Can blame them, have them take 5 seconds to tell our rep to let us know we don't matter to them, not to hard.
Can blame them, have them take 5 seconds to tell our rep to let us know we don't matter to them, not to hard.
So. PUP is getting a buff from accuracy, but except retarded content like legion, the accuracy bonus is not very useful to 1 handed DD. On the other hand if it end ups being an accuracy nerf for 2H DD, it's going to be hilarous. Somehow I think they'll stick to content where accuracy doesn't matter like they always did...
Ultimate DPS simulator
https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit
In regards to damage taken on Mage jobs, and in particular SMN, I would like to make a suggestion. Can you increase the range on using Pet Commands to equal that of casting spells. Since Blood Pacts etc are essentially the Summoner's spell against the mob, this should make sense.
SMN99/SAM99/DNC99/PLD99/THF99
Summoning magic skill: 545
Hvergelmir 90
I particularly like the "1-handed Accuracy" proposition (though I would need to drastically rethink my equipment if it were to go through), but as mentioned earlier, unless you equalize the Ratio caps for both weapon types, there will still be imbalance.
Honestly, as utterly broken as Duel Wield is, the way things are inherently designed right now, 1-handed weapon users need it just to play catch-up! If Dual Wield ended up being problematic again after increasing the power of 1-handed weaponry, I would rather nerf Dual Wield itself than all 1-handed weapons in general.
Twilight scythe is cool as it is. I would however not be opposed to additional weapons with special damage types being added. Of course, with their own strengths and drawbacks. Having certain weapons that ignore some types of defences or resistances while at the same time perhaps not having optimal stats or WSes attached to them would just bring more variety to the game, and allow people to develop alternate tactics for certain fights. It's all fun and excitement.
And I dunno about you others, but in my head, it have always made sense that one-handed weapons would be more accurate, while two handed weapons would hit harder. I'm not sure if it would be enough of a buff, but I really think 1-handed weapons should let the user get a significantly higher innate hit rate than if using a 2-handed weapon.
Last edited by Mirage; 01-30-2013 at 04:22 AM.
Matsui at one point talked about adjusting how powerful Haste was as a stat, hopefully he'll think of Dual Wield too if the dev team decides to do something with that.Honestly, as utterly broken as Duel Wield is, the way things are inherently designed right now, 1-handed weapon users need it just to play catch-up! If Dual Wield ended up being problematic again after increasing the power of 1-handed weaponry, I would rather nerf Dual Wield itself than all 1-handed weapons in general.
Because of the delay cap, the place where 1-handers really fall behind (high buffed situations VS high level monsters) Dual Wield often ends up being a hindrance, because a lot of the time you end up overgearing in DW and you shave off TP-per-hit for no benefit. You can work around that by removing DW gear as needed (NIN's ideal gear with double marches keeps only Suppa as DW gear now), but this is highly annoying because you need to create multiple gear sets based on if the bard use marcato, if the bard has aoidos manchettes +2, gjallarhorn, langeleik or fairie piccolo. Before the hopes /DRK Last Resort for 1Hers was stomped by the devs, people were actually discussing having BLUs drop DW spells in the middle of battle based on their last resort up/down status. This isn't really strategic or fun; it's just annoying.
What illusion? If it was any more clear they would have just come out and told us, so very thin line between where we are, and where we should (at very least) be right now at least. Though in reality we should be just a bit behind the JP community in terms of importance, and the fact we are not gives me the feeling of being ignored, especially when our responses are not that of real responses, but rather the words meant for the JPs, translated, and given to us. Which means were still ignored as much as ever, but the JPs might get some influence.
Last edited by Demon6324236; 01-30-2013 at 05:23 AM.
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