Quote Originally Posted by saevel View Post
Bullvine scatology

Also shows you don't do it often, or didn't pay attention when you did.

Tera slash hits multiple people not one. If hate switch's during the animation it'll hit everyone in an arch from the first person to the second person. I've personally been killing by Slash's that hit three people, two of us were on opposite sides of ADL.

I already mentioned his first abilities are weak, it's Slash, Smash and Implosion that do the damage. When he splits he WILL get two moves off, it'll be double Smash's most of the time. That's 600~1000 damage + paralyze + knockback depending on gear sets to everyone within 30 feet. Your DD's will survive, your SMN's have a good chance of dieing. He will also get off at least one more more WS before he dies, if it's a smash then it'll kill people.

Your avoiding what I said, that the double smash's and paralyze can and will prevent you from getting another shock off on the second ADL clone. The first one is piss easy to kill if you can survive the Smash's after split.

Your acting like I said killing one clone is hard, it's not. It's the second clone that proves difficult as by the time your fighting it the first has already been pushing it's "I Win" button. Without PD your chances of killing the second one go down pretty quickly. I've killed this guy way to many times. He's cheap not hard, learn the difference.


Tera slash hitting more then one person is the players fault. We only use 3-4 DDs max but a simple spread takes care of that move.

Knockback should never be a factor, again if knockback puts you out of range its the players fault.

If you squall at 25% (like you should) he doesn't get anything off that is in the "I Win" catagory. Again the only "I Win" is an under 10% split from the 2nd clone and that happens 1 out of 20 fights?


Marrows are hard:

Arch Dynamis Lord

Dynamis - Xarcabard

Killed 7580 times and thats just guildwork players. Easily could double that, probably tripple it for the entire player base.