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  1. #41
    Player Ziyyigo-Tipyigo's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,305
    Character
    Ziyyigotipyigo
    World
    Sylph
    Main Class
    PUP Lv 1
    Quote Originally Posted by Yrusama View Post
    I think there used to be a discount for playing both, but it's been temporarily discontinued while the game is still in development and nobody's paying for it.
    Less 'discontinued' and more 'finished.' The discount was always only intended to last for 90 days (three billing periods), and the period ended last May after its start was delayed a year.

    I know there have been advantages for playing both, but I would like to see more some XI rewards like XIV's Hermes Shoes.
    My issue is that I'm less interested in swag and more in keeping the community I've become a part of in XI. With XIV not at least being a PlayOnline game, players can't even send /friendlist messages to each other across games. If picking up XIV means relying on third-party channels to stay in touch to begin with, there's no appreciable advantage (in my view) to choose XIV over others as a second MMO.
    (2)
    Nothing in the above post is intended to disparage Square Enix or FINAL FANTASY XI, or to criticize Square Enix staff; such behavior would be a violation of the FINAL FANTASY XI User Agreement. Any such violations of the FINAL FANTASY XI User Agreement should be reported to Square Enix immediately, by using the "Report Post" icon in the bottom-left of forum posts.

    No Moogles were harmed in the making in this post. Stars save the Sibyl!

  2. #42
    Player Tellahchan's Avatar
    Join Date
    Mar 2011
    Location
    Sanctuary of Zi'Tah
    Posts
    22
    Character
    Tellahchan
    World
    Cerberus
    Main Class
    SMN Lv 99
    Quote Originally Posted by Concerned4FFxi View Post
    Making Fields of Valor and Grounds of Valor BALANCED.
    This, a million times this! Grounds of Valor are so much better that Fields, that I never level in Field areas unless the Grounds tomes for that level are too high or too low.
    (2)

    Can we pretend that Airships
    In the night sky
    Are like shooting stars
    I could really use a Raise right now
    ~~(Raise right now, Raise right now)~~

  3. #43
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Rustic View Post
    Make Abyssea 75+. Stop deliberately breeding short bus players.
    Completely broken logic. All this would do is make people spend extra time leveling and using skills that will not be relevant at 99 when they could have been learning to play the job in endgame where it actually matters. People would just pay more money to RMT to level them in FoV etc.

    Net gain: 0
    (1)

  4. #44
    Player Rustic's Avatar
    Join Date
    Dec 2012
    Posts
    468
    Character
    Rustic
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by FrankReynolds View Post
    Completely broken logic. All this would do is make people spend extra time leveling and using skills that will not be relevant at 99 when they could have been learning to play the job in endgame where it actually matters. People would just pay more money to RMT to level them in FoV etc.

    Net gain: 0
    So, in other words you're saying endgame is the only part of the game that matters.

    By that standard, FFXI has slipped straight into auto-fail. WoW has people going through the base/expansion areas actually playing and exploring as they do, and the logic of lower level players NOT doing this, even on a more brief level....well, you're stating that FFXI has failed as an MMO by doing so.

    The current Abyssea system encourages NO skill as you head into endgame, with a character who likely hasn't even used or in many cases NOTICED many of their JA's.

    I had to mention Elemental Seal to a L65 BLM who was fighting a random NM in Rolanberry Fields yesterday.

    He had no idea what I was talking about. Abyssea is an idiot farm for the newbies, even if it's an easy method of exping up jobs for more experienced players. You want to make things less annoying for players leveling jobs?

    Give them a significant exp bonus for every job they've leveled to 75, applied to any other job they use. Give them a bigger one for any leveled to 99. Voila, you've just reduced the grind even FURTHER than the well-lubricated FoV/GoV page system (and I agree, FoV should be given the Prowess option of GoV)...
    (1)
    Last edited by Rustic; 02-08-2013 at 02:51 AM.
    Old-time player, new-time character- Ragnarok server.

  5. #45
    Player Xantavia's Avatar
    Join Date
    Mar 2011
    Location
    Serpent General Wannabe
    Posts
    307
    Character
    Xantavia
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by Rustic View Post
    The current Abyssea system encourages NO skill as you head into endgame, with a character who likely hasn't even used or in many cases NOTICED many of their JA's.

    I had to mention Elemental Seal to a L65 BLM who was fighting a random NM in Rolanberry Fields yesterday.

    He had no idea what I was talking about. Abyssea is an idiot farm for the newbies, even if it's an easy method of exping up jobs for more experienced players. You want to make things less annoying for players leveling jobs?
    That is nothing. Had a 95ish sch ask how they use strategems. I thought they were joking at first.
    (0)

  6. #46
    Player
    Join Date
    Sep 2011
    Posts
    31
    Quote Originally Posted by Rustic View Post
    So, in other words you're saying endgame is the only part of the game that matters.

    By that standard, FFXI has slipped straight into auto-fail. WoW has people going through the base/expansion areas actually playing and exploring as they do, and the logic of lower level players NOT doing this, even on a more brief level....well, you're stating that FFXI has failed as an MMO by doing so.

    The current Abyssea system encourages NO skill as you head into endgame, with a character who likely hasn't even used or in many cases NOTICED many of their JA's.

    I had to mention Elemental Seal to a L65 BLM who was fighting a random NM in Rolanberry Fields yesterday.

    He had no idea what I was talking about. Abyssea is an idiot farm for the newbies, even if it's an easy method of exping up jobs for more experienced players. You want to make things less annoying for players leveling jobs?

    Give them a significant exp bonus for every job they've leveled to 75, applied to any other job they use. Give them a bigger one for any leveled to 99. Voila, you've just reduced the grind even FURTHER than the well-lubricated FoV/GoV page system (and I agree, FoV should be given the Prowess option of GoV)...
    Comparing WOW to FFXI and labeling FFXI as fail and WOW not because of your logic is silly. The only reason players "explore" in WOW is because WOW forces you to quest for your EXP, FFXI doesn't. You can literally cap to 99 in one zone in FFXI. In WOW you can't. You can't compare both games without considering everything about both games. Also, WOW is all about endgame too. You learned how to play your job at endgame. You didn't learn it by leveling up solo.

    Your Black Mage example doesn't read of "abyssean bread" but more like "Didn't bother to read anything about the job." I run into people who "leveled legit" without Abyssea and they still don't know anything about their job nor have leveled up skills.

    By the way, FOV/GOV doesn't encourage skill neither. You can easily go AFK and get book exp without ever contributing. You can beat on EP all day and rarely get any skill points. If you are referring to "player skill" that comes with game play experience. GOV/FOV isn't going to provide that to the player.

    You want to stop the "short busing"? You need to set standards for yourself and for whom you would like to group with. You need to encourage the player-base to set "better" standards. Of course, your opinion of "better" will be different than mine.

    Stop blaming the EXP engine. Start blaming yourself.
    (3)

  7. #47
    Player Tellahchan's Avatar
    Join Date
    Mar 2011
    Location
    Sanctuary of Zi'Tah
    Posts
    22
    Character
    Tellahchan
    World
    Cerberus
    Main Class
    SMN Lv 99
    The "Endgame is all that matters" mentality that the FFXI community has, originated LONG before Abyssea.

    The problem stems from the fact that low level events don't have rewards that are relevant later on, this was compounded by ToAU Colibri and later Aby Exp Alliances. Players don't stay low level for months anymore unless they barely play.

    Unless you're a Mage you don't NEED anything from BCNMs/KSNM.
    Lets not forget Expeditionary Force, but where are you getting people to do that?
    Assault gear takes weeks to get and you'll have out leveled it by the time you get it.
    Original Nyzul gear is OKAY but making Empyrean Armor is over-all better and easier.

    I don't blame the players, I blame the lack of worth-your-time content between 1 and 75.
    (6)
    Last edited by Tellahchan; 02-08-2013 at 07:49 AM.

    Can we pretend that Airships
    In the night sky
    Are like shooting stars
    I could really use a Raise right now
    ~~(Raise right now, Raise right now)~~

  8. #48
    Player nyheen's Avatar
    Join Date
    Nov 2011
    Posts
    197
    Character
    Nyheen
    World
    Bismarck
    Main Class
    PUP Lv 99
    really? endgame only matters? just forget the people that wanna have FUN lvling low mid lvls (like in the good old days) ya guys end game only matters. just leech to 99! not everyone wanna do just endgame! it is some people that would like to have fun before they get to the endgame. but you new guys wont know about that. all you know is just leech/afk 99 abyssea and go right into the endgame
    (2)

  9. #49
    Player Dreamin's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    510
    Character
    Dreamin
    World
    Ragnarok
    Main Class
    MNK Lv 99
    Quote Originally Posted by nyheen View Post
    really? endgame only matters? just forget the people that wanna have FUN lvling low mid lvls (like in the good old days) ya guys end game only matters. just leech to 99! not everyone wanna do just endgame! it is some people that would like to have fun before they get to the endgame. but you new guys wont know about that. all you know is just leech/afk 99 abyssea and go right into the endgame
    Odd, no one is holding ANYONE back from doing the old style xp grind at all. Go ahead, if that's what you and your friends want to do, have fun at all those camps that are now completely open.

    Oh, sorry, I forgot there are so few players that enjoy that grind-fest that you have problem getting enough people who actually enjoys them to want to do them.
    (6)

  10. #50
    Player nyheen's Avatar
    Join Date
    Nov 2011
    Posts
    197
    Character
    Nyheen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Dreamin View Post
    Odd, no one is holding ANYONE back from doing the old style xp grind at all. Go ahead, if that's what you and your friends want to do, have fun at all those camps that are now completely open.

    Oh, sorry, I forgot there are so few players that enjoy that grind-fest that you have problem getting enough people who actually enjoys them to want to do them.
    why it seems only leechers keep saying that? for 1 thing like it or not abyssea lvl30+ entry did hurt lot and the main reason why all the low/mid lvl camp is dead now.

    new player: hey guys where to level at?
    lolleecher player: just leech/afk in Gusgen mine best exp ever till you get to 30. then join the leech/afk army in abyssea!
    (1)

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