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  1. #1
    Player Kincard's Avatar
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    May 2011
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    Character
    Kincard
    World
    Leviathan
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    NIN Lv 99
    It really is quite sad how a suggestion of such tiny scale that will have no distinct impact on any design structure of the game and would only serve to improve quality of mind within some relic holders is being met with such determined resistance.
    The hilarious part is that the people that are against really simple fixes to the game pretty much always cite the same two arguments against it over and over:
    1. Something about SE Spaghetti Coding
    2. Something about Dev time being wasted VS more meaningful content
    Of these, the first used to just be an in-joke among players because they would adjust SMN and end up breaking Sneak Attack (Which is actually somewhat logical in that they're both combat mechanics) or something similar. It's one of those things that players joked about and people with broken sarcasm detectors ran with and had it mutate into an Urban (Jeunoan?) Legend. In truth, any actual programming limitations are usually directly communicated to us, the latest example being auto-RA:
    To address that issue would take a huge overhaul to the core system, so unfortunately it's not as simple as you might hope.
    So, if there was actually some kind of difficulty with programming this, they would probably actually tell us, and the people who support such a change would likely reconsider. With that in mind, the second point becomes self-defeating, because if it's so hard to program simple fixes that it actually delays things, it means they're so understaffed, so incompetent, or so lazy (take your pick) that the meaningful content you're waiting for going to be about as on schedule as Godot.

    Also I love the whole argument about FFXI supposedly being what's needed to teach you to be careful, because it's entirely a straw argument. Not to mention the fact that these mythical people old enough to be playing this game actually needing to be taught that lesson are beyond help.
    (1)
    Last edited by Kincard; 10-14-2012 at 06:31 PM.

  2. #2
    Player Sargent's Avatar
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    Mar 2011
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    San d'Oria
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    281
    Character
    Sargent
    World
    Leviathan
    Main Class
    SMN Lv 99
    As someone who has accidentally dropped something of value, I can safely say I'd rather see them impliment this and make sure it cannot happen again as opposed to adding new content, especially when said new content has been rather lackluster as of late. Hell, I've wanted up-gradable Salvage gear since it became outdated, but I'd easily wait longer to see this added.

    Nowadays most people are running round in Empyrean Weapons, the number of relics being made is shooting up as well. People who made a Emp for their job are now making Relics too. Can they equip an Ukon while they're using Ragnarok on their WAR? Of course not. Accidents like this are going to happen more often as a result of the Relic boom. If you pour hours or millions of gil into one item, you'd want it back if you tossed it.

    Nice to see the devs are looking into this, lets hope they extend it to stuff like Black Belt, Storage Slips etc.
    (1)
    SMN99/SAM99/DNC99/PLD99/THF99
    Summoning magic skill: 545
    Hvergelmir 90

  3. #3
    Player Zagen's Avatar
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    Mar 2011
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    Character
    Zagen
    World
    Bismarck
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    PUP Lv 99
    Quote Originally Posted by Sargent View Post
    As someone who has accidentally dropped something of value, I can safely say I'd rather see them impliment this and make sure it cannot happen again as opposed to adding new content, especially when said new content has been rather lackluster as of late. Hell, I've wanted up-gradable Salvage gear since it became outdated, but I'd easily wait longer to see this added.

    Nowadays most people are running round in Empyrean Weapons, the number of relics being made is shooting up as well. People who made a Emp for their job are now making Relics too. Can they equip an Ukon while they're using Ragnarok on their WAR? Of course not. Accidents like this are going to happen more often as a result of the Relic boom. If you pour hours or millions of gil into one item, you'd want it back if you tossed it.

    Nice to see the devs are looking into this, lets hope they extend it to stuff like Black Belt, Storage Slips etc.
    I poured a year into Dynamis waiting for my turn on RDM Hat back when it was an achievement. I dropped it due to my stupidity, I didn't use my restore for it because back then that wasn't an option, I just got back in line. I would rather see fresh content instead of trying to fix stupidity, because there is no fix for it besides learning from it.
    (0)

  4. #4
    Player Karbuncle's Avatar
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    It boils down to it. From now on all I'll see is "I dropped something important, and was screwed, You should suffer this too!". I mean, I know it sucks to lose something you worked for... But if thats the case, Instead of being a Butthurt about it, Why not just say....

    "It was an awful experience, I hope my fellow player and gamer never has to go through it, I hope they add this update to prevent mishaps like this and improve piece of mind for a good portion of their playerbase!".

    I really understand how, If this would directly impact the economy, Drop rates, job balance, or anything like that, Why people would resist the idea. However, This is a Harmless idea that they could, in all honestly, throw in with the Expansion or the next version update in a tiny "Update notes" at the bottom of the page under "Item Adjustments" and no one would bat an eye to it.

    Zag, Its simply really difficult for me to understand how someone can have a mindset of "If you're not perfect F*ck you and your mistakes" like you do Zaggan. I mean, Were you abused by a Mandau as a kid? Did a man drop his relic after killing your family once? Did a man walk up to you, Kick you in the balls, and tell you "Hey, I make mistakes sometimes", then walk away?

    I'm just really confused why you have such an unnatural hate and resistance for the idea of the Devs swapping some Tags on a relic to give people an added lair of Security for the item, Since, Especially for Mythics, They're hard to obtain.

    No one claims it would be the games fault we dropped one, We all acknowledge it would be 100% Human Error. I don't plan on dropping mine any time soon, But if for whatever reason i saw the words "You throw away a (Mandau)" I'd like to know my momentary lapse of judgement will not be met with the proceeding cancellation of my account.

    Everyone will drop something important in their FFXI Career, Which is why 1-time Restore Exists. Relics/Empyreans, and Especially Mythics, Take a considerable time to obtain, They should have a second lair of protection. Even if its a third "ARE YOU SUPER SURE YOU WANNA TOSS THIS BRO?" Option, that would distinguish it from an ordinary item.

    Also - Random fact of the day. If you have an Item in a Storage Slip, the Storage Slip becomes untossable. I know, I've loaded one up with some crappy 15 salvage item and tried to toss it, It will not leave your inventory. I can only Imagine making Relic/Myth/Empyr the same would be no large undertaking.

    SE Themselves, in this thread, While mentioning time constraints, said it would be a matter of messing with the Tags on R/M/E. I can't imagine it would take much fiddling to make the item undroppable, Or Link it to a Key item like a suggestion earlier, Allowing you to Reobtain it if you were to mistakingly drop it.

    There are hundreds of "Quality of Life" Adjustments in this game that people rarely use or even realize exist. This one be simply one more to the list that would ease peoples minds.
    (4)
    Last edited by Karbuncle; 10-15-2012 at 01:58 AM.

  5. #5
    Player Dragonlord's Avatar
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    Mar 2011
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    San d'Oria/Leviathan
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    206
    Quote Originally Posted by Karbuncle View Post
    Also - Random fact of the day. If you have an Item in a Storage Slip, the Storage Slip becomes untossable. I know, I've loaded one up with some crappy 15 salvage item and tried to toss it, It will not leave your inventory. I can only Imagine making Relic/Myth/Empyr the same would be no large undertaking.
    Thanks for the confirmation on this. I was pretty sure they adjusted the slips after dropping them was brought up on the forums.

    And one more note; if SE truly takes a significant amount of dev time to address making 60 items untossable/reobtainable, then there is no hope for any decent content in the future. So, the arguement of them spending dev time on new things is moot. As is, it's almost guaranteed that there is a separate group working on SoA (like for abyssea), and the group working on the current "updates" are who's remaining.
    (1)

  6. #6
    Player Zagen's Avatar
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    Mar 2011
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    Zagen
    World
    Bismarck
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    PUP Lv 99
    Quote Originally Posted by Karbuncle View Post
    Zag, Its simply really difficult for me to understand how someone can have a mindset of "If you're not perfect F*ck you and your mistakes" like you do Zaggan. I mean, Were you abused by a Mandau as a kid? Did a man drop his relic after killing your family once? Did a man walk up to you, Kick you in the balls, and tell you "Hey, I make mistakes sometimes", then walk away?
    I want cool stuff not hand holding for babies. It has nothing to do with being traumatized.

    Also it's 1 "g" and an "e" not an "a". Highlight > Copy > Paste next time and you won't have to worry about spelling a name right.
    (1)

  7. #7
    Player Kincard's Avatar
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    May 2011
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    Character
    Kincard
    World
    Leviathan
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    NIN Lv 99
    Also - Random fact of the day. If you have an Item in a Storage Slip, the Storage Slip becomes untossable.
    This was actually mentioned in the first two or three pages, but I guess people didn't read up on the fact that code already exists to tag items to be un-tossable.

    By the way, the slips were like that when they were first added to the game, it was never an adjustment they had to do.
    (0)

  8. #8
    Player Kincard's Avatar
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    May 2011
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    Kincard
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    Leviathan
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    NIN Lv 99
    I'm still waiting for that explanation for how taking something like an hour of a dev's day to tag ~60 items with something that already exists in the game is going to delay your precious neo salvage or Seekers of Adoulin.

    Since you're in the business of making sure everything at SE headquarters runs like a well-oiled machine void of work you don't care for, you better make sure they don't add do something even more insignificant, like adding the Adoulin logo to the title screen or fixing Isgebind's paralyze resistance even though he only survives for a grand total of 30 seconds, I mean, people don't even ask for those things!
    (0)
    Last edited by Kincard; 10-15-2012 at 02:39 AM.

  9. #9
    Player Zagen's Avatar
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    Mar 2011
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    Zagen
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    Bismarck
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    PUP Lv 99
    Quote Originally Posted by Kincard View Post
    I'm still waiting for that explanation for how taking something like an hour of a dev's day to tag ~60 items with something that already exists in the game is going to delay your precious neo salvage or Seekers of Adoulin.

    Since you're in the business of making sure everything at SE headquarters runs like a well-oiled machine void of work you don't care for, you better make sure they don't add do something even more insignificant, like adding the Adoulin logo to the title screen or fixing Isgebind's paralyze resistance even though he only survives for a grand total of 30 seconds.
    If it was so simple to do why hasn't it been done instead of announcing they were looking into it?
    (1)

  10. #10
    Player Kincard's Avatar
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    May 2011
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    Kincard
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    Leviathan
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    NIN Lv 99
    You'd almost think they'd created a forum to communicate with the players or something.

    Though now that you mention it, given that they still haven't given us access to Mog Safes outside even though it'd be such an easy thing to do, you've reminded me that any news about this adjustment probably won't be heard until 3 or 4 years down the line anyway, so you can sigh in relief they'll add in something else that's useless instead.
    (2)

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