About Job Ability adjustment: Perfect Defense/Tabula Rasa.
Hello, everyone!
Before adding new 2hr ability and shortening recast of existing 2hr ability, we are planning to change the result of both Perfect Defense and Tabula Rasa.
The adjustments will implement on the test server in this week, we'd like to take your feedbacks to introduce how the abilities will be changed.
- About Perfect Defense
Duration: Shorten 90 seconds to 30 seconds + 1 sec/20 Summoning skill
When your SMN skill is 600, it will last 60 seconds at a maximum. (30 + 30 seconds).
Advantage: Same as previous.
- About Tabula Rasa
Embrava, the white magic that can be used only within the duration of Tabula Rasa, will be changed as follows.
Duration: Shorten from 5 minutes to 90 seconds.
Haste effect: lowered from +1%/15 Enhancing Magic Skill to +1%/20 Enhancing Magic Skill.
When your Enhancing magic skill is 500, it will reach +25% at a maximum.
Regain effect: change to refresh. (The rate is same as previous.)
Along with the adjustment of these abilities, some battle contents that utilizing of the two abilities is the mainstream to win, will be adjusted to step down difficulty level.
- About Nyzul Isle Uncharted Area Survey
The quantity of Astrarium to convert a gear will be reduced from 25 to 5.
* The Astrarium that you already have will be divided by 5. (Round off fractions).
The basic concept that [clearing 100th floor is difficult without luck] won't be changed.
Reduction of Astrarium's required quantity is to balance out, because we expect this content will be harder to reach higher along with Embrava's downgrade.
- About Region
Monsters' HP will be cut by about 10%.
All monsters' HP will be reduced.
Along with frequently used buffering abilities will be downgraded, we will adjust this contents to accelerate turns, and users can defeat monsters as much as before this adjustment.
- About Einherjar
The HP of Odin that is appeared in Odin's Chamber II will be cut by about 10 - 15%.
Unlike Region, this contents is fight for only one monster, we adjust HP reduction rate of Odin is more than that of monsters in Region.
Perfect Defense and Embrava are frequently used in the fight for Arch Dynamis Lord and Provenance Watcher, too, but it takes little time for fighting, so we keep a wait-and-see attitude toward these contents and don't adjust anything this time.
These contents will be harder because we adjust to inhibit the effect of too strong abilities; however, the general meaning of this adjustment is [to become a little hard, but not to be impossible].
This adjustment will be implemented on the test server in this week, but we will continue to check and adjust arbitrarily after this adjustment, so please feedback to us.