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  1. #81
    Player Sarick's Avatar
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    Saricks
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    Fenrir
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    RDM Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    No, because games move on. The people stuck in the 56kbps area are probably less than 0.5% of the playerbase if that, limiting the remaining 99.5% of players by that is a terrible way to run a MMO and even worse for a company.
    I don't think the 56k thing is as limiting as the latency. I bet if SE increased the cap al hell would break lose and the servers would practically die like they do when we're downloading the updates. Not only that I don't think the clients are designed to handle/buffer that much data. A lot of excess packets would be dropped or the client would freeze up do to the buffers overfilling. The extra data transfer would put a burden on the servers I can't imagine. 56k to 1 megabit or even 8 megabit per second is a huge jump in bandwidth.

    I've actually crashed and locked GM's up on Sierras SOLD OFF The Realm just walking back and forth or taking a bunch of tiny steps (enough to not show animation) (NOT HACKING). They would become back buffered so bad that I could log off log back on and have 2 of me on screen at the same time. The developers couldn't figure it out however I gave the devs all my findings and they fixed the issues by dropping excess packets and gave me free subscriptions for it.

    Now days I just play the games for fun.
    (1)
    Last edited by Sarick; 09-18-2012 at 06:37 AM. Reason: removed link to competitor
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  2. #82
    Player Mirage's Avatar
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    Mar 2011
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    No servers would die if they just added a few new mirrors for the version updates. You know, like they have for when you download other games from them. I downloaded the test server client at 3 MB/s, while even many days after FF11 version updates, I am only getting 10 kB/s. They clearly have the network capacity to do this.

    Alternatively, they could start offering torrent downloads for the FF11 updates, which you'd install by running a small program that came with the update and detected your FF11 install directory, then extracted the files there. This has even been done in the past, by a single person in his spare time. There is no way SE doesn't have the knowledge required to do this.
    (1)
    Last edited by Mirage; 09-18-2012 at 06:51 AM.

  3. #83
    Player Daniel_Hatcher's Avatar
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    Mar 2011
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    Alvian
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    Phoenix
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    MNK Lv 12
    Quote Originally Posted by Sarick View Post
    I don't think the 56k thing is as limiting as the latency. I bet if SE increased the cap al hell would break lose and the servers would practically die like they do when we're downloading the updates. Not only that I don't think the clients are designed to handle/buffer that much data. A lot of excess packets would be dropped or the client would freeze up do to the buffers overfilling. The extra data transfer would put a burden on the servers I can't imagine. 56k to 1 megabit or even 8 megabit per second is a huge jump in bandwidth.

    I've actually crashed and locked GM's up on Sierras SOLD OFF The Realm just walking back and forth or taking a bunch of tiny steps (enough to not show animation) (NOT HACKING). They would become back buffered so bad that I could log off log back on and have 2 of me on screen at the same time. The developers couldn't figure it out however I gave the devs all my findings and they fixed the issues by dropping excess packets and gave me free subscriptions for it.

    Now days I just play the games for fun.
    It was believable up until: and gave me free subscriptions for it.
    (2)

  4. #84
    Player Sarick's Avatar
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    Saricks
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    Fenrir
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    RDM Lv 99
    Quote Originally Posted by Mirage View Post
    No servers would die if they just added a few new mirrors for the version updates. You know, like they have for when you download other games from them. I downloaded the test server client at 3 MB/s, while even many days after FF11 version updates, I am only getting 10 kB/s. They clearly have the network capacity to do this.

    Alternatively, they could start offering torrent downloads for the FF11 updates, which you'd install by running a small program that came with the update and detected your FF11 install directory, then extracted the files there. This has even been done in the past, by a single person in his spare time. There is no way SE doesn't have the knowledge required to do this.
    To bad they didn't so what wow dis and give access to torrenting (sp) the updates. This would've given everyone some quick updates.
    (0)
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  5. #85
    Player Sarick's Avatar
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    Saricks
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    Fenrir
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    Quote Originally Posted by Daniel_Hatcher View Post
    It was believable up until: and gave me free subscriptions for it.
    Seriously, No Joke. There where a few other things. THe Producer offered me two boxed games from their software lineup I just said no thanks gimme another years subscription for each account. Anyway a few hackers was crashing the game to duplicate items and the data based got nerfed causing my account and the gm's etc to lose subscripion registrations for a few days. It unique to company updated subscriptions.

    The producers name was Mark, the Devs where Stephen, Konnon, Jayrod, and the head GM was Paula. I spoke to each of them a lot in game on the phone etc. Can't make this stuff up if you want to research it go ahead it was one of the first mmos before ultima online etc. It's an antique now glorified chat room IMHO. It spurred off the TSN later changed to INN network and sold.

    So believe what you will, Look a few things up and you'll figure it out. Those where the days. Back in TSN you'd pay $17 a month to play 30 hours! So we're lucky that AOL pay by the hour stuff dropped.

    I best get back on topic, F I derailed my own topic lol.
    (0)
    Last edited by Sarick; 09-18-2012 at 07:42 AM.
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  6. #86
    Player RAIST's Avatar
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    Quote Originally Posted by Sarick View Post
    For the record PS2 has a an hdd and swap files aren't a rocket science. Everything isn't needing loaded at once. If your in White gate you don't need music loaded from Jeuno.
    This may be why some aren't getting it......the PS2 in no way, shape, or form works like the OS's commonly found on a PC.

    The PS2 continuously streams the FFXI data...it doesn't take advantage of things like resident memory or virtual memory like a PC does, so you can't load a TSR, save off data to a swap file, and so forth. More or less, EVERYTHING needed for FFXI has to fit within it's available physical memory locations so it can be streamed through it's buses continuously. Because of this requirement, some space is reserved for use even if it isn't currently being displayed/used---because depending on user input or a request/response from the server it may be needed at any given moment.

    That is what the issue is with displaying more inventory options---in order to do something so "simple" like adding a tab to the UI for the PS2, they have to FIRST clear a memory space for it within the stream(s). If there is no available space within the targeted stream, then something must first be removed so it can be replaced with the new item. Apparently, they have run up against a serious limit in this area.
    (2)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  7. #87
    Player Sarick's Avatar
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    Saricks
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    Fenrir
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    Quote Originally Posted by RAIST View Post
    This may be why some aren't getting it......the PS2 in no way, shape, or form works like the OS's commonly found on a PC.

    The PS2 continuously streams the FFXI data...it doesn't take advantage of things like resident memory or virtual memory like a PC does, so you can't load a TSR, save off data to a swap file, and so forth. More or less, EVERYTHING needed for FFXI has to fit within it's available physical memory locations so it can be streamed through it's buses continuously. Because of this requirement, some space is reserved for use even if it isn't currently being displayed/used---because depending on user input or a request/response from the server it may be needed at any given moment.

    That is what the issue is with displaying more inventory options---in order to do something so "simple" like adding a tab to the UI for the PS2, they have to FIRST clear a memory space for it within the stream(s). If there is no available space within the targeted stream, then something must first be removed so it can be replaced with the new item. Apparently, they have run up against a serious limit in this area.
    This is what causes the black screen of death when loading some large cut scenes that SE hasn't fixed or even acknowledges. Thank you for explaining this to everyone. When zoning to a new area it did clear out a lot of data and re-load content from the HDD but, it eventually would cause a lot of memory fragmentation. This in turn appeared to create a few memory leaks that eventually would crash the console.

    This would cause some NPCS with large text blocks to stall when chatting with them. Eventually these freezes where to much a hassle. As each expansion was added they became worse. They started when the first Abbysea areas where added. Go figure. Anyway the graphics would slow to a halt after a while do to this streaming.

    Also something to note the Japanese client has more available capacity then the US because the English text uses more space to communicate the same information when compared to Japanese. Spells list, items list etc in the menus are sometimes 1/8 to 1/2 the size of English words. This is one of the problems NES and SNES had when they translated the games. They had to find ways to pack the English dialog because it was so much bigger compared to the original Japanese dialogs.

    Here are the specs for the PS2..

    Apparently it has 32 megabytes of ram, 4 megabytes of VRAM, and 2 megabytes of dedicated sound ram.
    (0)
    Last edited by Sarick; 09-18-2012 at 09:04 AM.
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  8. #88
    Player saevel's Avatar
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    The PS2 has any OS, a pocket calculator has an OS. It may not have a complicated monolithic kernel that provides multiple layers of device abstraction, but there is still code controlling memory allocation, bus arbitration and I/O access. It loads this code from it's firmware when it's turned on, and this code is used to boot from a disk or other storage medium. That medium contains code that is loaded and executed exactly like any other automated processing system on the planet.

    FFXI is no different on the PS2 then it is on the PC or 360, just tighter resource constraints. Check out the size of FFXI's memory pool on the PC sometimes, it's not huge by today's standards but it's eight times or more the size of the entire PS2's memory pool.
    (0)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  9. #89
    Player Camiie's Avatar
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    Camiie
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    Fenrir
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    MNK Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    No, because games move on. The people stuck in the 56kbps area are probably less than 0.5% of the playerbase if that, limiting the remaining 99.5% of players by that is a terrible way to run a MMO and even worse for a company.
    That's easy to say when your best friend isn't part of that 0.5%
    (0)

  10. #90
    Player Daniel_Hatcher's Avatar
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    Alvian
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    Phoenix
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    MNK Lv 12
    Quote Originally Posted by Camiie View Post
    That's easy to say when your best friend isn't part of that 0.5%
    No, It's not. Even if they were my friend I still don't believe that the 0.5% should in turn force the remaining 99.5% into a crippled game.
    (2)

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