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  1. #61
    Player Ziero's Avatar
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    Apr 2011
    Posts
    16
    Character
    Ziero
    World
    Cerberus
    Main Class
    WAR Lv 99
    So basically, we go from getting TA2 to Aura Steal 2? Really, how is this good? The only mobs with 2 hours I know of are either in events where there's tons of mobs using 2 hours or with mobs who use multiple two hours per fight. Meaning, that like Aura Steal, this thing would be kinda nice every now and then, but in the long run it's not going to help at all. This ability...is pretty much as useless as the rest of the Steal abilities.

    I mean hell, only 6 of the two hour abilities are even worth stealing, making this trick that much more useless.
    (0)

  2. #62
    Player Calatilla's Avatar
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    Aug 2011
    Posts
    271
    Character
    Calatilla
    World
    Asura
    Main Class
    DRK Lv 99
    THF can't have nice things because it has the all powerful TH trait, so that makes it OK. Would have much preferred a DD orientated SP to a 1 time "run in and steal that mobs 2hr then GTF back in your corner" deal.

    Quote Originally Posted by SpankWustler View Post
    I'm just surprised that more people aren't asking for this SP to be improved somehow while keeping the same concept;
    It was suggested that they could maybe add a bit of dmg to the ability along with the stealing of an effect to make it a bit more useful. To which SE replied to by saying that by adding any kind of DMG to this ability would need to be "balanced" by reducing the steal rate to no longer be 100%.

    30 seconds of amnesia would be a nice addition to stealing a mobs 2hr I think, just to make sure it doesnt try and one shot everyone in vanadiel right after you stole its 2hr.
    (1)
    Last edited by Calatilla; 11-25-2012 at 12:36 PM.

  3. #63
    Player Babekeke's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Arcon View Post
    I'm not sure if that was a reply to me, but my post was a reply to FrankReynolds, where he said Aura Steal should have been able to do that. My point was that if it did, even one THF in Legion would be able to counter all Gallus' Mighty Strikes.
    No, it was in response to this:

    Quote Originally Posted by Nebo View Post
    It may present a reason to bring more than one THF to a fight though...for certain monsters/events that use multiple devistating 2 hours?


    Quote Originally Posted by Arcon View Post
    A THF would be there for the same reason it is there now, TH. But in addition to that, it could help with Mighty Strikes. Sure, you could use a SMN for that, but that would mean removing another useful job, as many groups currently do not have a SMN with them (including us) but do take a THF.
    Yeah sorry I was referring to any additional THF that were brought along. Obviously didn't make that clear. As for not taking a SMN, do you use SCHs for embrava, if you're not using PD? If not the updates will just make the whole event easier for your group, as mobs will have 10 less HP (and a thf to remove MS).
    (0)

  4. #64
    Player Babekeke's Avatar
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    Mar 2011
    Location
    Windurst
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    2,273
    Quote Originally Posted by Camate View Post
    Thief
    A Japanese player who was testing out thief’s new special ability reported that they were unable to steal Meikyo Shisui and was curious if this was a bug or not.

    Due to the fact that the Meikyo Shisui used by enemies is processed in a special way, it is not possible to steal this special ability. The reason for this is that when a monster uses Meikyo Shisui there is no enhancement status, it is only processed as the monster can do X amount of weapon skills after it is executed. Astral Flow also falls into the same category as this, and neither of these abilities can be stolen off of monsters.
    So Meikyo Shisui has been clarified to be epic fail. Now down to only 3 DD buffs, 2 defense buffs, and a few dispel only buffs (ie chainspell/manafont that are nice to get rid of, but don't help the thf).
    (0)

  5. #65
    Player Arcon's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Manafont is not useful to steal in any way. Mobs will never run out of MP in a relevant situation.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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    FFXI: Leviathan > Arcon
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  6. #66
    Player Babekeke's Avatar
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    Mar 2011
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    Windurst
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    stealing manafont from AV prevents it casting Meteor. Not sure if there are any other mobs similar, possibly Shantotto or something?
    (0)

  7. #67
    Player Arcon's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Babekeke View Post
    stealing manafont from AV prevents it casting Meteor. Not sure if there are any other mobs similar, possibly Shantotto or something?
    I didn't know that, nevermind me then.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  8. #68
    Player Kirana's Avatar
    Join Date
    Mar 2011
    Posts
    53
    Character
    Kirana
    World
    Phoenix
    Main Class
    THF Lv 99
    My idea for the ability:

    It should instant-kill any non-NM mobs (similar to Summoner's Odin).

    Against NMs, it should do roughly double the damage of a weaponskill (rudras/mercy) and stack with sneak/trick attack and prepare the mob for a skillchain. Sneak/Trick timers would be reset upon use of the 2 hour so that a follow-up bully->SATA could be used to complete the chain.

    Alternatively, instead of the skillchain, it should add a potent debuff like amnesia/paralyze/silence that cannot be resisted.

    edit: Just finished reading the thread and I see they are changing it to Aura Steal+1...oh well ; ;
    (0)
    Last edited by Kirana; 11-27-2012 at 05:23 PM.

  9. #69
    Player Calatilla's Avatar
    Join Date
    Aug 2011
    Posts
    271
    Character
    Calatilla
    World
    Asura
    Main Class
    DRK Lv 99
    Quote Originally Posted by Kirana View Post
    My idea for the ability:

    It should instant-kill any non-NM mobs (similar to Summoner's Odin).

    Against NMs, it should do roughly double the damage of a weaponskill (rudras/mercy) and stack with sneak/trick attack and prepare the mob for a skillchain. Sneak/Trick timers would be reset upon use of the 2 hour so that a follow-up bully->SATA could be used to complete the chain.

    Alternatively, instead of the skillchain, it should add a potent debuff like amnesia/paralyze/silence that cannot be resisted.

    edit: Just finished reading the thread and I see they are changing it to Aura Steal+1...oh well ; ;
    That would have been too over powered for THF, remember SE don't like THF doing dmg.
    (0)

  10. #70
    Player Arcon's Avatar
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    Mar 2011
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    San d'Oria
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    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Calatilla View Post
    That would have been too over powered for THF, remember SE don't like THF doing dmg.
    That would have been completely shitty. I was as excited as anyone about THF doing more damage, but in the form of a SP ability it will be entirely useless. For solo efforts it's hardly a benefit, unless you're fighting a particularly hard NM (is there one that THF can solo/lowman?), because it will not speed up your Dynamis or Salvage farming or whatever else it is you do any. And it will be completely useless in party/alliance situations, because you would still barely register on the parse ranking (maybe slightly above the bored WHM who threw a Holy in).

    The current ability on the other hand can save your life in certain situations, and save your entire alliance's life in others.
    (2)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

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