my stats would be low but I'd be fully decked out. If your fully decked out, theres nothing to do but help others, socialize, etc, it removes most of the game's content to quickly. Guess what, I never picked him up on his offer, exactly because of that reason. I never played it with him because it would have been over almost as soon as I started played.
    (2)
    Last edited by Concerned4FFxi; 04-03-2013 at 10:57 PM.
    Quote Originally Posted by Kincard
    The reason I keep coming back to XI as opposed to other MMOs is because of the content's lastability. While it is true that many pieces are outdated with each patch, to this day there are many old pieces of gear that are still near top-tier if not the top-tier. It encourages you to explore the whole breadth of content rather than asking you to bumrush and bypass all the old content just so you can grind the newer content. This is a model used by other MMOs such as WoW, and while I don't have anything against people that enjoy this model, if I wanted to play an MMO with that model there are many, many games vast superior to XI in terms of mechanics and especially customer service that offer such a model.

  7. #27
    Player Concerned4FFxi's Avatar
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    Quote Originally Posted by Luvbunny View Post
    It may potentially hit very hard those neo events, voidwatch, legion, and meeble since people may feel there is no reason to even do these anymore, or invest time. I can see those prices for pulse cells gears and weapon dropping within a few months or even weeks once people discover how to get newer gears. Game changer indeed lol -probably not in a good way if they are taking the WoW direction - where each expansion render previous gears useless.
    agreed

    Attention SE:
    Pop your head in on a server, you'll see VW, Legion, einherjar, and other events as well as new content being played. If the new stuff is as easy as abyssea gear is (and it seems that way to me), this will cause the same doom that the previous director citied about abyssea unbalancing the game. remember 75% of the zones in the game stopped being used, lets not do that again...
    (4)
    Quote Originally Posted by Kincard
    The reason I keep coming back to XI as opposed to other MMOs is because of the content's lastability. While it is true that many pieces are outdated with each patch, to this day there are many old pieces of gear that are still near top-tier if not the top-tier. It encourages you to explore the whole breadth of content rather than asking you to bumrush and bypass all the old content just so you can grind the newer content. This is a model used by other MMOs such as WoW, and while I don't have anything against people that enjoy this model, if I wanted to play an MMO with that model there are many, many games vast superior to XI in terms of mechanics and especially customer service that offer such a model.

  8. 04-03-2013 10:59 PM

  9. #28
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    Quote Originally Posted by Concerned4FFxi View Post
    remember 75% of the zones in the game stopped being used, lets not do that again...
    People often seem to forget that at the same time Abyssea hit, so did the rise of the level cap, which meant only Abyssea had gear for higher level characters, where as everything else was lower leveled, on top of that Emp gear came out which was not to hard to get and crushed all other options around basically. Adoulin by compare is not the only source of level 99 gear, is not accompanied with a level cap adjustment, or features gear which is nearly as groundbreaking except in the weapons department, of which we believe are from the HNMs and could be as common as Dring was back in the old days, which was rare to say the least. What I am trying to say is that it is quite different, Abyssea drew people to it in a few different ways, where as Adoulin has very little of that, the most apparent thing Adoulin has that Abyssea did is the gear is quite good, but all of the actual armor is WS gear, nothing to revolutionary like Abyssea's gear was, and all of the good weapons are from the HNMs.
    (3)

  10. #29
    Player Concerned4FFxi's Avatar
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    Quote Originally Posted by Demon6324236 View Post
    People often seem to forget that at the same time Abyssea hit, so did the rise of the level cap, which meant only Abyssea had gear for higher level characters, where as everything else was lower leveled, on top of that Emp gear came out which was not to hard to get and crushed all other options around basically. Adoulin by compare is not the only source of level 99 gear, is not accompanied with a level cap adjustment, or features gear which is nearly as groundbreaking except in the weapons department, of which we believe are from the HNMs and could be as common as Dring was back in the old days, which was rare to say the least. What I am trying to say is that it is quite different, Abyssea drew people to it in a few different ways, where as Adoulin has very little of that, the most apparent thing Adoulin has that Abyssea did is the gear is quite good, but all of the actual armor is WS gear, nothing to revolutionary like Abyssea's gear was, and all of the good weapons are from the HNMs.
    I pray you are right about the weapons, but it's still a slap in the face to anyone who made a 99 r/m/e
    (2)
    Quote Originally Posted by Kincard
    The reason I keep coming back to XI as opposed to other MMOs is because of the content's lastability. While it is true that many pieces are outdated with each patch, to this day there are many old pieces of gear that are still near top-tier if not the top-tier. It encourages you to explore the whole breadth of content rather than asking you to bumrush and bypass all the old content just so you can grind the newer content. This is a model used by other MMOs such as WoW, and while I don't have anything against people that enjoy this model, if I wanted to play an MMO with that model there are many, many games vast superior to XI in terms of mechanics and especially customer service that offer such a model.

  11. #30
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    Depends on the weapon, the only ones I see are really effected are the H2H and Dagger wielders of the game. I know that is a lot of people, but I just mean to say that there is no amazing Great Axe, Great Sword, Scythe, Sword, Great Katana, or a few others, all of which have not had their REM surpassed. Others like Polearm I am not sure of, though I would think Herja is not to much worse than that Polearm which was just released. I do agree though, they need to do something about them, especially the ones which have been beaten by these so drastically.
    (2)

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