You are 100% correct! It's not a PC! Or at least it's not until you obtain the fabulous Linux kit for PS2!
You are 100% correct! It's not a PC! Or at least it's not until you obtain the fabulous Linux kit for PS2!
All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
Just a random comment out of humor...
PS2 is a 64 bit system so the PS2 FFXI is already a 64 bit program (lol)...
PS2 CPU is a custom upgrade of the MIPS64 core (as seen on the Nintendo 64 and other systems like the PSP, for example) with a lot of custom stuff from Toshiba packed in. It's so specific it got a special numbering for itself "R5900" as it has a lot of the R5000 features in it.
It's old but it's still quite powerful and if SONY wanted they could easily make a real PS2 handheld today if they felt like it.
They don't, simply because the feeling of "old is bad" is soo strong on our society. SONY and other companies actually spent 40 years to create this feeling on the society, they won't stop that trend now.
SE is being victim of making a product "so good" (yes FFXI is still good) people don't want to stop using it ... lol
i say do it lol let this game go the way of skyrim on the ps3 >.>
incase no one knows how bad it is for skyrim (a game with memory issues just look) for ps3
http://forums.bethsoft.com/forum/182-playstation-3/
Last edited by zataz; 11-26-2012 at 04:30 AM.
Did you see the age of the original post? Why are you posting sarcasm at this point? Did you read the whole topic? The post just before yours contains technical info. The second post in the topic says SE is working on a better inventory method.
Oh wait, your bumping the post because you agree with everything in the topic that says I'm right. Hows that sarcasm?
Thank you for your support.
Last edited by Sarick; 11-26-2012 at 05:43 PM.
Developers take notice when a post has a lot of likes. Please support your fellow posters if they make good suggestions or comments by clicking the like.
Developers take notice when a post has a lot of likes. Please support your fellow posters if they make good suggestions or comments by clicking the like.
Personally i'd rather have 10 (namable) sacks with 80 slots than 1 sack with 800 slots cause then i can sort things by sacks (like consumable, Melee gear, DRK OCD gear, Mage gear and so on)
Imo 80 items per sack or w/e is enough.
Main : 99 DRK
Subs : 99 SMN COR SCH MELEEWHM
Server : Ragnarök
Relics : 95 Ragnarok and 95 Apoc
Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them.
I kind of agree with this but, the real solution is a different "storage" method. Eight named spaces would be awesome but having another storage space that holds AH levels of items (IE: a real mog house) would enable players to store stuff without the mini systems we have today. The slips are nice, the key items are nice. No matter how we put it these items are limited to what the developers choose. This makes them cumbersome and inefficient to store/retrieve.
I stand by the AH menu like warehouse storage system that is linked to all content ID's on the account. The problem I have is explaining it to the community/development bros. It's like trying to explain how one men can lift ten tun monolithic stones using only fulcrums.
http://www.youtube.com
Developers take notice when a post has a lot of likes. Please support your fellow posters if they make good suggestions or comments by clicking the like.
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