fixing utsusemi icon to properly reflect 5 shadows
addressing clutter of mobs on top of each other in dynamis zones like jueno.
adding more level 102-105 mobs to areas.
adding more regular higher level mobs to abyssea hero's zones.
adding something to areas outside abyssea to encourage play in older xp camps that have been abandoned
add skill ups to campaign battle, except for skill ups on forts/walls
add "noble" mobs in older areas. these mobs will be beastmen that only attack players of level 76+(new level 105 mobs)
address inventory issues
allow each meeple burrow's different zone npc to hold a seperate different grimoire (currently theres two zones, two npcs, but they share the grimoire that is being held...)
allow the meeple burrow worm npc to hold up to 9999 of each palimpsest for us in exchange for a small amount of worms, like a storage fee.
streamline vw, why am i still using 18 cells for 6fights? It should be 12 cells to cap lights per 6fights, carrying an extra half a stack is stupid.
Last edited by Concerned4FFxi; 02-06-2013 at 04:03 PM.
Originally Posted by Kincard
Adjusting fields of valor augmenting system to allow removal of unwanted augments like -3str -3dex +1chr.
Adding higher tier fields of valor or grounds of valor elite training chapters so gear up to 99 can be augmented.
Making Fields of Valor and Grounds of Valor BALANCED...currently, everything new and cool was added to grounds of valor (warp I'm looking at you, as well as sneak/invis for 5tabs, wow) and nothing was added to Fields of Valor. Come on people. That's the kind of sloppy, non balanced, stuff that drives me up the wall.
Originally Posted by Kincard
Level 99 foods for mages and DD's, especially the mages.
Originally Posted by Kincard
cop ring augment/refinement
Originally Posted by Kincard
Increase the movement rate of all mobs, npcs, and players by 10% across the board.
Originally Posted by Kincard
I mean no offense to you or your ideas, but you couldn't put all 5 of those posts which made in the span of... 21 minutes into one post? Or at least edit them into your previous post after you realized you had forgotten something you wanted added to the game...?
People will take the path of least resistance towards whatever they feel is the "ideal".
L99 is considered ideal- hey, I can wear all the gear and look cool in town! Skill levels, on the other hand? People don't see that on gear requirements or much else (save weapon skills, natch).
So yes, as long as Abyssea exists as it is, people will gleefully stand in one place and do absolutely nothing but window over to Facebook or their adult entertainment site of choice while the exp timer clicks upwards. Remove actual effort from exping from 30-99, you get plenty of people who have L99 characters with L30 or less skill levels.
Make Abyssea 75+. Stop deliberately breeding short bus players.
Old-time player, new-time character- Ragnarok server.
Or, you know we could adjust the rates defensive skills advance slightly. Faster exp rates alone didn't give us gimpmode players. Faster exp rates that required the player to do nothing at all save stand in one place and AFK gave us gimpmode players. I disagree that skill points should come as part of experience points- this would make it even EASIER to AFK-exp your way to 99, and then sit there skilling up for good measure. Heck, you could go 1-99 at that point without attacking a single monster!
It's not good for the game that what's possible is as we stand now- never mind THAT. "Do nothing for 69 levels" is the biggest wound cut into actual gameplay in the history of FFXI, and Abyssea is to blame for that wound, and it's cancerous method of easymode exp is the disease tainting the game now.
Kill it with fire.
Only if you've been on Ragnarok sometime since December 2012.EDIT 2: o_O Rustic? I remember you...![]()
Old-time player, new-time character- Ragnarok server.
I think there used to be a discount for playing both, but it's been temporarily discontinued while the game is still in development and nobody's paying for it. I know there have been advantages for playing both, but I would like to see more some XI rewards like XIV's Hermes Shoes.
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