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  1. #1
    Player Zyeriis's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria - Phoenix
    Posts
    935
    Character
    Zyeriis
    World
    Phoenix
    Main Class
    COR Lv 90
    1) If either you or your healer die, more than once (thus resulting in no RR). You failed. Get over it.

    2) If you didn't bring a healer and die, more than once (thus resulting in no RR) or die once without having RR. You failed the moment you left unprepared. Get over it.
    (0)

  2. #2
    Player Coldbrand's Avatar
    Join Date
    Mar 2011
    Posts
    472
    Character
    Golovko
    World
    Leviathan
    Main Class
    DRG Lv 99
    Quote Originally Posted by Zyeriis View Post
    1) If either you or your healer die, more than once (thus resulting in no RR). You failed. Get over it.

    2) If you didn't bring a healer and die, more than once (thus resulting in no RR) or die once without having RR. You failed the moment you left unprepared. Get over it.
    U failed lol omg xD so randum

    I'm glad you're not a game designer, and sorry you expect everything to go smoothly. A large part of the fun in earlier FF games is managing weakened party members and trying to stabilize mid fight via raise/phoenix down etc. Have you played them? I strongly doubt there weren't boss fights that didn't present this situation to you, unless you just grind out for hours before progressing in each title.

    Here an example of this kind of gameplay being exciting in really oldschool FFXI as proof of concept that the afforementioned gameplay can exist in the XI environment: http://www.youtube.com/watch?v=fJQLCN_qqFY
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    Last edited by Coldbrand; 03-20-2011 at 05:32 PM.

  3. #3
    Player Zyeriis's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria - Phoenix
    Posts
    935
    Character
    Zyeriis
    World
    Phoenix
    Main Class
    COR Lv 90
    Quote Originally Posted by Coldbrand View Post
    U failed lol omg xD so randum

    I'm glad you're not a game designer, and sorry you expect everything to go smoothly. A large part of the fun in earlier FF games is managing weakened party members and trying to stabilize mid fight via raise/phoenix down etc. Have you played them? I strongly doubt there weren't boss fights that didn't present this situation to you, unless you just grind out for hours before progressing in each title.

    Here an example of this kind of gameplay being exciting in really oldschool FFXI as proof of concept that the afforementioned gameplay can exist in the XI environment: http://www.youtube.com/watch?v=fJQLCN_qqFY
    I have to call you an idiot again? Cause I will. You're the one who wants the phoenix downs to extend your ability to stay in the fight, to smooth out a process of never failing. Phoenix downs, in FFXI, wouldn't create the environment you are looking for as it already exists through reraise. It would only add an extra layer of not failing, which is dumb, the game is already lost a great deal of difficulty.
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  4. #4
    Player
    Join Date
    Mar 2011
    Posts
    478
    Quote Originally Posted by Zyeriis View Post
    1) If either you or your healer die, more than once (thus resulting in no RR). You failed. Get over it.

    2) If you didn't bring a healer and die, more than once (thus resulting in no RR) or die once without having RR. You failed the moment you left unprepared. Get over it.
    If you can't comprehend how this quote is related to the topic.. you are dumb.. FACT
    (0)