Quote Originally Posted by Camate View Post
You should make it so batteries, wind fans, and hydro pumps can be used with any weapon to elicit their effects.
These items don't actually possess any effects; it just enables the special weapons to elicit their effects when consumed. In other words, from a system perspective, just equipping these items cannot bring out an added effect. With that said, we will look into some different kind of way to do this for existing weapons.
Perhaps we could see some new weapons and armor that utilizes these items? Charged Ammunition like Fans, Batteries, and Pumps haven't seen much usage in ages, and it would be nice to see some more usage then just a handful of low level weapons that nobody uses.

Something that comes to mind is a strap or shield that has enhanced effects when combined with these weapons. For an example, here are some theoretical abilities such an equip could have:

Charged Strap
99 All Jobs
Haste +1%
Fans: Double Attack +4
Batteries: Store TP +8
Pumps: Subtle Blow +10
Perhaps other charged items with other elements could be introduced as well.

There could potentially also be armor that exploits the power of Charged Ammunition as well, such as a neck piece with stats like this:

Charged Torque
99 All Jobs
Fans: Increases Blink Effect
Batteries: Increases the effect of Spikes Spells
Pumps: Increases Aquaveil Effect
These are just very rough examples however, there are many possibilities for these Charged Ammunition items to make a return.