I can't speak for all weapons, but Vereth outdo Spharai for sure, just not as huge of a margin as inside of abyssea.I would like some details on what emps outdo what relics outside abyssea.
I can't speak for all weapons, but Vereth outdo Spharai for sure, just not as huge of a margin as inside of abyssea.I would like some details on what emps outdo what relics outside abyssea.
Dynamis isn't the issue. Look-up the relic weapons, you'll find yours is still twice as fast as the absolute minimum to make them Cream. Trial of the Magians is, at the very root, the problem. You can, at best (with no 100s), get ~400 city currency a run. You need at least 1 10,000 currency to make a weapon, which means every Dynamis gets you .04% closer to finishing just 1 part. However, the Empyrean needs only 50 of an enemy drop, and with 18 spawns, you can (at best) get 36 drops. That's 72% a run. No, that isn't easier in any way. And while Dyna saves the 10k for last, Emp use the constant 50 after the last timed NM. The systems are nothing alike and they strongly favor Emp weapons. This is my problem, notice damage is only mentioned here at the end.
In a crazy world, it pays to be the craziest.
Well obviously your problem is with relics then, which they are adjusting dyna, so they'll be easier to get in the end. Well more take less time than being easier. They're already easy, just time consuming.
It does not matter if they are changing dyna.....
Relics and mythics still take more time then emps.
even if you can enter everyday it is ppossible they take longer to make then what we know now (not likey but they can change drop rates) . you're assuming.
like how i see emp weapons?Relics for everyone!
Or they could instead make Empyreans a real challenge.
Farming Only (using previous numbers):
Relic: 2500 runs, or 2500days (in the new system), which amounts to ~83 months(30day) of daily dynamis. For just the 10k currency. Buying is only viable option.
Empyrean: 2 runs @ 4hours each, 8 hours total. If you can recruit more spawns, you can cut just 1 stage down to around 6 hours, mats cannot be bought.
The difference is extremely clear, the only reason relic is "easy" is if you have unreasonable amounts of gil. And if you go 1/1 on the rare NM that are required kills. Oh, and if you find some way to bypass the 38 day wait, which is far longer then any empyrean story from the last 3 months. They were hard at first, but not anymore, and it was better when they were.
In a crazy world, it pays to be the craziest.
The waits add absolutely nothing to the challenge. You have to wait for the goblin to upgrade it. What's the challenge in that? "oh hey, it's so difficult to trade him a couple items and not even have to log on till he's done upgrading it!"
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