Wait, hold on a second. Fights right now with PD/Embrava are boring as hell, when were they ever interesting or challenging? The two spells by themselves are p. rad, but with them in use all the time and new content forcing it with instant KO moves, most jobs have no place in a group. Why bring a WHM when you can just have a SCH and SMN team buff up, maybe toss a Regen here and there and laugh all the way to the bank?
I'm a little pissed that I've spent so much time and energy gearing and skilling my WHM just to be sidelined by literally every group in favor of a SCH because of ONE spell. That goes without mentioning how pointless it is for me to bother with status heals in most boss fights because of status auras, my job has pretty much been retired by design.
It's Pchan, what did you expect? He is an arrogant hypocrite, everyone knows that. But he was spot on with his complaint. People need to stop looking at who said it and instead look at what's being said.
Were you around at any point during the 8 years before Abyssea? There was multitude of endgame content (everything but AV and PW) that was challenging but beatable without exploiting game mechanics like that. Things involving hate control, crowd control, physical/magical damage phases, melees timing their battle phases, tanks and backup tanks, positioning, kiting, etc.
No, I said exactly the opposite. Read my post again and try to understand it this time.
All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
I said this >>
Did you even read my full post? I didn't ninja edit anything extra in, if you look a post later you can see someone quoted me. Outside the removal of the word "of" nothing has changed.
I'm spot on already. Question is, why are you trying to preach this to me after I already explained everything?
Last edited by Sarick; 10-22-2012 at 08:37 AM.
Developers take notice when a post has a lot of likes. Please support your fellow posters if they make good suggestions or comments by clicking the like.
how about by starting: let VIT/Def gear matter
fixing the enmity for a real tank
by letting m.acc magian trial staffs actually matter in debuffs.
by letting debuffs actually matter!
by haveing only 1 dangerous move that is stunnable tough
by limiting AoE moves of mobs to 15' so mages dont get one shot because they stand a tad too close doing their job
list goes on.
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