
Originally Posted by
Trisscar
Because, and this is the rare case that Fantards are right, Abyssean mobs are weak for being high level. It could skew the results.
Lower than suggested by the math in some cases, higher in others. This could be accounted for by one or more hits from the weapon skill in question missing, or a particular mob being higher level or lower than others in their group, double or triple attacks proc, phases of the moon, or any of a number of reasons not made apparent when the numbers are generated.
Such is the nature of dice rolling.
Ah, my apologies. I made a mistake on that.
At the time, Ninja was the only job in which I could reliably make the test on. That's because I lacked mind gear for Blue Mage, and still do. So I used Blade: Shun naked, single handed, dual wielding, TP gear, AF3, dexterity gear, and agility gear against a wide range of normal monsters all over the game. Hundreds of monsters taken each day, under different circumstances.
The results were disappointing, as I expected them to be.
All that work and that was it? It's square, trolling their paying customers. As usual.