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  1. #1
    Player Aeonk's Avatar
    Join Date
    Mar 2011
    Location
    Sandy
    Posts
    136
    Character
    Aeonknight
    World
    Carbuncle
    Main Class
    PLD Lv 99
    You know what would fix your problem more efficiently and actually improve dynamis as a whole? Fixing the imbalance between JA procs and magic/WS procs.

    you don't need to nerf mobs just to open up camps, they would still be less efficient than the mobs people already camp over each other on.
    (11)

  2. #2
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Quote Originally Posted by Aeonk View Post
    You know what would fix your problem more efficiently and actually improve dynamis as a whole? Fixing the imbalance between JA procs and magic/WS procs.

    you don't need to nerf mobs just to open up camps, they would still be less efficient than the mobs people already camp over each other on.
    His problem is accessibility. He doesn't want others to be able to solo them though he still wants to be able to bring in his own multi-box setup. The OP isn't looking for mobs to kill, he wants less competition for currency.

    I agree with you that fixing the proc rate on magic and WS would be a vast improvement.
    (0)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  3. #3
    Player Bureikun's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria Windurst
    Posts
    28
    Character
    Bureikun
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by saevel View Post
    His problem is accessibility. He doesn't want others to be able to solo them though he still wants to be able to bring in his own multi-box setup. The OP isn't looking for mobs to kill, he wants less competition for currency.
    I don't think his problem is accessibility nor farming currency. It's that out of all the mob types in a zone everyone fights the same 3. So his problem in essence is exclusion and a lack of balance. Meaning all mobs should have a same level of attractiveness to fight regardless of proc conditions.

    I have mixed emotions about this but I think you should try to think about the OP's post a bit more objectively.
    (0)

  4. #4
    Player nyheen's Avatar
    Join Date
    Nov 2011
    Posts
    197
    Character
    Nyheen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Aeonk View Post
    You know what would fix your problem more efficiently and actually improve dynamis as a whole? Fixing the imbalance between JA procs and magic/WS procs.

    you don't need to nerf mobs just to open up camps, they would still be less efficient than the mobs people already camp over each other on.
    this!. this will open lot more camps to people. JA proc are way higher then magic/ws. if this was fix people would not be just spamming only JA mobs.
    (0)