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  1. #101
    Player Laraul's Avatar
    Join Date
    Mar 2011
    Posts
    140
    Character
    Laraul
    World
    Fenrir
    Main Class
    SAM Lv 97
    Quote Originally Posted by RAIST View Post
    This may be why some aren't getting it......the PS2 in no way, shape, or form works like the OS's commonly found on a PC.
    You are 100% correct! It's not a PC! Or at least it's not until you obtain the fabulous Linux kit for PS2!
    (0)

  2. #102
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Laraul View Post
    You are 100% correct! It's not a PC! Or at least it's not until you obtain the fabulous Linux kit for PS2!
    And while the operating system then may be similar, the underlying hardware still isn't, neither is communication with the hardware.
    (1)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  3. #103
    Player oliveira's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    226
    Character
    Mariane
    World
    Fenrir
    Main Class
    WAR Lv 99
    Just a random comment out of humor...

    PS2 is a 64 bit system so the PS2 FFXI is already a 64 bit program (lol)...

    PS2 CPU is a custom upgrade of the MIPS64 core (as seen on the Nintendo 64 and other systems like the PSP, for example) with a lot of custom stuff from Toshiba packed in. It's so specific it got a special numbering for itself "R5900" as it has a lot of the R5000 features in it.

    It's old but it's still quite powerful and if SONY wanted they could easily make a real PS2 handheld today if they felt like it.
    They don't, simply because the feeling of "old is bad" is soo strong on our society. SONY and other companies actually spent 40 years to create this feeling on the society, they won't stop that trend now.

    SE is being victim of making a product "so good" (yes FFXI is still good) people don't want to stop using it ... lol
    (0)

  4. #104
    Player Godofgods's Avatar
    Join Date
    Mar 2011
    Posts
    711
    Character
    Godofgods
    World
    Odin
    Main Class
    DRK Lv 99
    Quote Originally Posted by Sarick View Post
    Inventory 80 Limitations aren't real, heres why.
    Yes. The dev teams are just screwing with you, thats all. They just dont want us going out and getting new items... -_-
    (1)

  5. #105
    Player zataz's Avatar
    Join Date
    Aug 2011
    Location
    the land of nod
    Posts
    198
    Character
    Cardgrey
    World
    Odin
    Main Class
    RDM Lv 99
    i say do it lol let this game go the way of skyrim on the ps3 >.>
    (0)

  6. #106
    Player zataz's Avatar
    Join Date
    Aug 2011
    Location
    the land of nod
    Posts
    198
    Character
    Cardgrey
    World
    Odin
    Main Class
    RDM Lv 99
    incase no one knows how bad it is for skyrim (a game with memory issues just look) for ps3
    http://forums.bethsoft.com/forum/182-playstation-3/
    (0)
    Last edited by zataz; 11-26-2012 at 04:30 AM.

  7. #107
    Player Sarick's Avatar
    Join Date
    Apr 2011
    Posts
    732
    Character
    Saricks
    World
    Fenrir
    Main Class
    RDM Lv 99
    Quote Originally Posted by Godofgods View Post
    Yes. The dev teams are just screwing with you, thats all. They just dont want us going out and getting new items... -_-

    Did you see the age of the original post? Why are you posting sarcasm at this point? Did you read the whole topic? The post just before yours contains technical info. The second post in the topic says SE is working on a better inventory method.

    Oh wait, your bumping the post because you agree with everything in the topic that says I'm right. Hows that sarcasm?

    Thank you for your support.
    (1)
    Last edited by Sarick; 11-26-2012 at 05:43 PM.
    Developers take notice when a post has a lot of likes. Please support your fellow posters if they make good suggestions or comments by clicking the like.

  8. #108
    Player Sarick's Avatar
    Join Date
    Apr 2011
    Posts
    732
    Character
    Saricks
    World
    Fenrir
    Main Class
    RDM Lv 99
    Quote Originally Posted by zataz View Post
    incase no one knows how bad it is for skyrim (a game with memory issues just look) for ps3
    http://forums.bethsoft.com/forum/182-playstation-3/
    What does this have to do with PS3? If you're going to add to the topic at least post on this forum the technical reasons for PC/PS2/PS3 limitations. The FFXI BC on PS3 is PS2 based not using the PS3 potential.
    (0)
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  9. #109
    Player Rezeak's Avatar
    Join Date
    Mar 2011
    Posts
    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Personally i'd rather have 10 (namable) sacks with 80 slots than 1 sack with 800 slots cause then i can sort things by sacks (like consumable, Melee gear, DRK OCD gear, Mage gear and so on)

    Imo 80 items per sack or w/e is enough.
    (2)
    Main : 99 DRK
    Subs : 99 SMN COR SCH MELEEWHM
    Server : Ragnarök
    Relics : 95 Ragnarok and 95 Apoc
    Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .

  10. #110
    Player Sarick's Avatar
    Join Date
    Apr 2011
    Posts
    732
    Character
    Saricks
    World
    Fenrir
    Main Class
    RDM Lv 99
    Quote Originally Posted by Rezeak View Post
    Personally i'd rather have 10 (namable) sacks with 80 slots than 1 sack with 800 slots cause then i can sort things by sacks (like consumable, Melee gear, DRK OCD gear, Mage gear and so on)

    Imo 80 items per sack or w/e is enough.
    I kind of agree with this but, the real solution is a different "storage" method. Eight named spaces would be awesome but having another storage space that holds AH levels of items (IE: a real mog house) would enable players to store stuff without the mini systems we have today. The slips are nice, the key items are nice. No matter how we put it these items are limited to what the developers choose. This makes them cumbersome and inefficient to store/retrieve.

    I stand by the AH menu like warehouse storage system that is linked to all content ID's on the account. The problem I have is explaining it to the community/development bros. It's like trying to explain how one men can lift ten tun monolithic stones using only fulcrums.

    http://www.youtube.com
    (0)
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