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  1. #1
    Player Hokori's Avatar
    Join Date
    Jan 2013
    Posts
    1
    Character
    Hokori
    World
    Bismarck
    Main Class
    SAM Lv 99

    Equipment swaps and blinking

    I can't stand that I blink every time I want to use a weapon skill. Your equipment should not be able to visibly change while you are engaged. Just in case someone enjoys their character blinking constantly, make it an option that can be turned on or off.

    Also, if multiply equipment changes happen in quick succession, like what happens when switching equipment before a weapon skill, only one message should be displayed instead of the chat log being flooded by "Equipment Changed" messages.

    I think the dev team has already addressed it, but I would love to be able to legally string different macros together so that I wouldn't have to hit 4 macros to switch into weapon skill gear and then back into tping gear.
    (19)

  2. #2
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Totally agree. Saved equipment sets would probably be sufficient instead of macro stringing, though. If you can load an entire equipment set with a single macro line, 6 lines would be sufficient.
    (6)

  3. #3
    Player Trisscar's Avatar
    Join Date
    Sep 2011
    Location
    Dynamis - Al'Taieu [S]
    Posts
    539
    Character
    Trisscar
    World
    Asura
    Main Class
    BLU Lv 99
    There's an aspect of the PvP island that penalizes people for gear swapping that I always felt should've been made a normal aspect of gameplay. This way people would weigh the consequences of swapping gear, and decide whether getting an extra 2% damage is really worth facing the penalty.

    I have a feeling they would not.
    (1)

  4. #4
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Trisscar View Post
    I have a feeling they would not.
    Not surprised you'd think that, as you don't seem to get the point of gear swapping.
    (5)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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    FFXI: Leviathan > Arcon
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  5. #5
    Player Trisscar's Avatar
    Join Date
    Sep 2011
    Location
    Dynamis - Al'Taieu [S]
    Posts
    539
    Character
    Trisscar
    World
    Asura
    Main Class
    BLU Lv 99
    Quote Originally Posted by Arcon View Post
    Not surprised you'd think that, as you don't seem to get the point of gear swapping.
    I do get it, it's to keep on chasing that extra little bit of damage and bragging about how 'good' a player you are.

    I did tests on gear swapping and it isn't as great as people make it sound, and the calculations are all garbage.

    Spent nearly three straight months testing one of the merit weapon skills 5/5 without gear, with TP gear, with stat relevant gear and never saw the 'godly' results people talk about. There was perhaps 500 damage difference between naked and wearing stat relevant gear, and I'm pretty sure that was a result of a couple criticals.
    (4)

  6. #6
    Player
    Join Date
    Jun 2011
    Posts
    60
    Quote Originally Posted by Trisscar View Post
    There's an aspect of the PvP island that penalizes people for gear swapping that I always felt should've been made a normal aspect of gameplay. This way people would weigh the consequences of swapping gear, and decide whether getting an extra 2% damage is really worth facing the penalty.

    I have a feeling they would not.
    Just no. This goes against everything this game is about.
    (1)

  7. #7
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,124
    Blinking isn't something they put in the game because they thought it was cool. It's just a loading transition. We've also asked about a million times for this and they've said they can't get rid of it. The only thing they've done is give us more ways to work around it, e.g. <stpt> and <stal>.

    Though trust me when I say basically everyone wants it to die in a fire.
    (4)

  8. #8
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Quote Originally Posted by Alhanelem View Post
    Blinking isn't something they put in the game because they thought it was cool. It's just a loading transition. We've also asked about a million times for this and they've said they can't get rid of it. The only thing they've done is give us more ways to work around it, e.g. <stpt> and <stal>.

    Though trust me when I say basically everyone wants it to die in a fire.
    Of course they can get rid of the blinking. Just stop the game from loading new gear while you are in combat, except for weapons. People have been able to do this through reverse engineering without even looking at the source code, of course SE is able to do it if they just want to.

    Quote Originally Posted by Trisscar View Post
    I do get it, it's to keep on chasing that extra little bit of damage and bragging about how 'good' a player you are.

    I did tests on gear swapping and it isn't as great as people make it sound, and the calculations are all garbage.

    Spent nearly three straight months testing one of the merit weapon skills 5/5 without gear, with TP gear, with stat relevant gear and never saw the 'godly' results people talk about. There was perhaps 500 damage difference between naked and wearing stat relevant gear, and I'm pretty sure that was a result of a couple criticals.
    I remember that time I scored a critical Cure 4 and healed for 60% more than I do when not wearing anything. I'm sure it had nothing to do with my gear.

    and "only 500 damage". You say that as if it's an insignificant amount. How much did you do again, 10000 damage in total per WS? Cause if you only did 2000, 500 damage is 25%, and I have problems seeing how 25% is not a significant difference.
    (10)
    Last edited by Mirage; 01-21-2013 at 03:07 AM.

  9. #9
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,124
    Quote Originally Posted by Mirage View Post
    Of course they can get rid of the blinking. Just stop the game from loading new gear while you are in combat, except for weapons. People have been able to do this through reverse engineering without even looking at the source code, of course SE is able to do it if they just want to.
    That doesn't get rid of blinking. It only changes when you blink.

    Honestly, with <stal> removing most greif associated with blinking, I wouldn't settle for anything less than a redesign of the loading system such that you just change from one piece of gear to the next without blinking. All it takes pre-loading the new model before changing it, but obviously you can't do that on the PS2 due to lack of memory...
    (0)

  10. #10
    Player Mirage's Avatar
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    Mar 2011
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    2,980
    Quote Originally Posted by Alhanelem View Post
    That doesn't get rid of blinking. It only changes when you blink.

    Honestly, with <stal> removing most greif associated with blinking, I wouldn't settle for anything less than a redesign of the loading system such that you just change from one piece of gear to the next without blinking. All it takes pre-loading the new model before changing it, but obviously you can't do that on the PS2 due to lack of memory...
    Way to get caught up in unimportant details. It solves a lot of the problems. Alternatively, stop the a character from blinking when you have that character selected. This is also possible to make happen without even having access to the source code of the game.

    But clearly, if a change only fixes 80% of blinking issues, it is completely worthless and shouldn't be added, right? It's much better to keep all the blinking in there instead of removing as many as you realistically can, am I right?

    As for Tisscar, how large were your sample sizes? If you did a decent test, you should have all the raw data stored somewhere, right? If you're right, just show this to us and mathematics will prove you right. Unless you're wrong, of course, then they will also prove you wrong.

    Or maybe this isn't as much about proof as it is about hunches.
    (1)
    Last edited by Mirage; 01-21-2013 at 03:13 AM.

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