Important dev question.
If you change servers, what happens to your bonanza marbles?
~Repeated.~
Important dev question.
If you change servers, what happens to your bonanza marbles?
~Repeated.~
Really disappointed by this year's prizes list. All I see is trial trial trial weapons weapons weapons. All that stuff is obtainable in game, now with even less time effort than before (I don't have an empy or whatever but, I suppose it's because I never cared enough). Why not add some of those items people can't get in-game anymore like the costume items and furnitures? Seriously, I would've taken a Tidal Talisman over an empy everyday. Not to mention the Spinet.
Oh well... guess I'll be waiting excitedly for my chance at the Galley Kitchen at least.
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San d'Oria, Windurst, Bastok: Rank 10
ZM:O CoP:O AU:O ACP:O
Italian Dragoon FTW! <3 Azure 4Ever. (Roleplayer)
Hey Okipuit, (ITEM ADD SUGGESTION)
This will increase mog sales to record highs like before.
I thought I would throw a suggestion in the mix which will increase sales of balls to unbeleiveable lvls again.
I would like to see an item back in the mix that is equivilent in worth as the old bonanza's "last two" prize - khroma ore, was when it was worth 200k.
I would be able to buy 00-99 ending number balls on ten balls on each of my ten characters which guaranteed a Khroma ore which was at the time worth 200k on auction, which coverd the cost of the balls I bought. I knew I could have a shot at the jackpot and guarentee my money back by taking that ore straight to auction afterwards to get my money back. Which at the time sold in five mins of putting it up on auction.
^^ I havent bought into any bonanzas since then... bring that back and you'll get me gambling like a goblin with a gobbie bag the size of the moon.
I'm 100% positive if you find another (Khroma Ore) type item thats now currently worth 200k as a "last two" prize, people would defiantly buy a ton of these balls again.
Last edited by Bahamut; 02-17-2013 at 02:59 AM.
Gambling is not gambling when there is no chance at loss, only gain...
Yet we had an item like that in previous bonanzas. Maybe because this is just a game, and no real values are being handed out?
I would normally agree with you, however, our guild shops need break times for virtual characters to receive 'breaks' for their hard work, even though they still just stand there, because SE wants to make it like real life. Should gambling not be the same as that is what the Bonanza essentially is but in game rather than in real life?
I worded it differently than I should have I suppose, thats how SE is probably looking at it. In my opinion, the event is not expensive, its 20k/character. So really if you don't want to do it, don't, but at most its 400k(if you buy 10 for 20 different characters) for a chance at items worth 100Mil and more. I think that is more fair, the point of gambling is the idea that you can win a ton, or you can lose a small bit. If you lose this, oh well, you lose 20k, but if you win, you win millions worth, or at very least, you win an item of some sort.
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