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  1. #1
    Player Zagen's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Demon6324236 View Post
    And being douche-ish is being douche-ish, people complaining about wanting a safety feature for valuable items is reasonable, not having it is unreasonable. When I play any other Final Fantasy game you know one thing I find great? When I fuck up I can reset the system, reload my save, get my stuff back so I can fix those mistakes, you cant do that here though, you get 1 time of doing that basically then no more, so far as I understand at least.
    Go play another MMO, I haven't played em all but many of them when you toss an item you're screwed.

    Quote Originally Posted by detlef View Post
    I've thrown away something I didn't want to throw away (Mirage Shalwar and Marduk's Shalwar are way too similar). So there goes my one-time restore.
    Did you learn to be more careful?

    Quote Originally Posted by detlef View Post
    I'm not sure why people are so against this. Even if you yourself are perfect and have never accidentally dropped anything, why not throw a bone for the idiots like me?
    As has been stated by myself and others. Implementing this or even looking to it means dev time is being wasted on something that exists in the game to a degree and is 100% the players fault. And SE has come out saying that the dev team is small so there aren't a ton of people splitting up tasks. If FFXI was major bug free I wouldn't care.

    Sadly it isn't there are major bugs in the game right now, and some of the they don't even have a clue how to fix. I'm sure they'll figure it out and it is sad that things were implemented without finding these bugs but figuring it out takes time. Time some people want wasted on even further hand holding features that most players won't care about because they're careful.

    On top of bugs there are major features being worked on for new jobs, new expansion, old jobs, etc. All of these take time, and will add much, much more value to the player base as a whole than making items undroppable because some players are irresponsible and don't want to be more careful.
    (0)

  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Zagen View Post
    Go play another MMO, I haven't played em all but many of them when you toss an item you're screwed.
    Oh, well then its simple, lets have FFXI be like every other MMO which screws people, rather than improving what everyone else does by fixing that.
    (2)

  3. #3
    Player Dragonlord's Avatar
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    Mar 2011
    Location
    San d'Oria/Leviathan
    Posts
    206
    Quote Originally Posted by Zagen View Post
    Implementing this or even looking to it means dev time is being wasted on something that exists in the game to a degree and is 100% the players fault..
    Server lag, and auto-sorting isn't the player's fault. Have you ever had treasure falling into your inventory when you're trying to clean it? It can change the item you have highlighted last second. Same goes with lotting items when new items enter the pool(which isn't a problem due to the ability to cancel the lot). But you don't get that option after dropping items.
    (1)

  4. #4
    Player Zagen's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Dragonlord View Post
    Server lag, and auto-sorting isn't the player's fault. Have you ever had treasure falling into your inventory when you're trying to clean it? It can change the item you have highlighted last second. Same goes with lotting items when new items enter the pool(which isn't a problem due to the ability to cancel the lot). But you don't get that option after dropping items.
    You know when i my friend and I duo Dynamis the treasure pool fills up a lot before we can lot/pass to clean it up, we stop and take 5 seconds to clear it before refilling it. 10-20 seconds if either of us is full and we need to move stuff around in the inventory.

    When I start to lag the last thing I think about doing is messing with my inventory.
    (1)

  5. #5
    Player detlef's Avatar
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    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by Zagen View Post
    As has been stated by myself and others. Implementing this or even looking to it means dev time is being wasted on something that exists in the game to a degree and is 100% the players fault. And SE has come out saying that the dev team is small so there aren't a ton of people splitting up tasks. If FFXI was major bug free I wouldn't care.
    To some extent I can appreciate this logic. But it's safe to say that the purpose of the vast majority of the updates we've gotten in the last year or so have focused on little things to make the game more enjoyable and less annoying. It's clear that a significant chunk of the dev teams' efforts is devoted to something exactly like this suggestion. With this being the case, I hope that this is addressed in the future.

    All this talk of "learning your lesson" baffles me. I know somebody who accidentally made a mistake and bought a ton of o. bronze for the silver price and he was in a funk for weeks before disappearing. For a lot of people, a tossed relic or the like is very similar. It's almost like throwing away a year's worth of effort. It may be something you learn your lesson from, but it's far more likely to be something that makes you quit the game.
    (3)