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  1. #11
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    It's a decent idea, and a nice callback to tactics, but I think it's a little bit late in the development process for them to implement this in time for SOA.
    (0)

  2. #12
    Player Metaking's Avatar
    Join Date
    Dec 2011
    Posts
    253
    Character
    Metaking
    World
    Lakshmi
    Main Class
    BLU Lv 99
    well dosnt have to be at launch i dont think wverns or porongo exsited at launch and there are plenty of them in mammol areas >.>/
    (1)

  3. #13
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Sure they could retro-actively add new mobs to old zones, but why specifically SoA zones then?
    (0)

  4. #14
    Player Metaking's Avatar
    Join Date
    Dec 2011
    Posts
    253
    Character
    Metaking
    World
    Lakshmi
    Main Class
    BLU Lv 99
    well the middle lands are out thay game directly says all the wild herds there have long been domesticated, tho Toau areas could possibly have them, tho because of the near constant wars there more than likely one of the army's would have scooped them up for food or Calvary. Adoulin tho, has bearly been holding the line on its small area there easily could be native chocobo(s not sure if the plural is with or without an S) inland or if there were no native ones when the people were forced to retreat there could have been some domesticated ones left behind that went feral.
    (3)

  5. #15
    Player Horadrim's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    411
    Character
    Horadrim
    World
    Asura
    Main Class
    COR Lv 99
    Quote Originally Posted by Brightshadow View Post
    What do you guys think of the concept?

    I think it would be great because it would finally introduce a raise blue spell, and a spell to promote more the magical blue magic. In addition it'll make it easier to obtain chocobo eggs when npc doesn't have it.
    Dude. I've been wanting this since the beginning. Chocobo's have been shown to be defensive and capable of fighting since as FFT if not earlier, I'm ready to see wild ones.

    Side note, Yellow chocobos shouldn't have elemental alignment. Their move should be "Chocobo Kick: Chocobo jumps flaps its wings frantically to jump and hover in the air, delivering a 6 hit attack the deals physical damage to target."

    I also think Green Chocobo's unique ability should be a spell instead of a breath attack. Chocobo's are really intelligent, it seems more likely they'd cast spells instead of doing things like breathing noxious gases on people. "Choco Calamity: Casts an area of effect spell that lowers a random stat and inflicts up to 3 random status effects. Effect degrades over time."

    Also, this is awesome because it opens the possibility for Fat Chocobo NMs! Olde Fat King Chocobo HNM, <can I have it?>
    (3)
    Last edited by Horadrim; 02-26-2013 at 12:44 AM.

  6. #16
    Player Bahamut's Avatar
    Join Date
    Mar 2011
    Posts
    99
    Character
    Craftthree
    World
    Fenrir
    Main Class
    RDM Lv 1
    I think having wild chocobos to KILL!!!! ARE TERRIBLE~~~~~

    Those poor love chocobo's tried so hard to find wild chocobos they escaped just to find them. NOW YOU WANT US TO KILL THEM???!?!?!?!?!?! OH DEAR, WHAT ARE YOU THINKING

    Chocobos are cute and Brutus taught us about wild chocobos and they are the brothers and sister of our tame chocobos,

    I REFUSE TO KILL A CHOCOBO!

    *you should all be ASHAMED of yourselves!!!*
    (0)
    Last edited by Bahamut; 02-26-2013 at 12:51 AM.

  7. #17
    Player Horadrim's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    411
    Character
    Horadrim
    World
    Asura
    Main Class
    COR Lv 99
    Quote Originally Posted by Bahamut View Post
    I think having wild chocobos to KILL!!!! ARE TERRIBLE~~~~~

    Those poor love chocobo's tried so hard to find wild chocobos they escaped just to find them. NOW YOU WANT US TO KILL THEM???!?!?!?!?!?! OH DEAR, WHAT ARE YOU THINKING

    Chocobos are cute and Brutus taught us about wild chocobos and they are the brothers and sister of our tame chocobos,

    I REFUSE TO KILL A CHOCOBO!

    *you should all be ASHAMED of yourselves!!!*
    Uh... Wild Chocobos are actually really big assholes. Like wolves versus dogs. Have you never played FFT? They even attach each other if one of them is friendly towards humans.
    (2)

  8. #18
    Quote Originally Posted by Bahamut View Post
    I think having wild chocobos to KILL!!!! ARE TERRIBLE~~~~~

    Those poor love chocobo's tried so hard to find wild chocobos they escaped just to find them. NOW YOU WANT US TO KILL THEM???!?!?!?!?!?! OH DEAR, WHAT ARE YOU THINKING

    Chocobos are cute and Brutus taught us about wild chocobos and they are the brothers and sister of our tame chocobos,

    I REFUSE TO KILL A CHOCOBO!

    *you should all be ASHAMED of yourselves!!!*
    do NOT F@%^ with my Buffalo Chocobo Wings stand, I need the $
    (0)

  9. #19
    Player
    Join Date
    Mar 2011
    Posts
    283
    i think alot of ppl would like this if they took time to read it
    (0)

  10. #20
    Player
    Join Date
    Nov 2012
    Location
    United states
    Posts
    588
    There's a reson why monsters don't f with chocobo's... supposedly they are very dangerous... why would i want to fight one?
    (0)

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