Page 30 of 37 FirstFirst ... 20 28 29 30 31 32 ... LastLast
Results 291 to 300 of 365
  1. #291
    Player Camiie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Fupafighter View Post
    1. Answered your question, via I said it would not harm anything except for people that farm them for gil.
    Then there's no reason NOT to change it. Even the most outspoken opponent admits it. There ya go devs. Time to get to work.
    (3)

  2. #292
    Player Fupafighter's Avatar
    Join Date
    Feb 2012
    Location
    AMERICA
    Posts
    433
    Character
    Fupafighters
    World
    Siren
    Main Class
    SAM Lv 99
    Quote Originally Posted by Camiie View Post
    Then there's no reason NOT to change it. Even the most outspoken opponent admits it. There ya go devs. Time to get to work.
    Lol I never said it harmed anyone in anyway. I was just pointing out your laziness. Also they should drop heavy metal plates to every kill too. Won't harm anyone either.
    (0)

  3. #293
    Player kewitt's Avatar
    Join Date
    Mar 2011
    Posts
    54
    Fupafighters, You make personal attack. Your the only one still fighting on side to not change this. Without giving a reason why not to change it that would personally effect you. your argument is meaningless.

    STOP TROLLING.

    You make your point and you can scream it all your want and it will not change the minds of people that understand it isn't balanced in it's current state and that is what we are looking for.
    (2)

  4. #294
    Player
    Join Date
    Mar 2011
    Posts
    334
    Quote Originally Posted by Fupafighter View Post
    People. Please use your and you're properly. It's disgusting to constantly read. I'm saying he feels empy/relic/mythic are out of reach. Ok so he had bad luck and probably bad kill speed, which resulted in no geode drops. NEEDS TO BE FIXED GUYS.
    Quote Originally Posted by Fupafighter View Post
    Nothing is out of reach, you'r just lazy.

    Ok, normally I'd let this slide, but hypocrisy is hypocrisy... and irony is irony...

    You're really arguing for the sake of arguing now. There'd be no adverse side-effect to upping the droprate, weather frequency, zones that have fire weather, etc. All it'd do is make not only those Magian trial weapons more accessible, but those items based on flame gems as well.

    There is no reason for Fire weather only to exist in a handful of zones, at 2% the frequency of other weathers, while constrained to "Daytime Only"; nor is it reasonable that while on top of all that, "Fireday" can be trumped by weather.

    No one is asking for thee things to drop from the sky in stacks... We just want them to be REASONABLE, in either supply, cost, or both.

    There's been several good suggestions as to 'fixes', the Devs have decided that keeping these rare is the current status quo; and unless a Japanese player specifically complains, it's not going to change. (I'm kidding on the last part)

    To the other part of the argument, I think that Geodes/-ites might drop 'once per game hour', and not so much 'once per five minutes'. but I never bothered to really test it, and I know I'm pretty sure I've gotten 2x Geodes in under five minutes, but I'm not 100% sure.

    Either way.

    Points were made, Trolls have come in to jerk themselves off at your expense, just let it go. Stop feeding these idiots, they really do just get off on your annoyance. So in short, you're jerking em off willingly, that makes you the idiot.
    (2)
    If you don't understand why Haste is so important, or if you don't think it is:
    http://forum.square-enix.com/ffxi/threads/1847-Haste-and-You...-A-guide-to-the-misinformed.

  5. #295
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    A simple way to sum up this entire thread on the basis of what needs fixed.
    1. Make sure drop rates are the same across the board. It is stupid that they seem to drop less than others, if they are flat across the board, then it should be fine.
    2. If there is a limit on how many can drop in a certain time frame, remove it. It is not good to limit items like this which are needed in mass quantities, when the supply is effected by weather/day, and a limiter kills your time.
    3. Make Fire weather more common. As of right now there is at least 1 area in the game, where each weather is fairly common. The only element without this is Fire.
      Most common weather areas
      • Fire-No Where
      • Earth-Mount Zhayolm/Altepa/Batallia
      • Water-Pashhow(Near Constant)/La Theine
      • Wind-Buburimu/Grauberg(Near Constant)
      • Ice-Beaucedine(Near Constant)/Xarcabard(Near Constant)/Uleguerand(Near Constant)
      • Thunder-Qufim(Near Constant)/Vunkerl
      • Light-Nyzul Isle(100%)
      • Darkness-Beaucedine/Xarcabard
    4. Separate Geodes & Ites as drops, so that fighting higher level mobs are not less rewarding, and instead, just as rewarding or more so.
    (3)

  6. #296
    Player Fupafighter's Avatar
    Join Date
    Feb 2012
    Location
    AMERICA
    Posts
    433
    Character
    Fupafighters
    World
    Siren
    Main Class
    SAM Lv 99
    I did a little survey on my server with my fire path weapon holders, who are casual. About 30 people. All of them basically said you're all lazy. lol. It can be changed for all I care, hell I would prolly make a few more fire path weapons just because they would be cheaper. But listen to this. Saying you want the BEST of the magian classes to be made EASIER to get is basically like saying Ukon should be made easier because Masamune and Armageddon are easier to get. The reason why it's harder to get is because it is better than Masamune and Armageddon. It's called effort/reward ratio.
    (0)

  7. #297
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    But that doesn't hold true for all the magian weapons. Some fire path weapons are not the strongest, why should these be more expensive? What happens to your effort/reward ratio now?
    (5)
    Last edited by Mirage; 09-10-2012 at 01:27 AM.

  8. #298
    Player Aldersyde's Avatar
    Join Date
    May 2011
    Posts
    265
    Character
    Mayoress
    World
    Siren
    Main Class
    PLD Lv 85
    Quote Originally Posted by Fupafighter View Post
    I did a little survey on my server with my fire path weapon holders, who are casual. About 30 people. All of them basically said you're all lazy. lol. It can be changed for all I care, hell I would prolly make a few more fire path weapons just because they would be cheaper. But listen to this. Saying you want the BEST of the magian classes to be made EASIER to get is basically like saying Ukon should be made easier because Masamune and Armageddon are easier to get. The reason why it's harder to get is because it is better than Masamune and Armageddon. It's called effort/reward ratio.
    Your comparisons hold no water at all. Armageddon is simply the best weapon for cor, there is no other gun that even begins to compare with it. With it being so easy to build, there is never any reason to build another magian gun. Armageddon for cor has the same utility as Ukon for war. On the other hand, farsha for bst has one of the most annoying nm paths with fistule (an nm that cannot be spammed because of the nature of its spawn condition) and bukhis. According to your logic, farsha should be bloody spectacular, but instead its total ass. I really don't care about this flame geode arguments, I just wanted to point out your reasoning concerning better weapons being correlated with more difficult paths is not true at all.
    (5)

  9. #299
    Player Fupafighter's Avatar
    Join Date
    Feb 2012
    Location
    AMERICA
    Posts
    433
    Character
    Fupafighters
    World
    Siren
    Main Class
    SAM Lv 99
    Quote Originally Posted by Aldersyde View Post
    Your comparisons hold no water at all. Armageddon is simply the best weapon for cor, there is no other gun that even begins to compare with it. With it being so easy to build, there is never any reason to build another magian gun. Armageddon for cor has the same utility as Ukon for war. On the other hand, farsha for bst has one of the most annoying nm paths with fistule (an nm that cannot be spammed because of the nature of its spawn condition) and bukhis. According to your logic, farsha should be bloody spectacular, but instead its total ass. I really don't care about this flame geode arguments, I just wanted to point out your reasoning concerning better weapons being correlated with more difficult paths is not true at all.
    Lol you can solo fistule on bst.... Can get all 50 in a day. So your argument is invalid. When you compare the upgrade armageddon gives compared to Ukon, you will see that Ukon is outstanding. Atleast with cor, you can do well with last stand if you don't have armageddon. Without Ukon, warrior is basically garbage. For F's sake, you can kill the yellow custard and hold the other NM until fistule spawns and you really won't have competition either for fistule. Does anyone here know anything about how to kill efficiently lol?
    (0)

  10. #300
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Ok well change the idea then. We don't want a change for geodes, we want weather to be balanced. As I gave with my list...
    1.Fire-No Where
    2.Earth-Mount Zhayolm/Altepa/Batallia
    3.Water-Pashhow(Near Constant)/La Theine
    4.Wind-Buburimu/Grauberg(Near Constant)
    5.Ice-Beaucedine(Near Constant)/Xarcabard(Near Constant)/Uleguerand(Near Constant)
    6.Thunder-Qufim(Near Constant)/Vunkerl
    7.Light-Nyzul Isle(100%)
    8.Darkness-Beaucedine/Xarcabard
    Give fire a place, and we will call it even.
    (5)

Page 30 of 37 FirstFirst ... 20 28 29 30 31 32 ... LastLast

Tags for this Thread