Let's put it this way.
The more things stop mattering, the less complex the game becomes. The less complex the game is in this regard, the fewer challenges you can produce.
People want to pump their attack to insane zerglike heights? Make all the drawbacks matter. MP costs effectively don't matter? Change it. SC's don't matter because we're all spamming WS's at the target and don't give a flying fig? Change it.
L75-99 did a lot to mess with the game, and not all of it was good. Adoulin-era changes should help to improve these, but seriously- there's a ton of options here that should be looked at and tested from the playerbase.
We're the ones out there using what you made. Listen.

Reply With Quote





