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  1. #1
    Player Trisscar's Avatar
    Join Date
    Sep 2011
    Location
    Dynamis - Al'Taieu [S]
    Posts
    539
    Character
    Trisscar
    World
    Asura
    Main Class
    BLU Lv 99
    Quote Originally Posted by Arcon View Post
    Why? How does Abyssea contaminate the results?
    Because, and this is the rare case that Fantards are right, Abyssean mobs are weak for being high level. It could skew the results.

    Quote Originally Posted by Arcon
    What exactly were your results?
    Lower than suggested by the math in some cases, higher in others. This could be accounted for by one or more hits from the weapon skill in question missing, or a particular mob being higher level or lower than others in their group, double or triple attacks proc, phases of the moon, or any of a number of reasons not made apparent when the numbers are generated.

    Such is the nature of dice rolling.

    Quote Originally Posted by Arcon
    How could it have been a critical hit when no merited weapon skill can even be critical?
    Ah, my apologies. I made a mistake on that.

    Quote Originally Posted by Arcon
    What job, WS, what was your gear, how many samples?
    At the time, Ninja was the only job in which I could reliably make the test on. That's because I lacked mind gear for Blue Mage, and still do. So I used Blade: Shun naked, single handed, dual wielding, TP gear, AF3, dexterity gear, and agility gear against a wide range of normal monsters all over the game. Hundreds of monsters taken each day, under different circumstances.

    The results were disappointing, as I expected them to be.

    All that work and that was it? It's square, trolling their paying customers. As usual.
    (2)

  2. #2
    Player Jaall's Avatar
    Join Date
    Jan 2012
    Posts
    247
    Character
    Kyqrieas
    World
    Odin
    Main Class
    DRG Lv 99
    Quote Originally Posted by Trisscar View Post
    At the time, Ninja was the only job in which I could reliably make the test on. That's because I lacked mind gear for Blue Mage, and still do. So I used Blade: Shun naked, single handed, dual wielding, TP gear, AF3, dexterity gear, and agility gear against a wide range of normal monsters all over the game. Hundreds of monsters taken each day, under different circumstances.
    Am I the only one thinking you used NIN to test this? And with Blade:Shun... Quite arguably the worst merit WS available alongside mage ws's. I have never seen a decent number from it so if what you're saying is true and the difference equated to 500 damage then that's god-like for such a ws, meaning gear would make a huge difference. If you had said Masa Sam using Tachi: Shoha, or any DRK using Resolution then maybe I would have understood 500 damage to be insignificant.

    I do agree they should stop blinking, would make the game so much easier for mages and even for dd's who want to stay locked on to a mob, but for the sake of getting better damage, which is definitely needed in this game to be seen as anything other than a "waste of space", it is very much worth the blink.
    (0)

  3. #3
    Player
    Join Date
    Nov 2012
    Location
    United states
    Posts
    588
    Quote Originally Posted by Trisscar View Post
    Because, and this is the rare case that Fantards are right, Abyssean mobs are weak for being high level. It could skew the results.



    Lower than suggested by the math in some cases, higher in others. This could be accounted for by one or more hits from the weapon skill in question missing, or a particular mob being higher level or lower than others in their group, double or triple attacks proc, phases of the moon, or any of a number of reasons not made apparent when the numbers are generated.

    Such is the nature of dice rolling.



    Ah, my apologies. I made a mistake on that.



    At the time, Ninja was the only job in which I could reliably make the test on. That's because I lacked mind gear for Blue Mage, and still do. So I used Blade: Shun naked, single handed, dual wielding, TP gear, AF3, dexterity gear, and agility gear against a wide range of normal monsters all over the game. Hundreds of monsters taken each day, under different circumstances.

    The results were disappointing, as I expected them to be.

    All that work and that was it? It's square, trolling their paying customers. As usual.
    your doing it wrong parsing isnt about seeing how much damage you do it's seeing where the problem is so you can adjust your gear accordingly for the maximum amount of damage increase with minimal gear adjustments. i do not support people who use parsing for anything other than that and min/max elitests with them ^^;
    (0)

  4. #4
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    You don't support people who parse for other things than that?

    I mean, sure, go ahead, but that is kind of a strange thing to tell others. What is the point?
    (3)